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Demir, Ahmet; Maroof, Lubna; Sabbah Khan, Noor Us; Ali, Bayad Jamal – Journal of Applied Research in Higher Education, 2021
Purpose: In this study, we have collected the response from 200 private university lecturers in Kurdistan Region of Iraq. In order to test the hypotheses, we have proposed structural equations modeling (SEM). Design/methodology/approach: The purpose of this paper is to elaborate the direct and indirect effects of e-service quality on perceived…
Descriptors: Technology Uses in Education, College Faculty, Foreign Countries, Teacher Attitudes
Billion, Lara Kristina – International Electronic Journal of Mathematics Education, 2021
This paper adopts a semiotic perspective on mathematical learning according to Peirce, in which the actions on material arrangements are considered the bases for diagrammatic work. The focus is on the learner's actions using digital and analogue material arrangements which are the starting point for the reconstruction of the learner's mathematical…
Descriptors: Semiotics, Elementary School Students, Mathematics Instruction, Content Analysis
Shakur, Asif; Schwartz, Joseph – Physics Teacher, 2021
The new normal imposed on us by the COVID-19 pandemic restricted the traditional ways we would teach high school students who are eager to participate in introductory astronomy projects on our university campus. This turned out to be a blessing in disguise as we were forced to come up with creative ways to get around this obstacle. The outcome is…
Descriptors: Teaching Methods, High School Students, Astronomy, Science Instruction
Litster, Kristy; Lommatsch, Christina W.; Novak, Joshua R.; Moyer-Packenham, Patricia S.; Harmon, M. Jill; Roxburgh, Allison L.; Bullock, Emma P. – International Journal of Science and Mathematics Education, 2021
This study explored associations among children's prior attitudes, prior mathematics knowledge, and frequency of digital game use, with children's perceptions of game affordances, and transfer to out-of-game performance when interacting with digital math games, with respect to gender. Participants were 187 children (ages 8-12). An SEM mediation…
Descriptors: Gender Differences, Pretests Posttests, Computer Games, Student Attitudes
Kucirkova, Natalia; Toda, Yuichi; Flewitt, Rosie – Technology, Knowledge and Learning, 2021
Many smart technologies offer personalized experiences, such as the possibility for children to record their voice, add their own pictures or drawings to digital stories, customize their avatars or adjust display settings to their needs. This study examined the views of teachers and digital software designers on children's use of smart…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Teacher Attitudes
Luo, Zhanni; Brown, Cheryl; O'Steen, Billy – Education and Information Technologies, 2021
Gamified learning tools refer to the websites, software or mobile applications that use game design elements for educational purposes. Though theoretically promising in engaging leaners, gamified learning tools were not widely accepted in practice. This paper seeks to better understand what encourages and constrains teachers' use of gamified…
Descriptors: Intention, Teacher Attitudes, Secondary School Teachers, Game Based Learning
Božic, Radoslav; Takaci, Ðurdica; Stankov, Gordana – Interactive Learning Environments, 2021
The authors described the influence of the GeoGebra based environment on students' achievements in the field of functions with parameters, during collaborative learning. Functions with parameters are important because of their application in science. Students had to choose different values for parameters and to examine the properties of the…
Descriptors: Computer Software, Mathematics Instruction, Mathematics Achievement, Calculus
Yurtseven Avci, Zeynep; Osman, Rasha – Educational Studies, 2021
The research literature identifies the limitations of pre-service teacher training in the evaluation and assessment of educational software for classroom use. This study investigated the enhancement of IT pre-service teacher training in educational software evaluation through the incorporation of software evaluation techniques from the software…
Descriptors: Foreign Countries, Preservice Teacher Education, Computer Software, Educational Technology
Panagiotis, Gkrilias; Stefanos, Armakolas; Irida, Grigoropoulou; Anastasia, Griva – Research on Education and Media, 2021
Recently, cases of plagiarism in education have been on the rise with the underlying causes of their appearance being numerous. Due to the large extent of this phenomenon, specialised software has been developed and is available for users to check the presence or absence of plagiarism. The purpose of this paper is to study cases of plagiarism in…
Descriptors: Computer Software, Plagiarism, Journal Articles, Technology Uses in Education
Williamson, Kimberly; Kizilcec, René F. – International Educational Data Mining Society, 2021
Knowledge tracing algorithms such as Bayesian Knowledge Tracing (BKT) can provide students and teachers with helpful information about their progress towards learning objectives. Despite the popularity of BKT in the research community, the algorithm is not widely adopted in educational practice. This may be due to skepticism from users and…
Descriptors: Bayesian Statistics, Learning Processes, Computer Software, Learning Analytics
Atika Puspasari; Noni Agustina – Journal of English Teaching, 2025
Integrating artificial intelligence (AI) in English for Nursing instruction has become increasingly important as healthcare becomes more technologically driven and globally connected. This systematic review analyzes 28 studies published from 2022 to 2024 to examine the current state of AI implementation in nursing ESP education. The findings…
Descriptors: Artificial Intelligence, Nursing Education, Research Reports, Computer Software
Montri Tangpijaikul – LEARN Journal: Language Education and Acquisition Research Network, 2025
Despite the significant impact of the lexical approach for vocabulary learning, its classroom implementation has not been uniform. While related activities share the common Observe-Hypothesize-Experiment (OHE) elements, practitioners and researchers do not highlight how language input from the observing stage is turned into output and at what…
Descriptors: Artificial Intelligence, Computer Software, Technology Integration, Teaching Methods
Fang Huang; Dingyang Peng; Timothy Teo – European Journal of Education, 2025
Contextualised in the AI--supported English-speaking learning, this study examined the roles of AI affordances in influencing EFL learners' emotional, cognitive, and behavioural speaking engagement, and explored the moderating roles of gender and learner types (on-campus vs. on-job) in influencing AI-supported English-speaking engagement. Data…
Descriptors: Learner Engagement, Second Language Learning, Second Language Instruction, English (Second Language)
Nagaletchimee Annamalai; Najah Rajeh Alsalhi; Mohd Elmagzoub Eltahir; Bilal Mohammed Zakarneh; Kamariah Yunus; Samer H. Zyoud – SAGE Open, 2025
This qualitative case study aimed to examine pre-service teachers' and teacher educators' interactions during their English grammar lessons via the WhatsApp platform. The Community of Inquiry (CoI) model was employed to categorize the WhatsApp interactions based on social, cognitive and teacher presences. Participants wrote their reflections for…
Descriptors: Computer Software, English (Second Language), Second Language Instruction, Second Language Learning
Melissa Warr; Marie K. Heath – Journal of Teacher Education, 2025
In this article, we explore the concept of a "hidden curriculum" within generative AI, specifically Large Language Models (LLMs), and its intersection with the hidden curriculum in education. We highlight how AI, trained on biased human data, can perpetuate societal inequities and discriminatory practices despite appearing objective. We…
Descriptors: Hidden Curriculum, Artificial Intelligence, Computer Software, Technology Integration

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