Publication Date
In 2025 | 187 |
Since 2024 | 586 |
Since 2021 (last 5 years) | 1630 |
Since 2016 (last 10 years) | 3519 |
Since 2006 (last 20 years) | 11474 |
Descriptor
Source
Author
Publication Type
Education Level
Audience
Practitioners | 2713 |
Teachers | 2194 |
Researchers | 528 |
Administrators | 472 |
Policymakers | 233 |
Students | 161 |
Media Staff | 95 |
Parents | 94 |
Community | 18 |
Counselors | 17 |
Support Staff | 11 |
More ▼ |
Location
Australia | 682 |
United Kingdom | 569 |
Turkey | 534 |
Canada | 511 |
United States | 290 |
Taiwan | 256 |
California | 245 |
Texas | 218 |
China | 182 |
Germany | 166 |
United Kingdom (England) | 166 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Meets WWC Standards without Reservations | 5 |
Meets WWC Standards with or without Reservations | 11 |
Does not meet standards | 15 |
Barrios, Arquimedes; Panche, Stifen; Duque, Mauricio; Grisales, Victor H.; Prieto, Flavio; Villa, Jose L.; Chevrel, Philippe; Canu, Michael – Computers & Education, 2013
This article describes the development, implementation and preliminary operation assessment of Multiuser Network Architecture to integrate a number of Remote Academic Laboratories for educational purposes on automatic control. Through the Internet, real processes or physical experiments conducted at the control engineering laboratories of four…
Descriptors: Computer Uses in Education, Laboratories, Internet, Engineering Education
Russell, Matthew – Teaching Statistics: An International Journal for Teachers, 2013
The unexpectedness of the birthday problem has long been used by teachers of statistics in discussing basic probability calculation. An activity is described that engages students in understanding probability and sampling using the popular Facebook social networking site. (Contains 2 figures and 1 table.)
Descriptors: Statistics, Probability, Computation, Social Networks
New, Jake – Chronicle of Higher Education, 2013
Inside campus libraries and dormitory rooms, thousands of students connect to the Internet not only to study with online systems like Blackboard but also to watch movies and TV shows on Netflix. Computers, smartphones, wireless printers, tablets, iPods, Xboxes, handheld gaming systems, e-readers, smart TVs, Blu-ray players--students now bring an…
Descriptors: College Students, College Faculty, Computer Use, Information Technology
Akcay, Ahmet Oguz – Journal of Education and Practice, 2017
There are many available technologies that can assist future teachers to deliver instruction. The purpose of this paper is to provide a brief review of literature identifying available technology tools in mathematics education and which technologies are selected by PSTs to design mathematics lesson activities. The most commonly used and available…
Descriptors: Teaching Methods, Preservice Teachers, Mathematics Teachers, Mathematics Instruction
Manero, Borja; Torrente, Javier; Fernandez-Vara, Clara; Fernandez-Manjon, Baltasar – IEEE Transactions on Learning Technologies, 2017
This study examines the influence of players' age, gender, and gaming preferences and habits (from now on, "gaming preferences") on the effectiveness of a specific videogame that has been designed to increase the interest towards classical theater among teenagers. Using a validated instrument, participants were divided into four groups…
Descriptors: Computer Uses in Education, Gender Differences, Age Differences, Instructional Effectiveness
Annand, David; Jensen, Tilly – International Review of Research in Open and Distributed Learning, 2017
Substituting open educational resources (OER) for commercially-produced textbooks results in demonstrable cost savings for students in most higher education institutions. Yet OER are still not widely used, and progress toward large-scale adoption in most colleges and universities has been slow. This article reviews the literature informing…
Descriptors: Resource Units, Computer Uses in Education, Shared Resources and Services, Multimedia Materials
Kelly, Daniel P.; Rutherford, Teomara – International Review of Research in Open and Distributed Learning, 2017
Khan Academy is a large and popular open educational resource (OER) with little empirical study into its impact on student achievement in mathematics when used in schools. In this study, we examined the use of Khan Academy as a mathematics intervention among seventh grade students over a 4-week period versus a control group. We also compared…
