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Kurilovas, Eugenijus; Dagiene, Valentina – Electronic Journal of e-Learning, 2009
The main scientific problems investigated in this article deal with technical evaluation of quality attributes of the main components of e-Learning systems (referred here as DLEs--Digital Libraries of Educational Resources and Services), i.e., Learning Objects (LOs) and Virtual Learning Environments (VLEs). The main research object of the work is…
Descriptors: Electronic Learning, Evaluation Criteria, Electronic Libraries, Evaluation Methods
Ramaswami, Rama – Campus Technology, 2009
Digital lecture capture and broadcast solutions have been around for only about 10 years, but are poised for healthy growth. Frost & Sullivan research analysts estimate that the market (which amounts to $25 million currently) will quadruple by 2013. It's still dominated by a few key players, however: Sonic Foundry holds a hefty 40 percent-plus…
Descriptors: Computer Software, Lecture Method, Vendors, Costs
Wuttke, Heinz-Dietrich; Henke, Karsten – Interactive Technology and Smart Education, 2009
Purpose: The content, provided in learning management systems (LMS), is often text oriented as in a usual textbook, extended by some animations and links. Hands on activities and experiments are not possible. The paper aims to give an overview about the concept to couple smart simulation and assessment tools with an LMS to provide a more…
Descriptors: Feedback (Response), Experiential Learning, Student Evaluation, Teaching Methods
Kyprianidou, Maria; Demetriadis, Stavros; Pombortsis, Andreas; Karatasios, George – Multicultural Education & Technology Journal, 2009
Purpose: The purpose of this paper is to present the design and first results of the integration of a web-based system person-centred group-activity support system (PEGASUS) in university instruction, as a means for advancing person-centred learning by supporting group activity. The PEGASUS is expected to help students and teachers in two distinct…
Descriptors: Cognitive Style, Group Activities, Metacognition, Internet
Shen, Liping; Wang, Minjuan; Shen, Ruimin – Educational Technology & Society, 2009
Using emotion detection technologies from biophysical signals, this study explored how emotion evolves during learning process and how emotion feedback could be used to improve learning experiences. This article also described a cutting-edge pervasive e-Learning platform used in a Shanghai online college and proposed an affective e-Learning model,…
Descriptors: Feedback (Response), Student Attitudes, Learning Experience, Foreign Countries
Heid, Susan D. – Campus Technology, 2007
Portals are taking off on campuses nationwide. According to "Campus Computing 2006," the Campus Computing Project's survey of 540 two- and four-year public and private colleges and universities across the US, portal deployment for four-year public residential universities jumped from 28 to 74 percent of responding institutions between the…
Descriptors: Higher Education, Campuses, Information Technology, Needs Assessment
Duke, Roger; Graham, Alan – Mathematics Teaching Incorporating Micromath, 2007
In this article, the authors describe how a Java applet can help to build learners' intuitions about basic ideas of algebra. "Matchbox Algebra" is a Java applet the authors have designed to enable learners to grasp a key idea in learning algebra: that the letter "x" may be thought of as representing an as-yet-unknown number. They describe the…
Descriptors: Algebra, Mathematics Instruction, Mathematical Formulas, Mathematical Models
Johnson, L.; Adams Becker, S.; Cummins, M.; Freeman, A.; Ifenthaler, D.; Vardaxis, N. – New Media Consortium, 2013
The "Technology Outlook Australian Tertiary Education 2013-2018: An NMC Horizon Project Regional Analysis" reflects a collaborative research effort between the New Media Consortium (NMC) and Open Universities Australia to help inform Australian educational leaders about significant developments in technologies supporting teaching,…
Descriptors: Foreign Countries, Educational Policy, Higher Education, Consortia
Kemppainen, Jyri; Tedre, Matti; Sutinen, Erkki – Journal of Information Technology Education: Research, 2012
Information technology (IT) professionals face markedly different kinds of challenges in developing countries from the ones in developed countries. Based on the research literature and our fourteen years of fieldwork in Iringa, Tanzania, we have identified eight groups of technical characteristics of IT work that significantly affect the work of…
Descriptors: Foreign Countries, Developing Nations, Engineering Education, Work Environment
Liu, Yipeng – ProQuest LLC, 2009
Network externalities or alternatively termed network effects are pervasive in computer software markets. While software vendors consider pricing strategies, they must also take into account the impact of network externalities on their sales. My main interest in this research is to describe a firm's strategies and behaviors in the presence of…
Descriptors: Information Technology, Competition, Computer Software, Cost Effectiveness
Rafi, Ahmad; Samsudin, Khairulanuar – British Journal of Educational Technology, 2009
An experimental study involving 30 undergraduates (mean age = 20.5 years) in mental rotation (MR) training was conducted in an interactive Desktop Mental Rotation Trainer (iDeMRT). Stratified random sampling assigned students into one experimental group and one control group. The former trained in iDeMRT and the latter trained in conventional…
Descriptors: Experimental Groups, Control Groups, Computer Assisted Instruction, Statistical Analysis
Wu, Tin-Yu; Chao, Han-Chieh – International Journal of Distance Education Technologies, 2008
This article develops an environment for mobile e-learning that includes an interactive course, virtual online labs, an interactive online test, and lab-exercise training platform on the fourth generation mobile communication system. The Next Generation Learning Environment (NeGL) promotes the term "knowledge economy." Inter-networking…
Descriptors: Electronic Learning, Educational Environment, Multimedia Materials, Computer Networks
Chuah, Kee Man; Chen, Chwen Jen; Teh, Chee Siong – Themes in Science and Technology Education, 2008
In recent years, the application of virtual reality (VR) technology in education is rapidly gaining momentum. The educational benefits offered by such technology have prompted many educators as well as instructional designers to investigate ways to create effective and engaging VR learning. Instructional designers have examined widely the…
Descriptors: Instructional Design, Computer Simulation, Web Based Instruction, Educational Environment
Abdous, M'hammed; He, Wu – Quarterly Review of Distance Education, 2008
Managing the design and production of online courses is challenging. Insufficient instructional design and inefficient management often lead to issues such as poor course quality and course delivery delays. In an effort to facilitate, streamline, and improve the overall design and production of online courses, this article discusses how we…
Descriptors: Instructional Design, Online Courses, Computer Software, Distance Education
De Giusti, Marisa Raquel; Lira, Ariel Jorge; Villarreal, Gonzalo Lujan – European Journal of Engineering Education, 2008
Simulation is the process of executing a model that describes a system with enough detail; this model has its entities, an internal state, some input and output variables and a list of processes bound to these variables. Teaching a simulation language such as general purpose simulation system (GPSS) is always a challenge, because of the way it…
Descriptors: Programming Languages, Simulation, Computer Simulation, Computer System Design

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