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Lehrer, Joanne S.; Petrakos, Hariclia H.; Venkatesh, Vivek – Early Education and Development, 2014
Research Findings: This study explored the relationship between play and child development at the Grade 1 level. As previous research has noted a sudden curtailment of classroom play during this period, the relationship between play at home and children's school grades, behavior, and creativity scores was examined using correlational and…
Descriptors: Grade 1, After School Programs, Play, Academic Achievement
Ismail, Emad A. – ProQuest LLC, 2014
This study aimed to identify key views of foreign-educated who teach in American universities on what constitutes excellence in teaching based on different demographics using online version of the Teacher Behavior Checklist (Buskist, Sikorski, Buckley & Saville, 2002). Faculty were asked to rank the top 10 of 28 teacher qualities for excellent…
Descriptors: College Faculty, Teacher Attitudes, Educational Quality, Foreign Nationals
Pham, Linh Hung – ProQuest LLC, 2014
This study was designed to investigate the predictive relationships of creative problem-solving attributes, which comprise divergent thinking, convergent thinking, motivation, general and domain knowledge and skills, and environment, with mathematical creativity of sixth grade students in Thai Nguyen City, Viet Nam. The study also aims to revise…
Descriptors: Creativity, Problem Solving, Creative Thinking, Thinking Skills
Benson, Vladlena, Ed.; Morgan, Stephanie – IGI Global, 2014
The inclusion of social media in higher education has transformed the way instructors teach and students learn. In order to effectively reach their students in this networked world, teachers must learn to utilize the latest technologies in their classrooms. "Cutting-Edge Technologies and Social Media Use in Higher Education" brings…
Descriptors: Social Media, Higher Education, Technology Uses in Education, Social Capital
Tierney, William G. – Pullias Center for Higher Education, 2014
In the 21st century world-class universities will need to be much more focused on innovation, rather than on stability and standardization. An innovative organization is different from a stable one. It requires different skills from its participants, and it functions in a different way from a stable organization. A focus on innovation will…
Descriptors: Innovation, Educational Development, Universities, Recognition (Achievement)
Bender, Sarah White; Nibbelink, BradyLeigh; Towner-Thyrum, Elizabeth; Vredenburg, Debra – Creativity Research Journal, 2013
This study was an effort to identify correlates of creativity in women. A sample of 447 college students were given the picture completion subtest of the Torrance Test of Creative Thinking, the "How Do You Think Test," the Revised NEO Personality Inventory, the Multidimensional Self-Esteem Inventory, the Family Environment Scale, and the…
Descriptors: Females, Creativity, Individual Characteristics, Correlation
Herrmann, Daniel; Felfe, Jörg – Creativity Research Journal, 2013
Transformational leadership is supposed to enhance employees' creativity. However, results of meta-analytic research on the relationships between transformational leadership and creativity fell short of expectations. In addition, the coefficients showed a huge variability. In this study, it was argued that relevant task and employee…
Descriptors: Transformational Leadership, Creativity, Leadership Styles, Task Analysis
Synthesizing Frameworks of Higher Education Student Learning Outcomes. Research Report. ETS RR-13-22
Markle, Ross; Brenneman, Meghan; Jackson, Teresa; Burrus, Jeremy; Robbins, Steven – ETS Research Report Series, 2013
The public, education, and workforce sectors all have expressed interest regarding the key knowledge, skills, and abilities that enable individuals to be productive members of society. Although past efforts have attempted to create frameworks of student learning outcomes, the results have varied due to different perspectives and goals. Thus, the…
Descriptors: Higher Education, Outcomes of Education, Educational Testing, Creativity
Alimisis, Dimitris – Themes in Science and Technology Education, 2013
This paper investigates the current situation in the field of educational robotics and identifies new challenges and trends focusing on the use of robotic technologies as a tool that will support creativity and other 21st-century learning skills. Finally, conclusions and proposals are presented for promoting cooperation and networking of…
Descriptors: Robotics, Educational Technology, Science Education, Creativity
Engineering-Based Problem Solving in the Middle School: Design and Construction with Simple Machines
English, Lyn D.; Hudson, Peter; Dawes, Les – Journal of Pre-College Engineering Education Research, 2013
Incorporating engineering concepts into middle school curriculum is seen as an effective way to improve students' problem-solving skills. A selection of findings is reported from a science, technology, engineering and mathematics (STEM)-based unit in which students in the second year (grade 8) of a three-year longitudinal study explored…
Descriptors: Foreign Countries, Engineering, Engineering Education, Middle School Students
Crawford, Jennifer; Roberts, Patricia – School Business Affairs, 2013
AIM Academy of Conshohocken, Pennsylvania is a K-12 school modeled after the Lab School of Washington. AIM promises its 200 students and their parents a unique and innovative learning environment. Applying the latest techniques proven to help children who learn differently, AIM Academy taps into students' talents in ways that are both fully…
Descriptors: Elementary Secondary Education, Educational Facilities, Art Education, Academic Achievement
Owens, Paula – Education 3-13, 2013
The Primary Geography Quality Mark (PGQM) is a support mechanism for the development of successful school geography, which uses evaluative criteria to help subject leaders plan and lead the subject. Evidence from schools that have used the PGQM shows that whilst core knowledge is a necessary ingredient of geography, the knowledge and skill of…
Descriptors: Geography Instruction, Evaluation Criteria, Teaching Methods, Curriculum Development
Gralewski, Jacek; Karwowski, Maciej – Journal of Creative Behavior, 2013
The aim of this study was to examine whether, and to what extent, teachers are able to recognize the creativity of their students. The study measured the creative abilities, creative attitude, creative activity, as well as intrinsic motivation, intelligence, and school functioning of 589 Polish high school students, while their teachers (N = 178)…
Descriptors: Gender Differences, Creativity, Teacher Attitudes, Student Characteristics
Gritsenko, G. D.; Maslova, T. F. – Russian Education and Society, 2013
Survey data suggest that there are several models of sociocultural strategy used by Russian students, each with a specific hierarchy of values. A typical model is the traditionalist strategy, although the achievement-oriented strategy is also quite widespread.
Descriptors: Foreign Countries, Models, Values, College Students
Kuo, Ming-Shiou; Chuang, Tsung-Yen – International Journal of Distance Education Technologies, 2013
The teaching of 3D digital game design requires the development of students' meta-skills, from story creativity to 3D model construction, and even the visualization process in design thinking. The characteristics a good game designer should possess have been identified as including redesign things, creativity thinking and the ability to…
Descriptors: Design, Cognitive Processes, Thinking Skills, Creativity

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