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Cross, Lara E.; Morrison, William; Peterson, Patricia; Domene, Jose F. – Canadian Journal of Counselling and Psychotherapy, 2012
This article examines how a rural Canadian secure custody facility for youth implemented positive psychology principles in its case management protocols and residential programming. A directed content analysis design was utilized to identify specific factors of positive psychology in the facility's policy and programming manual, as well as in…
Descriptors: Programming, Content Analysis, Psychology, Foreign Countries
Ip, Barry – ACM Transactions on Computing Education, 2012
There have been growing criticisms in recent years among the computer and video games community on the apparent lack of graduates capable of meeting the industry's employment needs. Following the sharp rise in the number of computer and video games courses across higher education (HE) institutions in the UK and across the globe, this article…
Descriptors: Computer Games, Video Games, Computer Science Education, College Programs
Kardos, Leah – British Journal of Music Education, 2012
I am a composer, producer, pianist and part-time music lecturer at a Further Education college where I teach composing on Music Technology courses at levels 3 (equivalent to A-level) and 4 (Undergraduate/Foundation Degree). A "Music Technology" course, distinct from a "Music" course, often attracts applicants from diverse musical backgrounds; it…
Descriptors: Music Education, Music, Computer Software, Computers
Chezan, Laura C.; Drasgow, Erik; Marshall, Kathleen J. – Focus on Autism and Other Developmental Disabilities, 2012
The authors' purpose in this report is to examine the application of general-case programming to teach collateral academic skills to a student with pervasive developmental disorder-not otherwise specified (PDD-NOS) and with a mild intellectual disability who was attending college. The authors use data drawn from their work with Tom to explain and…
Descriptors: Investigations, Mental Retardation, Pervasive Developmental Disorders, Programming
Filipowski, Tomasz; Kazienko, Przemyslaw; Brodka, Piotr; Kajdanowicz, Tomasz – Behaviour & Information Technology, 2012
Knowledge exchange between employees is an essential feature of recent commercial organisations on the competitive market. Based on the data gathered by various information technology (IT) systems, social links can be extracted and exploited in knowledge exchange systems of a new kind. Users of such a system ask their queries and the system…
Descriptors: Expertise, Informal Education, Information Technology, Workplace Learning
Munoz de la Pena, D.; Gomez-Estern, F.; Dormido, S. – Computers & Education, 2012
In this paper we present a web-based innovative education tool designed for automating the collection, evaluation and error detection in practical exercises assigned to computer programming and control engineering students. By using a student/instructor code-fusion architecture, the conceptual limits of multiple-choice tests are overcome by far.…
Descriptors: Engineering Education, Multiple Choice Tests, Programming, Engineering
Marshall, Neil; Buteau, Chantal – International Journal for Technology in Mathematics Education, 2014
As part of their undergraduate mathematics curriculum, students at Brock University learn to create and use computer-based tools with dynamic, visual interfaces, called Exploratory Objects, developed for the purpose of conducting pure or applied mathematical investigations. A student's Development Process Model of creating and using an Exploratory…
Descriptors: Mathematics Education, Mathematics Curriculum, Undergraduate Students, Investigations
Zhang, Xihui – Journal of Information Technology Education, 2010
Java is an object-oriented programming language. From a software engineering perspective, object-oriented design and programming is used at the architectural design, and structured design and programming is used at the detailed design within methods. As such, structured programming skills are fundamental to more advanced object-oriented…
Descriptors: Undergraduate Students, Student Attitudes, Programming Languages, Programming
Thipwiwatpotjana, Phantipa – ProQuest LLC, 2010
Uncertainty occurs when there is more than one realization that can represent an information. This dissertation concerns merely discrete realizations of an uncertainty. Different interpretations of an uncertainty and their relationships are addressed when the uncertainty is not a probability of each realization. A well known model that can handle…
Descriptors: Intervals, Programming, Mathematical Applications, Probability
Fincher, Sally; Utting, Ian – ACM Transactions on Computing Education, 2010
In this article we set a context for three Initial Learning Environments Alice, Greenfoot, and Scratch. We consider historical antecedents, technical comparators and design approaches. (Contains 2 footnotes.)
Descriptors: Computer Science Education, Programming, Educational History, Computer Assisted Instruction
Cooper, Stephen – ACM Transactions on Computing Education, 2010
This article explores the major design characteristics (both pedagogic as well as technical) that helped to shape Alice 2. It identifies several strengths of Alice as well as several weaknesses. An example problem is solved in Alice, covering many of the design characteristics. Finally, the effects and impacts of Alice instruction are presented,…
Descriptors: Computer Software, Computer Assisted Instruction, Computer Science Education, Programming
Grimm, Kevin J.; Ram, Nilam; Estabrook, Ryne – Multivariate Behavioral Research, 2010
Growth mixture models (GMMs; B. O. Muthen & Muthen, 2000; B. O. Muthen & Shedden, 1999) are a combination of latent curve models (LCMs) and finite mixture models to examine the existence of latent classes that follow distinct developmental patterns. GMMs are often fit with linear, latent basis, multiphase, or polynomial change models…
Descriptors: Models, Computer Software, Programming, Statistical Analysis
Hamblen, J. O.; van Bekkum, G. M. E. – IEEE Transactions on Education, 2013
This paper describes a new approach for a course and laboratory designed to allow students to develop low-cost prototypes of robotic and other embedded devices that feature Internet connectivity, I/O, networking, a real-time operating system (RTOS), and object-oriented C/C++. The application programming interface (API) libraries provided permit…
Descriptors: Robotics, Engineering Education, Computer Science Education, Internet
Rountree, Janet; Robins, Anthony; Rountree, Nathan – Computer Science Education, 2013
We propose an expanded definition of Threshold Concepts (TCs) that requires the successful acquisition and internalisation not only of knowledge, but also its practical elaboration in the domains of applied strategies and mental models. This richer definition allows us to clarify the relationship between TCs and Fundamental Ideas, and to account…
Descriptors: Fundamental Concepts, Concept Formation, Computer Science Education, Undergraduate Students
Yang, Linda Hui; Fleming, Mike – Language Learning Journal, 2013
Films and TV series are widely used to support teaching in English language classrooms. They are seen largely as a source of authentic language, as a way of motivating students or as a means of conveying knowledge about another culture. There is less emphasis on their use as a focus for developing intercultural competence. This is particularly the…
Descriptors: English (Second Language), Second Language Learning, Films, Foreign Countries