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Baser, Mustafa – Online Submission, 2013
The aim of this research was to explore the relationship among students' attitudes toward programming, gender and academic achievement in programming. The scale used for measuring students' attitudes toward programming was developed by the researcher and consisted of 35 five-point Likert type items in four subscales. The scale was administered to…
Descriptors: Undergraduate Students, Student Attitudes, Computer Attitudes, Gender Differences
Rashkovits, Rami; Lavy, Ilana – Journal of Information Technology Education, 2011
This study discusses and presents various strategies employed by novice programmers concerning exception handling. The main contributions of this paper are as follows: we provide an analysis tool to measure the level of assimilation of exception handling mechanism; we present and analyse strategies to handle exceptions; we present and analyse…
Descriptors: Foreign Countries, Programming Languages, Computer Software, Computer Software Evaluation
Sanchez, Pablo; Zorrilla, Marta; Duque, Rafael; Nieto-Reyes, Alicia – Computer Science Education, 2011
Models in Software Engineering are considered as abstract representations of software systems. Models highlight relevant details for a certain purpose, whereas irrelevant ones are hidden. Models are supposed to make system comprehension easier by reducing complexity. Therefore, models should play a key role in education, since they would ease the…
Descriptors: Computer Science Education, Computer Software, Programming, Programming Languages
Amelung, M.; Krieger, K.; Rosner, D. – IEEE Transactions on Learning Technologies, 2011
Assessment is an essential element in learning processes. It is therefore not unsurprising that almost all learning management systems (LMSs) offer support for assessment, e.g., for the creation, execution, and evaluation of multiple choice tests. We have designed and implemented generic support for assessment that is based on assignments that…
Descriptors: Learning Processes, Programming Languages, Assignments, Programming
Dutton, Gail – Training, 2011
Important as training the sales force is, mobile training apps are being used for much more. Visual Eyes Inc., for example, has developed training apps for the U.S. military's combat medical teams that detail specific medical procedures, such as controlling hemorrhaging. Other apps, developed for corporations and government agencies, pass along…
Descriptors: Handheld Devices, Computer Software, Programming, Training
Ishizuka, Kathy – School Library Journal, 2011
In this article, "School Library Journal's" ("SLJ") advisors talk about book apps for kids. They discuss what they like, what one should look for in discerning the best for kids and teens, and where this all might be headed.
Descriptors: Computer Software, Programming, Handheld Devices, Books
Cashion, Carol Jackson – English Journal, 2011
In 1971, the year that "Masterpiece Theater" premiered on WGBH, the public television station in Boston, the author's family lived in London for the summer. Her life that summer had the taste and texture of an English novel, and she loved every minute of it, which might explain not only her choice to become an English teacher but also her lifelong…
Descriptors: Public Television, Programming (Broadcast), Television Viewing, Teaching Guides
Sampson, Demetrios G.; Zervas, Panagiotis – IEEE Transactions on Learning Technologies, 2011
During the last years, the design and development of technology-enhanced training systems for disabled groups of learners has attracted the attention of the technology-enhanced learning community. However, although a number of such systems have been designed to meet accessibility needs and preferences for those groups, most of them anticipate…
Descriptors: Assistive Technology, Programming, Standards, Educational Environment
Reyes Alamo, Jose M. – ProQuest LLC, 2010
The Service Oriented Computing (SOC) paradigm, defines services as software artifacts whose implementations are separated from their specifications. Application developers rely on services to simplify the design, reduce the development time and cost. Within the SOC paradigm, different Service Oriented Architectures (SOAs) have been developed.…
Descriptors: Models, Safety, Computer Software, Programming Languages
Mitri, Michel – Journal of Information Systems Education, 2010
In the current object-oriented paradigm, software construction increasingly involves creating and utilizing "software components". These components can serve a variety of functions, from common algorithmic processes to database connectivity to graphical interfaces. The advantage of component architectures is that programmers can use pre-existing…
Descriptors: Computer Software, Programming, Programming Languages, Computer Interfaces
Maloney, John; Resnick, Mitchel; Rusk, Natalie; Silverman, Brian; Eastmond, Evelyn – ACM Transactions on Computing Education, 2010
Scratch is a visual programming environment that allows users (primarily ages 8 to 16) to learn computer programming while working on personally meaningful projects such as animated stories and games. A key design goal of Scratch is to support self-directed learning through tinkering and collaboration with peers. This article explores how the…
Descriptors: Computer Software, Computer Assisted Instruction, Computer Science Education, Programming Languages
Narasimhamurthy, Uma; Al Shawkani, Khuloud – Educational Technology, 2010
This article describes a model for teaching Java Programming Language through Dynamic Learning Objects. The design of the learning objects was based on effective learning design principles to help students learn the complex topic of Java Programming. Visualization was also used to facilitate the learning of the concepts. (Contains 1 figure and 2…
Descriptors: Programming Languages, Programming, Visualization, Schools
Cadenas, José O.; Sherratt, R. Simon; Howlett, Des; Guy, Chris G.; Lundqvist, Karsten O. – IEEE Transactions on Education, 2015
This paper describes a virtual system that emulates an ARM-based processor machine, created to replace a traditional hardware-based system for teaching assembly language. The virtual system proposed here integrates, in a single environment, all the development tools necessary to deliver introductory or advanced courses on modern assembly language…
Descriptors: Cost Effectiveness, Feedback (Response), Student Attitudes, Computer Simulation
Cigdem, Harun – Contemporary Educational Technology, 2015
This study focuses on learners' self-regulation which is one of the essential skills for student achievement in blended courses. Research on learners' self-regulation skills in blended learning environments has gained popularity in recent years however only a few studies investigating the correlation between self-regulation skills and student…
Descriptors: Metacognition, Computer Science Education, Measures (Individuals), Blended Learning
Hamer, John; Purchase, Helen; Luxton-Reilly, Andrew; Denny, Paul – Assessment & Evaluation in Higher Education, 2015
We report on a study comparing peer feedback with feedback written by tutors on a large, undergraduate software engineering programming class. Feedback generated by peers is generally held to be of lower quality to feedback from experienced tutors, and this study sought to explore the extent and nature of this difference. We looked at how…
Descriptors: Feedback (Response), Programming, Engineering Education, Undergraduate Students