Descriptors: Resource Units, Computer Uses in Education, Shared Resources and Services, Supplementary Education
Edwards, Susan; Henderson, Michael; Gronn, Donna; Scott, Anne; Mirkhil, Moska – Technology, Pedagogy and Education, 2017
A digital disconnect perspective is founded on an assumption that technology use in the home is frequent, creative and generative, and that technology use in the early childhood centre should be the same as that found in the home. However, such arguments divert our attention from understanding the nature of the setting and thereby from an…
Descriptors: Young Children, Early Childhood Education, Environmental Influences, Computer Use
Oliveira, Ana; Pombo, Lúcia – International Journal of Research in Education and Science, 2017
The EduLab model is a "new" educational model that integrates technologies in educational contexts comprising full equipped classrooms with attractive and easy-to-use technological resources. This model tries to promote a dynamic and more effective teaching and learning process. For this purpose, the model provides teachers training and…
Descriptors: Teaching Methods, Mathematics Instruction, Mathematics, Natural Sciences
Arispe, Kelly; Burston, Jack – Language Learning & Technology, 2017
This pedagogical implementation study advocates for performance-driven assessments to help learners become aware of and improve upon presentational speaking skills at the advanced level. A social media content creation tool, Adobe Spark Video, enabled learners to practice oral skills outside of class. The task design, implementation, and…
Descriptors: Performance Based Assessment, Advanced Students, Speech Skills, Social Media
Yeung, Siu-Kit; So, Wing-Mui Winnie; Cheng, Nga-Yee Irene; Cheung, Tsz-Yan; Chow, Cheuk-Fai – International Journal of Sustainability in Higher Education, 2017
Purpose: This paper aims to compare the learning outcomes of gaming simulation and guided inquiry in sustainability education on plastic waste management. The current study targets the identification of success factors in these teaching approaches. Design/methodology/approach: This study used a quasi-experimental design with undergraduate…
Descriptors: Sanitation, Plastics, Environmental Education, Sustainability
Najmuldeen, Hanan A. – World Journal of Education, 2017
The present study aims to evaluate the impact of educational games-based iPad applications on the development of social studies achievement and learning retention. Sample consisted of (48) sixth grade primary students in Jeddah. The author adopted Quasi-experimental design of the experimental and control groups. She also provided the teacher a…
Descriptors: Educational Games, Handheld Devices, Academic Achievement, Social Studies
Young, Jamaal; Hamilton, Christina; Cason, Marti – Contemporary Educational Technology, 2017
The purpose of this study was to examine the effects of integrating Interactive Whiteboard (IWB) technology on middle school mathematics achievement in an urban school. Propensity score matching was used to create a comparable control group in order to isolate the effects of IWB technology on mathematics achievement. An initial experimental group…
Descriptors: Middle School Students, Technology Integration, Urban Schools, Secondary School Mathematics
Adesope, Olusola O.; Cavagnetto, Andy; Hunsu, Nathaniel J.; Anguiano, Carlos; Lloyd, Joshua – Journal of Educational Computing Research, 2017
This study used a between-subjects experimental design to examine the effects of three different computer-based instructional strategies (concept map, refutation text, and expository scientific text) on science learning. Concept maps are node-link diagrams that show concepts as nodes and relationships among the concepts as labeled links.…
Descriptors: Comparative Analysis, Computer Assisted Instruction, Computer Uses in Education, Concept Mapping
Haselhorst, Crystal – ProQuest LLC, 2017
The purpose of this study was to determine if one-to-one Chromebook use has an effect on student engagement and how one-to-one Chromebooks are used as an instructional tool. Specifically, what are the perceptions of middle school administrators and middle school core content-area teachers on one-to-one Chromebook use as an instructional tool and…
Descriptors: Laptop Computers, Educational Technology, Computer Uses in Education, Middle Schools