ERIC Number: EJ951865
Record Type: Journal
Publication Date: 2005-Dec
Pages: 19
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-1046-8781
EISSN: N/A
Available Date: N/A
Contexts, Gaming Pleasures, and Gendered Preferences
Carr, Diane
Simulation & Gaming, v36 n4 p464-482 Dec 2005
In this article, the author explores computer gaming preferences of girls through observations of a games club at an all-girl state school in the United Kingdom. The author argues that gaming tastes are alterable and site specific. Gaming preferences certainly relate to the attributes of particular games, but they will also depend on the player's recognition and knowledge of these attributes. Players accumulate these competencies according to the patterns of access and peer culture they encounter. The constituents of preference, such as access, are shaped by gender, and as a result, gaming preferences may manifest along gendered lines. It is not difficult to generate data, indicating that gendered tastes exist, but it is shortsighted to separate such outcomes from the various practices that contribute to their formation. (Contains 10 notes and 1 table.)
Descriptors: Foreign Countries, Gender Differences, Preferences, Computers, Games, Computer Use, Youth Clubs, Females, Single Sex Schools, Influences, State Schools, Peer Relationship, Student Attitudes, Student Motivation, Urban Schools, Questionnaires, Interviews, Observation, Cultural Context, Adolescents
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Publication Type: Journal Articles; Reports - Evaluative
Education Level: Elementary Secondary Education; Secondary Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Identifiers - Location: United Kingdom
Grant or Contract Numbers: N/A
Author Affiliations: N/A