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García, Víctor N.; Sánchez, Ernesto – North American Chapter of the International Group for the Psychology of Mathematics Education, 2017
In the present study we analyze how students reason about or make inferences given a particular hypothesis testing problem (without having studied formal methods of statistical inference) when using Fathom. They use Fathom to create an empirical sampling distribution through computer simulation. It is found that most student´s reasoning rely on…
Descriptors: High School Students, Logical Thinking, Hypothesis Testing, Computer Simulation
da Silva, Ketia Kellen A.; Behar, Patricia A. – International Association for Development of the Information Society, 2017
This article presents the development of a digital competency model of Distance Learning (DL) students in Brazil called CompDigAl_EAD. The following topics were addressed in this study: Educational Competences, Digital Competences, and Distance Learning students. The model was developed between 2015 and 2016 and is being validated in 2017. It was…
Descriptors: Distance Education, Educational Technology, Technology Uses in Education, Technological Literacy
Edwin B. Munoz – ProQuest LLC, 2017
The integration of one-to-one computing in schools is an educational technology trend that is being widely implemented across school districts in the United States. A school district in the central east coast of Florida implemented a one-to-one computing program at two high schools during the 2015-16 school year. The current study was used to…
Descriptors: High School Students, Computer Uses in Education, Educational Technology, Academic Achievement
Amy Shannon; Alex Sciuto; Danielle Hu; Steven P. Dow; Jessica Hammer – Grantee Submission, 2017
Peer feedback is a central activity for project-based design education. The prevalence of devices carried by students and the emergence of novel peer feedback systems enables the possibility of collecting and sharing feedback immediately between students during class. However, pen and paper is thought to be more familiar, less distracting for…
Descriptors: Graduate Students, Computer Games, Peer Evaluation, Computer Mediated Communication
Alshammari, Jawza; Reynolds, Ruth; Ferguson-Patrick, Kate – English Language Teaching, 2021
This research study was designed to clarify the effectiveness of innovative technology use in order to develop cognitive skills in Saudi Arabia with particular focus on the use of iPads in English as a Foreign Language (EFL) classes. New technology approaches are continually being implemented in educational environments but there is often lagging…
Descriptors: Handheld Devices, Computer Uses in Education, Instructional Effectiveness, Second Language Learning
Sangster, Alan, Ed.; Stoner, Greg, Ed.; Flood, Barbara, Ed. – Accounting Education, 2020
This paper presents a compilation of personal reflections from 66 contributors on the impact of, and responses to, COVID-19 in accounting education in 45 different countries around the world. It reveals a commonality of issues, and a variability in responses, many positive outcomes, including the creation of opportunities to realign learning and…
Descriptors: Accounting, Business Administration Education, COVID-19, Pandemics
Isaias, Pedro, Ed.; Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed. – Cognition and Exploratory Learning in the Digital Age, 2020
This volume provides a comprehensive and contemporary depiction of the swift evolution of learning technologies and the innovations that derive from their deployment in school education. It comprises cases studies, research focused on emergent technologies and experiments with existing tools in a wide range of scenarios. The studies included in…
Descriptors: Educational Technology, Educational Innovation, Computer Uses in Education, STEM Education
Wang, Tzu-Ling; Tseng, Yi-Kuan – International Journal of Science and Mathematics Education, 2018
The purpose of this study was to investigate the relative effectiveness of experimenting with physical manipulatives alone, virtual manipulatives alone, and virtual preceding physical manipulatives (combination environment) on third-grade students' science achievement and conceptual understanding in the domain of state changes of water, focusing…
Descriptors: Manipulative Materials, Computer Simulation, Grade 3, Elementary School Students
Anupam, Aditya; Gupta, Ridhima; Naeemi, Azad; JafariNaimi, Nassim – IEEE Transactions on Education, 2018
Quantum mechanics (QMs) is a foundational subject in many science and engineering fields. It is difficult to teach, however, as it requires a fundamental revision of the assumptions and laws of classical physics and probability. Furthermore, introductory QM courses and texts predominantly focus on the mathematical formulations of the subject and…
Descriptors: Quantum Mechanics, Experiential Learning, Introductory Courses, Educational Games
Chen, Baiyun; DeMara, Ronald F.; Salehi, Soheil; Hartshorne, Richard – IEEE Transactions on Education, 2018
A laboratory pedagogy interweaving weekly student portfolios with onsite formative electronic laboratory assessments (ELAs) is developed and assessed within the laboratory component of a required core course of the electrical and computer engineering (ECE) undergraduate curriculum. The approach acts to promote student outcomes, and neutralize…
Descriptors: Engineering Education, Formative Evaluation, Laboratories, Portfolios (Background Materials)
Hedges, Susan H.; Odom, Samuel L.; Hume, Kara; Sam, Ann – Autism: The International Journal of Research and Practice, 2018
The purpose of this study was to examine how secondary students with autism spectrum disorder use technology in supportive ways. In this self-report survey study, 472 adolescents with autism spectrum disorder enrolled in high school described the forms of technology they use and purposes for which they use it. Students reported the benefits as…
Descriptors: Autism, Pervasive Developmental Disorders, Technology Uses in Education, Educational Technology
Larbi-Apau, Josephine; Oti-Boadi, Mabel; Tetteh, Albert – International Journal on E-Learning, 2018
Both computer attitude and eLearning self-efficacy are critical complementary factors in determining confidence levels and behavioral belief systems, and can directly affect students' actions, performances and achievements. This study applied a multidimensional construct in validating computer attitude and eLearning self-efficacy of Psychology…
Descriptors: Computer Attitudes, Electronic Learning, Self Efficacy, Undergraduate Students
Shernoff, Elisa; Frazier, Stacy; Lisetti, Christine; Buche, Cedric; Lunn, Stephanie; Brown, Claire; Delmarre, Alban; Chou, Tommy; Gabbard, Joseph; Morgan, Emily – Journal of Technology and Teacher Education, 2018
Early career teachers working in high poverty schools face of overwhelming challenges navigating disruptive behaviors with studies highlighting behavior problems as one of the strongest predictors of turnover (Ingersoll & Smith, 2003). Simulation-based technology leverages important pedagogical strengths (e.g., realistic training context,…
Descriptors: Beginning Teachers, Faculty Development, Computer Simulation, Computer Uses in Education
Yu, Zhonggen – International Journal of Information and Communication Technology Education, 2018
This article describes how information and communication technologies (ICT) are growing important in English teaching and learning. Based on the model of digital divide, this article focuses on the third level digital divide. Through interview and large-scale survey by using a questionnaire designed based on a digital divide model, this article…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Questionnaires
Johnson, Ensa; Morwane, Refilwe; Dada, Shakila; Pretorius, Gaby; Lotriet, Marena – Journal of Continuing Higher Education, 2018
Student engagement is a prerequisite for successful learning. Due to the tremendous change in the use of information and communication technologies, the nature of this engagement has had to adapt to fit a hybrid approach of teaching and learning. In this qualitative study, three focus group discussions were conducted that aimed to investigate…
Descriptors: Adult Students, Adult Learning, Student Attitudes, Learner Engagement