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Song, Donglei; Tavares, Adriano; Pinto, Sandro; Xu, Hao – EURASIA Journal of Mathematics, Science & Technology Education, 2017
Over the past few decades, many researchers have tested course designs that may better engage students in developing countries, accommodate for Millennials' desires to learn and teach at will, and teach students the skills they need for their first jobs. The vision of this paper for a web design course seeks to address these issues for engineering…
Descriptors: Engineering Education, Educational Games, Computer Science Education, Electronic Learning
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Velázquez-Iturbide, J. Ángel; Hernán-Losada, Isidoro; Paredes-Velasco, Maximiliano – IEEE Transactions on Education, 2017
An increase in student motivation is often cited as an expected effect of software visualization, but, as far as the authors are aware, no controlled experiments have yet demonstrated this. This paper therefore presents a controlled evaluation of this effect, conducted within the framework of self-determination theory. Students were tasked with…
Descriptors: Student Motivation, Computer Software, Incentives, Computer Science Education
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Harmanani, Haidar M. – European Journal of Engineering Education, 2017
The calls for accountability in higher education have made outcome-based assessment a key accreditation component. Accreditation remains a well-regarded seal of approval on college quality, and requires the programme to set clear, appropriate, and measurable goals and courses to attain them. Furthermore, programmes must demonstrate that…
Descriptors: Computer Science Education, Outcome Based Education, Accreditation (Institutions), Institutional Evaluation
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Meccawy, Maram – International Journal of Educational Technology, 2017
Teaching computer coding to children from a young age provides with them a competitive advantage for the future in a continually changing workplace. Programming strengthens logical and critical thinking as well as problem-solving skills, which lead to creative solutions for today's problems. The Little Programmer is an application for mobile…
Descriptors: Foreign Countries, Computer Science Education, Programming, Handheld Devices
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Estébanez, Raquel Pérez – EURASIA Journal of Mathematics, Science & Technology Education, 2017
In the way of continuous improvement in teaching methods this paper explores the effects of Cooperative Learning (CL) against Traditional Learning (TL) in academic performance of students in higher education in two groups of the first course of Computer Science Degree at the university. The empirical study was conducted through an analysis of…
Descriptors: Cooperative Learning, Higher Education, Comparative Analysis, Teaching Methods
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Wang, Shouhong; Wang, Hai – Open Learning, 2017
Open educational resources (OER) can make educational resources widely available to all students and educators for free; however, OER are still untried in many academic programmes in higher education. This article reports a case of adoption of an open access textbook for an introductory information systems course and discusses the process and…
Descriptors: Educational Resources, Open Source Technology, Textbooks, Introductory Courses
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Alhassan, Riyadh – Journal of Education and Practice, 2017
The purpose of this study was to examine the effect of employing self-explanation learning strategy supported with Worked Examples on acquiring computer programing skills among freshmen high school students. The study adopted a quasi-experimental method, where an experimental group (n = 33) used the self-explanation strategy supported with worked…
Descriptors: Computer Science Education, Learning Strategies, High School Freshmen, Skill Development
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Li, Voon Li; Julaihi, Nor Hazizah; Eng, Tang Howe – Asian Journal of University Education, 2017
The paper presents the results of a case study examining students' difficulties in the learning of integral calculus. It sought to address the misconceptions and errors that were encountered in the students' work solution. In quantitative study, the marks obtained by 147 students of Diploma in Computer Science in advanced calculus examinations…
Descriptors: Misconceptions, Calculus, Mathematics Instruction, Case Studies
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Maguire, Phil; Maguire, Rebecca; Kelly, Robert – Computer Science Education, 2017
We report on an intervention in which informal programming labs were switched to a weekly machine-evaluated test for a second year Data Structures and Algorithms module. Using the online HackerRank system, we investigated whether greater constructive alignment between course content and the exam would result in lower failure rates. After…
Descriptors: Programming, Computer Science Education, Teaching Methods, Test Scoring Machines
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Baloyi, Leonah L.; Ojo, Sunday O.; Van Wyk, Etienne A. – International Association for Development of the Information Society, 2017
Teaching and learning programming has presented many challenges in institutions of higher learning worldwide. Teaching and learning programming require cognitive reasoning, mainly due to the fundamental reality that the underlying concepts are complex and abstract. As a result, many institutions of higher learning are faced with low success rates…
Descriptors: Computer Science Education, Programming, Instructional Design, Interaction
Lerios, Jefferson L.; Sapin, Sherwin B. – Online Submission, 2017
Students' performance in their respective On-the-Job Training (OJT) is one of the success stories that may provide significant contribution to the total effectiveness of the curriculum designed and participated by stakeholders from various industry representation. Students were deployed in different companies to gain knowledge, skills, attitudes,…
Descriptors: On the Job Training, Undergraduate Students, Computer Science Education, Information Technology
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Corkin, Danya Marie; Ekmekci, Adem; Fisher, Alice – AERA Online Paper Repository, 2017
In response to the glaring disparities in the number of African-Americans, Hispanics, Native Americans, and females employed in computer science (CS) field, the purpose of this study was to enhance underrepresented minority (URM) students' identification with and motivation for CS through a culturally relevant intervention in a required high…
Descriptors: Culturally Relevant Education, Intervention, Student Motivation, Disproportionate Representation
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Stricker, Andrew, Ed.; Calongne, Cynthia, Ed.; Truman, Barbara, Ed.; Arenas, Fil, Ed. – IGI Global, 2017
Recent technological advances have opened new platforms for learning and teaching. By utilizing virtual spaces, more educational opportunities are created for students who cannot attend a physical classroom environment. "Integrating an Awareness of Selfhood and Society into Virtual Learning" is a pivotal reference source that discusses…
Descriptors: Virtual Classrooms, Internet, Computer Science Education, Computer Games
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Larraza-Mendiluze, Edurne; Garay-Vitoria, Nestor; Soraluze, Iratxe; Martín, José; Muguerza, Javier; Ruiz-Vazquez, Txelo – ACM Transactions on Computing Education, 2016
The computer input/output (I/O) subsystem and its functioning are very abstract concepts that are difficult for undergraduate freshmen to understand. However, it is important that freshmen assimilate these low-level concepts if they are going to be taught about the operating systems (OS) working over that architecture layer, or working directly…
Descriptors: Active Learning, Student Projects, Computer Science Education, College Freshmen
Agada, Ruth O. – ProQuest LLC, 2016
Recognition of spontaneous emotion would influence human-computer interaction and emotion-related studies in many related fields. In any given environment, the spontaneous generation of expression are more often observed than their prototypic counterparts.This thesis explores methods for detecting emotional facial expressions occurring in a…
Descriptors: Intelligent Tutoring Systems, Comprehension, Nonverbal Communication, Identification
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