Publication Date
In 2025 | 225 |
Since 2024 | 796 |
Since 2021 (last 5 years) | 2287 |
Since 2016 (last 10 years) | 3991 |
Since 2006 (last 20 years) | 6010 |
Descriptor
Source
Author
Barnes, Tiffany | 22 |
Armoni, Michal | 18 |
Yadav, Aman | 17 |
Gal-Ezer, Judith | 16 |
Malmi, Lauri | 15 |
Xinogalos, Stelios | 15 |
Soh, Leen-Kiat | 14 |
Frydenberg, Mark | 13 |
Hazzan, Orit | 13 |
Kafai, Yasmin B. | 13 |
Howe, Richard D. | 12 |
More ▼ |
Publication Type
Education Level
Audience
Practitioners | 722 |
Teachers | 398 |
Researchers | 149 |
Policymakers | 95 |
Administrators | 71 |
Students | 66 |
Media Staff | 11 |
Parents | 9 |
Community | 6 |
Counselors | 1 |
Support Staff | 1 |
More ▼ |
Location
Turkey | 247 |
Australia | 164 |
United Kingdom | 153 |
Canada | 127 |
Taiwan | 117 |
California | 112 |
China | 112 |
United States | 95 |
Germany | 86 |
Spain | 78 |
Finland | 75 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Meets WWC Standards with or without Reservations | 2 |
Does not meet standards | 1 |
Rotermund, Susan; Burke, Amy – National Science Foundation, 2021
Elementary and secondary science, technology, engineering, and mathematics (STEM) education is the foundation for students' entry into postsecondary STEM majors as well as a wide variety of STEM occupations. Proficiency in STEM fields is vital to economic growth and international competitiveness and important for all citizens in an increasingly…
Descriptors: Elementary Education, Secondary Education, STEM Education, Educational Indicators
Hsu, Ting-Chia – Interactive Learning Environments, 2018
To stimulate classroom interactions, this study employed two different smartphone application modes, providing an additional instant interaction channel in a flipped classroom teaching fundamental computer science concepts. One instant interaction mode provided the students (N = 36) with anonymous feedback in chronological time sequence, while the…
Descriptors: Interaction, Peer Relationship, Homework, Video Technology
Oyelere, Solomon Sunday; Suhonen, Jarkko; Wajiga, Greg M.; Sutinen, Erkki – Education and Information Technologies, 2018
The study focused on the application of the design science research approach in the course of developing a mobile learning application, MobileEdu, for computing education in the Nigerian higher education context. MobileEdu facilitates the learning of computer science courses on mobile devices. The application supports ubiquitous, collaborative,…
Descriptors: Foreign Countries, Undergraduate Students, Electronic Learning, Computer Science Education
Cankaya, Serkan; Yunkul, Eyup – International Education Studies, 2018
The purpose of this study was to reveal the attitudes and views of university students about the use of Edmodo as a cooperative learning environment. In the research process, the students were divided into groups of 4 or 5 within the scope of a course given in the department of Computer Education and Instructional Technology. For each group,…
Descriptors: Social Networks, Cooperative Learning, Student Attitudes, Semi Structured Interviews
Novoa, Mauricio – Design and Technology Education, 2018
This article elaborates on design research in a final capstone industrial design studio unit and on the application of outcomes over eight years within a School of Engineering and its recent incarnation as School of Computing, Engineering and Mathematics. Research and curriculum innovation linked students to the new global design-driven innovation…
Descriptors: Industrial Arts, Design, Engineering Education, Computer Science Education
Nyinkeu, Ngatchu Damen; Anye, Divine; Kwedeu, Leonnel; Buttler, William – International Journal of Technology in Teaching and Learning, 2018
In this era of technological abundance, it is difficult to imagine cyber education outside the cyberspace. The purpose of this paper is to extend the growing body of research on cyber education, by reporting the experiences of a Cybersecurity department cut-off from Internet access. The value of Cyber education is expressed even beyond the…
Descriptors: Catholics, Church Related Colleges, Information Security, Internet
Maaravi, Yossi – Innovations in Education and Teaching International, 2018
In the current article, I describe a case of experiential learning that can be used to enhance learning, students' research skills and motivation in academic institutions. We used the already existing process of hackathons--intense computer programming events--and conducted a social science research marathon. Fifty-two graduate students…
