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Kayama, Mizue; Ogata, Shinpei; Asano, David K.; Hashimoto, Masami – International Association for Development of the Information Society, 2016
Conceptual modeling is one of the most important learning topics for higher education and secondary education. The goal of conceptual modeling in this research is to draw a class diagram using given notation to satisfy the given requirements. In this case, the subjects are asked to choose concepts to satisfy the given requirements and to correctly…
Descriptors: Visual Aids, Design Requirements, Concept Teaching, Novices
Goldsmith, Judy; Mattei, Nicholas – ACM Transactions on Computing Education, 2014
The undergraduate computer science curriculum is generally focused on skills and tools; most students are not exposed to much research in the field, and do not learn how to navigate the research literature. We describe how fiction reviews (and specifically science fiction) are used as a gateway to research reviews. Students learn a little about…
Descriptors: Computer Science Education, Computer Science, Educational Research, Undergraduate Students
Babb, Jeffry S.; Abdullat, Amjad – Information Systems Education Journal, 2014
Undergraduate programs in Information Systems are challenged to offer a curriculum that is both rigorous and relevant. Specialized college-level accreditation, such as AACSB, and program-level accreditation, such as ABET, offer an opportunity to signal quality in academics while also remaining relevant to local stakeholders and constituents.…
Descriptors: Business Schools, Information Systems, Accreditation (Institutions), Undergraduate Study
Kyrilov, Angelo; Noelle, David C. – International Association for Development of the Information Society, 2014
Information technology is now ubiquitous in higher education institutions worldwide. More than 85% of American universities use e-learning systems to supplement traditional classroom activities while some have started offering Massive Online Open Courses (MOOCs), which are completely online. An obvious benefit of these online tools is their…
Descriptors: Grading, Automation, Feedback (Response), Computer Science Education
Nelson, Katherine G.; Shell, Duane F.; Husman, Jenefer; Fishman, Evan J.; Soh, Leen-Kiat – Journal of Engineering Education, 2015
Background: Technical, nonengineering required courses taken at the onset of an engineering degree provide students a foundation for engineering coursework. Students who perform poorly in these foundational courses, even in those tailored to engineering, typically have limited success in engineering. A profile approach may explain why these…
Descriptors: Metacognition, Engineering Education, Profiles, Barriers
Fields, Deborah; Vasudevan, Veena; Kafai, Yasmin B. – Interactive Learning Environments, 2015
We highlight ways to support interest-driven creation of digital media in Scratch, a visual-based programming language and community, within a high school programming workshop. We describe a collaborative approach, the programmers' collective, that builds on social models found in do-it-yourself and open source communities, but with scaffolding…
Descriptors: Programming Languages, Programming, High School Students, Cooperative Learning
Hong, Yi-Chun; Choi, Ikseon – British Journal of Educational Technology, 2015
Reflection is a critical factor in solving design problems. Using good methods to observe designers' reflection is essential to inform the design of the learning environments that support the development of design problem-solving skills. In this study, we have developed and validated a novel self-reporting questionnaire as an efficient instrument…
Descriptors: Reflection, Problem Solving, Instructional Design, Questionnaires
Choi, Jeongwon; An, Sangjin; Lee, Youngjun – ACM Transactions on Computing Education, 2015
Computer education has been provided for a long period of time in Korea. Starting as a vocational program, the content of computer education for students evolved to include content on computer literacy, Information Communication Technology (ICT) literacy, and brand-new computer science. While a new curriculum related to computer science was…
Descriptors: Foreign Countries, Computer Science Education, Educational Environment, Educational Policy
Repenning, Alexander; Webb, David C.; Koh, Kyu Han; Nickerson, Hilarie; Miller, Susan B.; Brand, Catharine; Her Many Horses, Ian; Basawapatna, Ashok; Gluck, Fred; Grover, Ryan; Gutierrez, Kris; Repenning, Nadia – ACM Transactions on Computing Education, 2015
An educated citizenry that participates in and contributes to science technology engineering and mathematics innovation in the 21st century will require broad literacy and skills in computer science (CS). School systems will need to give increased attention to opportunities for students to engage in computational thinking and ways to promote a…
Descriptors: Games, Design, Computer Science Education, Computer Simulation
McCauley, Renée; Grissom, Scott; Fitzgerald, Sue; Murphy, Laurie – Computer Science Education, 2015
Hundreds of articles have been published on the topics of teaching and learning recursion, yet fewer than 50 of them have published research results. This article surveys the computing education research literature and presents findings on challenges students encounter in learning recursion, mental models students develop as they learn recursion,…
Descriptors: Computer Science Education, Programming, Literature Reviews, Best Practices
Bowden, Lucy; Fearon, Colm; McLaughlin, Heather; Jackson, Stephen – International Journal of Information and Learning Technology, 2015
Purpose: The purpose of this paper is to explore a possible strategic role for computing ethics and investigate how they might align with corporate values and higher education (HE) strategy making. Design/methodology/approach: A longitudinal study of a university in the South East of England is used to examine qualitative findings and develop a…
Descriptors: Strategic Planning, Ethics, Computer Science, Higher Education
Peters-Burton, Erin E.; Cleary, Timothy J.; Kitsantas, Anastasia – International Association for Development of the Information Society, 2015
A quality educational experience for secondary students involves more than an acquisition of content knowledge; it entails providing students opportunities to develop a variety of thinking skills that enable integration of knowledge and the promotion of student self-directed learning outside of the classroom. One critical skill that is often…
Descriptors: Secondary School Students, Thinking Skills, Skill Development, Critical Thinking
Gren, Lucas – IEEE Transactions on Education, 2020
Contribution: A flipped classroom approach to teaching empirical software engineering increases student learning by providing more time for active learning in class. Background: There is a need for longitudinal studies of the flipped classroom approach in general. Although a few cross-sectional studies show that a flipped classroom approach can…
Descriptors: Flipped Classroom, Teaching Methods, Masters Programs, International Education
Ryoo, Jean J.; Tanksley, Tiera; Estrada, Cynthia; Margolis, Jane – Computer Science Education, 2020
Background and Context: Overlaying Computer Science (CS) courses on top of inequitable schooling systems will not move us toward "CS for All." This paper prioritizes the perspectives of minoritized students enrolled in high school CS classrooms across a large, urban school district in the Western United States, to help inform how CS can…
Descriptors: Computer Science Education, Equal Education, Minority Group Students, High School Students
Taheri, Pooya; Robbins, Philip; Maalej, Sirine – Education Sciences, 2020
Langara College, as one of the leading undergraduate institutions in the province of British Columbia (BC), offers the "Applied Science for Engineering" two-year diploma program as well as the "Engineering Transfer" two-semester certificate program. Three project-based courses are offered as part of the two-year diploma program…
Descriptors: Engineering Education, Student Projects, Teaching Methods, Active Learning