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Zhang, Jianwei; Scardamalia, Marlene; Reeve, Richard; Messina, Richard – Journal of the Learning Sciences, 2009
This article reports a design experiment conducted over three successive school years, with the teacher's goal of having his Grade 4 students assume increasing levels of collective responsibility for advancing their knowledge of optics. Classroom practices conducive to sustained knowledge building were co-constructed by the teacher and students,…
Descriptors: Optics, Educational Technology, Grade 4, Social Networks
Kyprianidou, Maria; Demetriadis, Stavros; Pombortsis, Andreas; Karatasios, George – Multicultural Education & Technology Journal, 2009
Purpose: The purpose of this paper is to present the design and first results of the integration of a web-based system person-centred group-activity support system (PEGASUS) in university instruction, as a means for advancing person-centred learning by supporting group activity. The PEGASUS is expected to help students and teachers in two distinct…
Descriptors: Cognitive Style, Group Activities, Metacognition, Internet
Stinson, Michael S.; Elliot, Lisa B.; Kelly, Ronald R.; Yufang Liu, – Journal of Special Education, 2009
In one investigation with 48 deaf and hard-of-hearing (hh) high school students and a second investigation with 48 deaf/hh college students, all viewed one lecture with an interpreter and one with the C-Print[R] speech-to-text support service. High school students retained more lecture information when they viewed speech-to-text support, compared…
Descriptors: College Students, Investigations, Deafness, Lecture Method
Shen, Liping; Wang, Minjuan; Shen, Ruimin – Educational Technology & Society, 2009
Using emotion detection technologies from biophysical signals, this study explored how emotion evolves during learning process and how emotion feedback could be used to improve learning experiences. This article also described a cutting-edge pervasive e-Learning platform used in a Shanghai online college and proposed an affective e-Learning model,…
Descriptors: Feedback (Response), Student Attitudes, Learning Experience, Foreign Countries
Sánchez, Inmaculada Arnedillo, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2016
These proceedings contain the papers of the 12th International Conference on Mobile Learning 2016, which was organized by the International Association for Development of the Information Society, in Vilamoura, Algarve, Portugal, April 9-11, 2016. The Mobile Learning 2016 Conference seeks to provide a forum for the presentation and discussion of…
Descriptors: Foreign Countries, Conferences (Gatherings), Conference Papers, Telecommunications
Neji, Mahmoud; Ben Ammar, Mohamed – Electronic Journal of e-Learning, 2007
Based on facial expression (FE), this paper explores the possible use of the affective communication in virtual environments (VEs). The attention of affective communication is examined and some research ideas for developing affective communication in virtual environments are proposed. We place an emphasis on communication between virtual entities,…
Descriptors: Electronic Learning, Cooperative Learning, Affective Behavior, Nonverbal Communication
Stolzenberg, Daniel; Pforte, Stefan – Electronic Journal of e-Learning, 2007
Rapid eLearning is an ongoing trend which enables flexible and cost-effective creation of learning materials. Especially, lecture recording has turned out to be a lightweight method particularly suited for existing lectures and blended learning strategies. In order to not only sequentially play back but offer full fledged navigation, search and…
Descriptors: Electronic Learning, Technology Uses in Education, Educational Technology, Video Technology
Bulgar, Sylvia – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2007
The use of videotaped episodes of elementary mathematics classrooms for professional development is not new. However, without appropriate support, preservice teachers may find it difficult to hone in on the underlying features of the targeted practices displayed in the swift-moving action of the classroom being observed. The focus in this study is…
Descriptors: Mathematics Instruction, Video Technology, Scaffolding (Teaching Technique), Computer Software
Peppler, Kylie A.; Kafai, Yasmin B. – Online Submission, 2007
In this paper we articulate an alternative approach to look at video games and learning to become a creator and contributor in the digital culture. Previous discussions have focused mostly on playing games and learning. Here, we discuss game making approaches and their benefits for illuminating game preferences and learning both software design…
Descriptors: Video Games, Ethnography, Ethics, Literacy
McLester, Susan – Technology & Learning, 2007
As open source and other participatory Web venues become the norm in the new century, educators will be facing an even more overwhelming technology learning curve. A new digital divide is in the future--one that is largely generational. At its heart will be the fundamental questions of what "school" really means and whether digital immigrants can…
Descriptors: Technological Literacy, Age Differences, Standards, Computer Software
Kokotsaki, Dimitra; Hallam, Susan – Music Education Research, 2007
This study aimed to assess the perceived impact of music students' active engagement in music making. Seventy-eight music students were asked to report on the impact that their participation in music making had on their lives. The data were analysed using Atlas.ti software. The findings fell within three categories: music making as a musical act,…
Descriptors: Student Attitudes, Skill Development, Learning Motivation, Music
Kenney, Margaret J.; Bezuszka, Stanley J. – Mathematics Teaching in the Middle School, 2007
This article offers some ideas about creating mathematical art based on number patterns. It includes a process for students that integrates number and geometry and results in attractive and useful patterned squares. Students may pursue the activity with paper and pencil or they may use computer software like The Geometer's Sketchpad to achieve…
Descriptors: Mathematics Instruction, Computer Software, Art Products, Art Activities
Abramovich, Sergei; Ehrlich, Amos – Journal of Computers in Mathematics and Science Teaching, 2007
Inequalities are considered among the most useful tools of investigation in pure and applied mathematics; yet their didactical aspects have not received much attention in mathematics education research until recently. An important aspect of teaching problem solving at the secondary level deals with the notion of equivalence of algebraic…
Descriptors: Computer Software, Graphs, Misconceptions, Mathematics Education
Lipscomb, George B.; Guenther, Lisa Marie; McLeod, Perry – Social Education, 2007
In social studies, the incorporation of technology presents some unique opportunities. With such innovations as blogging, interactive mapping, digital resources and others entering social studies classrooms, there is great potential for teachers, but it is hard to know where to begin. In this article, the authors focus on one familiar, yet rapidly…
Descriptors: Historical Interpretation, Social Studies, Technology Integration, Technological Literacy
Farabaugh, Robin – Language Awareness, 2007
For the last four semesters my courses in Shakespeare have used QwikiWiki and MediaWiki, two versions of the wiki software, for writing exercises and directed reflection on language--including both by the students about Shakespeare's language, and by the teacher/researcher regarding the students' performance in "Writing to Learn". In experimenting…
Descriptors: Discourse Communities, Educational Technology, Computer Software, Writing Assignments

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