Descriptors: Experiential Learning, Student Research, Research Skills, Student Motivation
Schwarzenberg, Pablo; Navon, Jaime; Nussbaum, Miguel; Pérez-Sanagustín, Mar; Caballero, Daniela – Journal of Computing in Higher Education, 2018
The flipped classroom has shown a positive effect on academic performance and student satisfaction. However, there are relatively few studies that help us understand when or why this method has a positive effect on students, so as to aid the design of a flipped class. In this study, an instrument for assessing the student learning experience in…
Descriptors: Learning Experience, Blended Learning, Academic Achievement, Student Satisfaction
Crosslin, Matt; Dellinger, Justin T.; Joksimovic, Srecko; Kovanovic, Vitomir; Gaševic, Dragan – Online Learning, 2018
Dual-layer MOOCs are an educational framework designed to create customizable modality pathways through a learning experience. The basic premise is to design two framework choices through a course: one that is instructor centered and the other that is student determined and open. Learners have the option to create their own customized pathway by…
Descriptors: Online Courses, Course Descriptions, Mixed Methods Research, Guidelines
Peslak, Alan; Kovalchick, Lisa; Wang, Wenli; Kovacs, Paul – Information Systems Education Journal, 2018
This study examines the effectiveness of on-ground, online, and the hybrid delivery methods through a quantitative survey of students who were enrolled in Computer Information Systems courses at three universities during the 2016-2017 academic year. The results of the survey indicate that respondents preferred the on-ground course delivery method…
Descriptors: Blended Learning, Electronic Learning, Conventional Instruction, Web Based Instruction
Teng, Chin-Hung; Chen, Jr-Yi; Chen, Zhi-Hong – Journal of Educational Computing Research, 2018
Although the learning of programming language is critical in science and technology education, it might be difficult for some students, especially novices. One possible reason might be the fact that programming language, especially for three-dimensional (3D) applications, is too complex and abstract for these students to understand. Programming…
Descriptors: Computer Simulation, Simulated Environment, Programming, Computer Science Education
Peteranetz, Markeya S.; Flanigan, Abraham E.; Shell, Duane F.; Soh, Leen-Kiat – IEEE Transactions on Education, 2018
Contribution: This paper provides evidence that computational creativity exercises (CCEs) can increase engineering students' learning in introductory computer science (CS1) courses. Its main contribution is its more rigorous treatment/control group research design that allows testing for causal influences of CCEs on student learning and…
Descriptors: Engineering Education, Evidence Based Practice, Problem Solving, Control Groups
Gunbatar, Mustafa Serkan; Karalar, Halit – European Journal of Educational Research, 2018
This study aims to assess the effects of teaching programming with mBlock on self-efficacy perceptions and attitudes considering programming. Particularly, this study tries to research whether there is a gender difference in middle school students or not. The study was conducted in pre-test/post-test quasi experimental design. The participants of…
Descriptors: Foreign Countries, Middle School Students, Student Attitudes, Gender Differences
Özden, Mehtap – International Journal of Progressive Education, 2018
The rapid spread of information with the wide use of the printing press has gained momentum in the 21st century as digital texts have become widespread. Reading is among the major abilities educated individuals are expected to hold and Turkish language teachers are looked to in the acquisition of this ability. Besides, computer technologies…
Descriptors: Technological Literacy, Information Technology, Computer Science Education, Turkish
Brice, Ann – ProQuest LLC, 2018
Employers in Information Technology (IT) fields state that students entering the workforce may have solid programming skills, but they lack interpersonal skills, also known as employability skills. One way students may be able to improve their employability skills is to participate in service-learning projects as part of their regular college…
Descriptors: Service Learning, Employment Potential, Job Skills, Empathy