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Shian-Shyong Tseng; Tsung-Yu Yang; Wen-Chung Shih; Bo-Yang Shan – Interactive Learning Environments, 2024
In this paper, to handle the problem of the quick evolution of cyber-security attacks, we developed the iMonsters board game and proposed the attack and defense knowledge self-evolving algorithm. Three versions of the iMonsters were launched in 2013, 2017, and 2019, respectively. Accordingly, the cyber-security ontology can be refined by the…
Descriptors: Educational Games, Computer Security, Computer Science Education, Game Based Learning
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Milena Kovacevic; Nevena Ivanovic; Ana Protic; Danijela Milenkovic; Zoran Mandinic; Dragana Puzovic; Miloš Bajcetic; Dušan Popadic; Jelena Parojcic; Andelija Malenovic – European Journal of Education, 2024
Digital transformation in education and relevant calls for action are recognised global priorities aimed to support education and training in the digital age. The experiences from the emergency remote teaching during the COVID-19 pandemic and recent research findings reveal relevant advantages, challenges, as well as different students and…
Descriptors: Health Sciences, Electronic Learning, Student Attitudes, COVID-19
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Chris Speldewinde; Coral Campbell – Australian Journal of Environmental Education, 2024
Early childhood is an important time for building children's affinity with nature and the environment. Early childhood professionals play a crucial role in developing young children's understanding of the natural world. Over the past 50 years, there has been a movement in early childhood education and care contexts to provide young children with…
Descriptors: Foreign Countries, Environmental Education, Early Childhood Education, Young Children
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Joshua Wedlock; Nick Wilson – TESOL in Context, 2024
Considering the need for pedagogically effective learning activities and materials to support language learning, particularly within teacher-led instruction, it is curious that at present there is no overarching, research-based framework available to educators to draw from when designing and implementing such activities and materials. To address…
Descriptors: Neurosciences, Educational Psychology, Second Language Learning, Learning Activities
Australian Education Research Organisation Limited, 2024
Generative artificial intelligence (GenAI) such as ChatGPT, as well as educational technology (EdTech) powered by GenAI, have the potential to improve learning outcomes for all students. However, teachers, school leaders and education policymakers are grappling with questions about how to navigate the potential benefits and risks of using this…
Descriptors: Artificial Intelligence, Computer Software, Technology Integration, Outcomes of Education
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Walmsley, Stephen; Gilbey, Andrew – Applied Cognitive Psychology, 2019
Past events, such as "close calls," can provide valuable learning opportunities, especially in aviation, where learning from past errors could potentially help to avoid future incidents or accidents. This study investigated whether three cognitive biases (availability, outcome, and hindsight bias) could influence pilots' perceptions of…
Descriptors: Weather, Decision Making, Air Transportation, Learning Processes
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Magana, Alejandra J.; Fennell, Hayden W.; Vieira, Camilo; Falk, Michael L. – Journal of Engineering Education, 2019
Background: Modeling and simulation practices have become commonplace in modern engineering, but in-depth research on the development of modeling and simulation expertise is needed to identify the learning processes involved in successfully acquiring these skills. Purpose: This study investigated student dimensions of expertise when engaged in…
Descriptors: Undergraduate Students, Engineering Education, Mathematical Models, Computer Simulation
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Peel, Karen – Educational Practice and Theory, 2019
This paper presents a framework for self-regulated learning (SRL) that is based on the conceptualisation of prominent constructs in the literature. To explore opportunities that promote SRL in educational contexts, it is necessary to frame conceptually the influences that empower individuals to think and feel as active participants in their…
Descriptors: Self Management, Environmental Influences, Socialization, Social Environment
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Rajabion, Lila; Wakil, Karzan; Badfar, Arshad; Nazif, Mohammad; Ehsani, Ali – Journal of Workplace Learning, 2019
Purpose: Despite the importance of investigating the impact of cloud computing on the e-learning process, the relationship development between the two is not examined well. Thus, the main goal of this research is to assess how to improve the e-learning process by using cloud services. This paper aims to attempt to investigate the impact of cloud…
Descriptors: Electronic Learning, Information Storage, Instructional Improvement, Learning Processes
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Decuypere, Mathias – Learning, Media and Technology, 2019
Apps are becoming increasingly important in education. However, critical educational research has hardly ever undertaken up-close analyses of educational apps. This article provides an extensive analysis of one 'learning to code' app called Grasshopper. Drawing from the field of Science and Technology Studies, the article adopts a theoretical…
Descriptors: Computer Software, Educational Technology, Coding, Web Sites
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Coenen, Anna; Ruggeri, Azzurra; Bramley, Neil R.; Gureckis, Todd M. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2019
What is the best way of discovering the underlying structure of a causal system composed of multiple variables? One prominent idea is that learners should manipulate each candidate variable in isolation to avoid confounds (sometimes known as the control of variables [CV] strategy). We demonstrate that CV is not always the most efficient method for…
Descriptors: Learning Processes, Causal Models, Beliefs, Experiments
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Järvelä, Sanna; Järvenoja, Hanna; Malmberg, Jonna – International Journal of Computer-Supported Collaborative Learning, 2019
Self-regulation is critical for successful learning, and socially shared regulation contributes to productive collaborative learning. The problem is that the psychological processes at the foundation of regulation are invisible and, thus, very challenging to understand, support, and influence. The aim of this paper is to review the progress in…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Psychological Patterns, Learning Processes
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Jin, Hui; Shin, Hyo Jeong; Hokayem, Hayat; Qureshi, Farah; Jenkins, Thomas – International Journal of Science and Mathematics Education, 2019
This study describes how we developed a learning progression (LP) for systems thinking in ecosystems and collected preliminary validity evidence for the LP. In particular, the LP focuses on how middle and high school students use discipline-specific systems thinking concepts (e.g. feedback loops and energy pyramid) to analyze and explain the…
Descriptors: Ecology, Secondary School Students, Student Attitudes, Item Response Theory
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Engström, Annika; Käkelä, Nikolas – Learning Organization, 2019
Purpose: This study aims to empirically investigate the role of learning for suppliers of individualized customizations from a communication perspective. Design/methodology/approach: Five companies providing individualized customizations are investigated through an in-depth qualitative approach. The empirical material is based on data from five…
Descriptors: Communication Strategies, Industry, Consumer Economics, Workplace Learning
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Johns, Brendan T.; Mewhort, Douglas J. K.; Jones, Michael N. – Cognitive Science, 2019
Distributional models of semantics learn word meanings from contextual co-occurrence patterns across a large sample of natural language. Early models, such as LSA and HAL (Landauer & Dumais, 1997; Lund & Burgess, 1996), counted co-occurrence events; later models, such as BEAGLE (Jones & Mewhort, 2007), replaced counting co-occurrences…
Descriptors: Semantics, Learning Processes, Models, Prediction
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