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Ashish Gurung; Kirk Vanacore; Andrew A. McReynolds; Korinn S. Ostrow; Eamon S. Worden; Adam C. Sales; Neil T. Heffernan – Grantee Submission, 2024
Learning experience designers consistently balance the trade-off between open and close-ended activities. The growth and scalability of Computer Based Learning Platforms (CBLPs) have only magnified the importance of these design trade-offs. CBLPs often utilize close-ended activities (i.e. Multiple-Choice Questions [MCQs]) due to feasibility…
Descriptors: Multiple Choice Tests, Testing, Test Format, Computer Assisted Testing
Morgan, Scott; Randle, Atilla; Coombs, Rachel; Yhnell, Emma – Journal of STEM Outreach, 2020
We describe the design, creation, and preliminary evaluation of a hands-on interactive game, "Giant Genes," which was developed to explain the concept of genetics and the central dogma of gene expression to audiences at Cardiff University's Brain Games. The Giant Genes game is a modified version of the traditional game "Jenga."…
Descriptors: Game Based Learning, Curriculum Development, Learner Engagement, Genetics
Norris, Katherine E. L. – Kappa Delta Pi Record, 2020
The author offers tips for addressing topics of diversity from a social justice perspective through the use of picture books during read-aloud time.
Descriptors: Reading Aloud to Others, Picture Books, Social Justice, Cultural Awareness
Quijada, Maria Alejandra – Management Teaching Review, 2020
The prevalence of sexual harassment in the workplace has become more visible thanks to the #MeToo movement. For college students about to enter the workforce, it is important to understand and learn to address situations surrounding gender-based harassment. I present here a series of situations that provide students with the opportunity to discuss…
Descriptors: Sexual Harassment, Experiential Learning, College Students, Work Environment
Rabinowitz, Samuel; Fender, C. Melissa – Management Teaching Review, 2020
One of the more difficult aspects of teaching about perception and decision-making biases can be convincing students that they are not immune. One of the best ways of conveying this key knowledge is to ensure that the students experience a situation where they exhibit these biases and recognize that they have done so. In this article, we present…
Descriptors: Films, Mass Media Use, Perception, Decision Making
Hudson, Monika L.; Hunter, Keith O. – Management Teaching Review, 2020
Given the unconscious nature of many micro-invalidations, conversations about them easily devolve into cycles of accusation, defensiveness, and recrimination. To better understand the specific effects of micro-invalidations, this interactive exercise emphasizes listening, hearing, and empathizing with use of the statement, "You are so…
Descriptors: Social Bias, Speech Communication, Learning Activities, Antisocial Behavior
Bhat, Keerti R. – Montessori Life: A Publication of the American Montessori Society, 2020
The author has established a tradition of putting together a "stick bundle" that symbolizes the community in her Montessori Early Childhood classroom. In the first month of the school year, each member of the classroom finds a stick from the outdoor playground area and brings it back into the classroom. This article presents how the…
Descriptors: Montessori Method, Montessori Schools, Early Childhood Education, Learning Activities
Perusso, André; Blankesteijn, Marlous; Leal, Rafael – Assessment & Evaluation in Higher Education, 2020
Experiential learning theory states that reflection is just as important to learning as action. However, business educators often overlook reflection in their experiential learning activities, especially when it's understood as a dialogue process. Drawing on reflective learning theory, we explored the case of an undergraduate business programme…
Descriptors: Reflection, Experiential Learning, Business Administration Education, Learning Processes
McNally, Alison – Geography Teacher, 2020
The author, an instructor of lower division general education (G.E.) geography courses, describes how to incorporate high-impact practices into courses that allow for experiential and project-based learning. Often, these experiences can be framed through a service learning component, which provides students an opportunity to partner with the local…
Descriptors: Water Quality, Learner Engagement, Service Learning, Learning Activities
Sun, Geng; Lin, Jiayin; Shen, Jun; Cui, Tingru; Xu, Dongming; Kayastha, Mahesh – British Journal of Educational Technology, 2020
Improving both the quantity and quality of existing data are placed at the center of research for adaptive micro open learning. To cover this research gap, our work targets on the current scarcity of both data and rules that represent open learning activities. An evolutionary rule generator is constructed, which consists of an outer loop and an…
Descriptors: Learning Activities, Data Analysis, Open Education, Computer Software
Guarracino, Danielle A. – Journal of Chemical Education, 2020
With the global pandemic this spring, we experienced a switch to remote education halfway through our semester at The College of New Jersey. For an advanced special topics in chemical biology class, lecture and group work required changes, increasing the number of assignments as well as the level of independent thinking and application-based…
Descriptors: Educational Change, Undergraduate Students, Biochemistry, Distance Education
Mrak, Ariana – Dimension, 2020
There is no clear-cut division between orality and literacy (Street, 1993). This idea is central to literacy development in the Spanish heritage language (SHL) context because the opportunities to use heritage language (HL) skills are often oral, not written. Furthermore, the cultural situations that speakers find for their language are less…
Descriptors: Spanish, Native Language Instruction, Writing Instruction, Writing Skills
Voss, Sarah; Klinker, Hannah; Kruse, Jerrid – Technology and Engineering Teacher, 2020
It is becoming increasingly important for students to go beyond engaging in design by reflecting upon the nature of engineering (NOE) and wrestling with questions such as, "What do engineers do?" and "What is engineering?" This article describes an activity in which middle school students are asked to create a product to help a…
Descriptors: Engineering Education, Middle School Students, Learning Activities, Design
Ortiz-Rocha, Yudi Andrea; Sandoval, Ivonne; Sacristán, Ana Isabel – North American Chapter of the International Group for the Psychology of Mathematics Education, 2020
Spatial reasoning skills are necessary to perform activities at school, at work and in everyday life, in general. Different studies indicate the importance of its development at an early age, since it allows the reading of a three-dimensional world and its interpretation in two-dimensional representations. Our research focuses on the design of…
Descriptors: Spatial Ability, Thinking Skills, Learning Activities, Skill Development
Hadjerrouit, Said; Hansen, Nils Kristian – International Association for Development of the Information Society, 2020
This paper aims at exploring students' experiences when engaging in mathematical problem-solving through computational thinking and programming by a combination of theoretically derived insights and task-based activities. The main method used is a semi-structured interview with two undergraduate students who were presented with a mathematical task…
Descriptors: Learner Engagement, Mathematics Education, Problem Solving, Computation

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