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Skulmowski, Alexander – Education and Information Technologies, 2022
Digital learning increasingly makes use of realistic visualizations, although realism can be demanding for learners. Color coding is a popular way of helping learners understand visualizations and has been found to aid in learning with detailed visualizations. However, previous research has shown that color coding must not always be an effective…
Descriptors: Color, Coding, Visualization, Electronic Learning
McLoughlin, Shane; Tyndall, Ian; Pereira, Antonina – Journal of Behavioral Education, 2022
In recent years, small-scale studies have suggested that we may be able to substantially strengthen children's general cognitive abilities and intelligence quotient (IQ) scores using a relational operant skills training program (SMART). Only one of these studies to date has included an active Control Condition, and that study reported the smallest…
Descriptors: Cognitive Ability, Intelligence Quotient, Early Adolescents, Programming
Jahnke, Maximilian; Höppner, Frank – International Educational Data Mining Society, 2022
The value of an instructor is that she exactly recognizes what the learner is struggling with and provides constructive feedback straight to the point. This work aims at a step towards this type of feedback in the context of an introductory programming course, where students perform program execution tracing to align their understanding of Java…
Descriptors: Programming, Coding, Computer Science Education, Error Patterns
Poole, Frederick J.; Clarke-Midura, Jody; Rasmussen, Melissa; Shehzad, Umar; Lee, Victor R. – Computer Science Education, 2022
There is a growing perception that computational thinking can be developed in unplugged environments. A recent trend among these unplugged approaches is the use of tabletop games. While there are many commercial tabletop games on the market that are promoted as teaching computer science and/or computational skills, little is known about how these…
Descriptors: Teaching Methods, Games, Computation, Thinking Skills
Marwan, Samiha; Akram, Bita; Barnes, Tiffany; Price, Thomas W. – IEEE Transactions on Learning Technologies, 2022
Theories on learning show that formative feedback that is immediate, specific, corrective, and positive is essential to improve novice students' motivation and learning. However, most prior work on programming feedback focuses on highlighting student's mistakes, or detecting failed test cases after they submit a solution. In this article, we…
Descriptors: Feedback (Response), Formative Evaluation, Programming, Coding
Larsen, Tori M.; Endo, Bianca H.; Yee, Alexander T.; Do, Tony; Lo, Stanley M. – CBE - Life Sciences Education, 2022
Bloom's taxonomy is a classification of learning objectives originally developed for general educational purposes. The taxonomy was revised to expand beyond cognitive processes and to include knowledge types as an orthogonal dimension. As Bloom's taxonomy is a tool widely used in biology education by researchers and instructors, it is important to…
Descriptors: Taxonomy, Educational Objectives, Cognitive Processes, Verbs
Silvis, Deborah; Lee, Victor R.; Clarke-Midura, Jody; Shumway, Jessica F. – Information and Learning Sciences, 2022
Purpose: Much remains unknown about how young children orient to computational objects and how we as learning scientists can orient to young children as computational thinkers. While some research exists on how children learn programming, very little has been written about how they learn the technical skills needed to operate technologies or to…
Descriptors: Programming, Coding, Kindergarten, Robotics
Joseph S. Kozlowski – ProQuest LLC, 2022
Tangible coding toys have been promulgated as useful learning tools for young children to learn computer science and mathematics concepts and skills. Although research shows coding toys can support mathematics for early childhood aged children, little is known about the specific design features of coding toys that afford mathematical thinking…
Descriptors: Kindergarten, Young Children, Coding, Toys
Conatser, Trey – ProQuest LLC, 2022
What is the value of code in the humanities class, and what does it do for a humanities education? To what degree does code help us think about and compose texts, and to what degree can we engage with it as a text itself? Guided by these framing questions, this dissertation lies at the nexus of digital humanities; rhetoric, writing, and…
Descriptors: Coding, Humanities, Technology Uses in Education, Teaching Methods
Brandon Sepulvado; Jennifer Hamilton – Society for Research on Educational Effectiveness, 2022
Background/Context: Application Programming Interfaces (APIs) are becoming a core means to collect and disseminate data for education research and policy. Surveys can be costly, slow, and burden respondents, and manually downloading data files is slow and cumbersome when many files are needed. APIs provide a programmatic way to collect data or…
Descriptors: Data Collection, Computer Software, Educational Research, Access to Information
Sue Schroeder; Barbara L. Stewart; Olivia Johnson – Journal of STEM Outreach, 2024
DesignYOU! Code Camp is a grant-funded summer outreach camp designed to increase interest in coding and STEM careers among middle school students (6th - 8th graders) through an innovative, immersive summer camp experience. To make the concepts of coding more palpable, researchers incorporated fashion and retail allowing students to learn through…
Descriptors: STEM Education, Summer Programs, Outreach Programs, Coding
Adam V. Maltese; Kelli M. Paul; Bárbara Yarza; Lauren Penney – Educational Technology Research and Development, 2024
In this manuscript, we describe a coding club we created and implemented during the COVID-19 pandemic. We were purposeful in creating the club to: (a) focus on design and problem solving as the basis for learning computer coding and (b) include elements to improve the engagement of girls. We ran multiple iterations of a Girls Design with Code Club…
Descriptors: Clubs, Females, Design, Problem Solving
Hamid Sanei; Jennifer B. Kahn; Rabia Yalcinkaya; Shiyan Jiang; Changzhao Wang – Journal of Science Education and Technology, 2024
Data and computational literacies empower youth to be active participants and future leaders in our increasingly data-driven society. We conducted a design-based research project in which a small group (n = 5) of high school youth from diverse backgrounds learned how to code and create data visualizations and stories with public data about climate…
Descriptors: Coding, Data Use, Science and Society, Story Telling
Allison S. Theobold; Megan H. Wickstrom; Stacey A. Hancock – Journal of Statistics and Data Science Education, 2024
Despite the elevated importance of Data Science in Statistics, there exists limited research investigating how students learn the computing concepts and skills necessary for carrying out data science tasks. Computer Science educators have investigated how students debug their own code and how students reason through foreign code. While these…
Descriptors: Computer Science Education, Coding, Data Science, Statistics Education
Abdullahi Yusuf; Norah Md Noor; Shamsudeen Bello – Education and Information Technologies, 2024
Studies examining students' learning behavior predominantly employed rich video data as their main source of information due to the limited knowledge of computer vision and deep learning algorithms. However, one of the challenges faced during such observation is the strenuous task of coding large amounts of video data through repeated viewings. In…
Descriptors: Learning Analytics, Student Behavior, Video Technology, Classification