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DeVane, Ben; Steward, Cody; Tran, Kelly M. – Educational Technology, 2016
This article reports on a project that used a game-creation tool to introduce middle-school students ages 10 to 13 to problem-solving strategies similar to those in computer science through the lens of studio-based design arts. Drawing on historic paradigms in design pedagogy and contemporary educational approaches in the digital arts to teach…
Descriptors: Middle School Students, Design, Problem Solving, Computer Science
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Portelance, Dylan J.; Strawhacker, Amanda L.; Bers, Marina Umaschi – International Journal of Technology and Design Education, 2016
This paper seeks to contribute to the growing literature on children and computer programming by focusing on a programming language for children in Kindergarten through second grade. Sixty-two students were exposed to a 6-week curriculum using ScartchJr. They learned foundational programming concepts and applied those concepts to create personally…
Descriptors: Programming Languages, Computer Science Education, Kindergarten, Elementary School Students
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Yang, Samuel C. – Journal of Education for Business, 2016
The author examines the present state of information systems undergraduate programs in the United States. He reviewed 516 institutions and collected data on 234 institutions offering information systems (IS) undergraduate programs. Of seven core courses required by the IS 2010 curriculum model, four are required by more than 50% of the programs,…
Descriptors: Information Systems, Information Science Education, Undergraduate Study, Models
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Akcaoglu, Mete – TechTrends: Linking Research and Practice to Improve Learning, 2016
Design involves solving complex, ill-structured problems. Design tasks are consequently, appropriate contexts for children to exercise higher-order thinking and problem-solving skills. Although creating engaging and authentic design contexts for young children is difficult within the confines of traditional schooling, recently, game-design has…
Descriptors: Games, Instructional Design, Computer Science Education, Programming
Tilley-Coulson, Eve – National Association of State Boards of Education, 2016
While educators and parents recognize computer science as a key skill for career readiness, only five states have adopted learning standards in this area. Tides are changing, however, as the Every Student Succeeds Act (ESSA) recognizes with its call on states to provide a "well-rounded education" for students, to include computer science…
Descriptors: Computer Science Education, Academic Standards, State Standards, State Policy
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Bochkareva, Tatyana; Akhmetshin, Elvir; Osadchy, Eduard; Romanov, Petr; Konovalova, Elena – Journal of Social Studies Education Research, 2018
The paper is devoted to the problem of creating a system of training of future teachers for work with gifted schoolchildren in mathematics. The authors analyze the existing curricula and basic professional educational programs for the preparation of Bachelors in the directions of training "Pedagogical Education" and "Mathematics and…
Descriptors: Teacher Education Programs, Academically Gifted, Mathematics Instruction, Curriculum
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Sra, Pushp; Chakraborty, Pinaki – Journal of Educational Technology Systems, 2018
Massive open online courses (MOOCs) have lately emerged as an effective form of distance education. Computer science is one of those disciplines in which MOOCs are quite common. We conducted a survey to know the opinion of computer science instructors and undergraduate students on MOOCs in an Indian university in March 2018. Of the 26 instructors…
Descriptors: Online Courses, Large Group Instruction, Distance Education, Educational Technology
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Roll, Ido; Russell, Daniel M.; Gaševic, Dragan – International Journal of Artificial Intelligence in Education, 2018
Learning at Scale is a fast growing field that affects formal, informal, and workplace education. Highly interdisciplinary, it builds on solid foundations in the learning sciences, computer science, education, and the social sciences. We define learning at scale as the study of the technologies, pedagogies, analyses, and theories of learning and…
Descriptors: Interdisciplinary Approach, Computer Science Education, Social Sciences, Learning
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Liu, Sa; Liu, Xiaolu; Shangguan, Rulan; Lim, Mihyun; Keating, Xiaofen D. – ICHPER-SD Journal of Research, 2018
The increasingly critical role of technology in teaching has resulted in noticeable reform efforts and updating Physical Education Teacher Education (PETE) programs to meet new educational needs. This study investigated the technology components included in PETE undergraduate curricula in U.S. public research universities. Using comparative…
Descriptors: Physical Education, Teaching Methods, Educational Technology, Technology Uses in Education
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Goodman, Joshua; Melkers, Julia; Pallais, Amanda – Education Next, 2018
In 2014, the Georgia Institute of Technology's (Georgia Tech) College of Computing, which is regularly ranked in the top 10 in the United States, started enrolling students in a fully online version of its highly regarded Master of Science in Computer Science degree--the earliest educational model to combine the inexpensive nature of online…
Descriptors: Graduate Study, Online Courses, Academic Degrees, Masters Programs
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Whitney, Michael; Lipford, Heather Richter; Chu, Bill; Thomas, Tyler – Journal of Educational Computing Research, 2018
Many of the software security vulnerabilities that people face today can be remediated through secure coding practices. A critical step toward the practice of secure coding is ensuring that our computing students are educated on these practices. We argue that secure coding education needs to be included across a computing curriculum. We are…
Descriptors: Computer Security, Programming, Coding, Computer Science Education
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Ferreira, Deller James; Ambrósio, Ana Paula Laboissière; Melo, Tatiane F. N. – International Journal of Information and Communication Technology Education, 2018
This article describes how it is due to the fact that computer science is present in many activities of daily life, students need to develop skills to solve problems to improve the lives of people in general. This article investigates correlations between teachers' motivational orientations, beliefs and practices with respect to the application of…
Descriptors: Computer Science Education, Relevance (Education), College Faculty, Teacher Attitudes
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Tibi, Moanes H. – Online Learning, 2018
This study aims to investigate and analyze the attitudes and opinions of computer science students at two academic colleges of education with regards to the use of structured and unstructured discussion forums in computer science courses conducted entirely online. Fifty-two students participated in two online courses. The students in each course…
Descriptors: Online Courses, Student Attitudes, Comparative Analysis, Computer Science Education
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Sturgill, Amanda; Hannam, Ben; Walsh, Brian – Journalism and Mass Communication Educator, 2018
Researchers collected and analyzed data from 85 undergraduate communication majors enrolled in a one-credit technology and coding course. Instructors offered various out-of-class supports to determine which ones students used and valued. Student behaviors clustered: One group preferred interpersonal support; another, content support. Most support…
Descriptors: Undergraduate Students, Communications, Faculty Workload, Majors (Students)
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Chinyamurindi, Willie T.; Dlaza, Zikhona – Reading & Writing: Journal of the Reading Association of South Africa, 2018
The concept of digital and information communication technology (ICT) literacy is receiving renewed empirical attention. This focus is attributed to the changing nature of society and the move towards the ideals of the knowledge-based economy. Further, universities in South Africa and internationally are encouraging the fusion of technology in how…
Descriptors: Foreign Countries, College Faculty, Computer Literacy, Faculty Development
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