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Tushev, Miroslav; Williams, Grant; Mahmoud, Anas – Computer Science Education, 2020
Background and Context: GitHub has been recently used in Software Engineering (SE) classes to facilitate collaboration in student team projects as well as help teachers to evaluate the contributions of their students more objectively. Objective: We explore the benefits and drawbacks of using GitHub as a means for team collaboration and performance…
Descriptors: Computer Software, Engineering Education, Student Projects, Teamwork
Hoog, Tanner G.; Aufdembrink, Lauren M.; Gaut, Nathaniel J.; Sung, Rou-Jia; Adamala, Katarzyna P.; Engelhart, Aaron E. – Biochemistry and Molecular Biology Education, 2020
Structural biology education commonly employs molecular visualization software, such as PyMol, RasMol, and VMD, to allow students to appreciate structure--function relationships in biomolecules. In on-ground, classroom-based education, these programs are commonly used on University-owned devices with software preinstalled. Remote education…
Descriptors: Technology Uses in Education, Handheld Devices, Telecommunications, Computer Simulation
Chin, Amita G.; Little, Philip; Jones, Beth H. – International Journal of Education and Development using Information and Communication Technology, 2020
In 2019, the number of smartphone users in the United States was estimated to be over 266 million, or 81% of the population. While smartphones, combined with a plethora of apps that are readily available, have become wholly integrated into our daily lives, they embody a multitude of risks for consumers. The purpose of this study is to assess…
Descriptors: State Universities, Undergraduate Students, Telecommunications, Handheld Devices
Lundtofte, Thomas Enemark – American Journal of Play, 2020
The author reviews the research and scholarly literature about young children's play with tablet computers and identifies four major topics relevant to the subject--digital literacy, learning, transgressive and creative play, and parental involvement. He finds that young children's tablet computer play relies not only on technology, but also on…
Descriptors: Young Children, Play, Handheld Devices, Technological Literacy
Çekmez, Erdem – Interactive Learning Environments, 2020
Mathematical modelling is acknowledged to be one of the major dimensions of mathematical competence, and well-designed modelling activities can provide students with the opportunity to use mathematical concepts and procedures in a meaningful way. Additionally, modelling activities are regarded as suitable contexts for enabling students to use…
Descriptors: Foreign Countries, Mathematics Education, Computer Software, Computer Uses in Education
Baham, Corey – Journal of Information Technology Education: Research, 2020
Aim/Purpose: The purpose of this study was to explore and test several improvements for incorporating the Business Product Owner (BPO) role in student software projects using Scrum. Background: As the popularity of Scrum has grown, its roles and ceremonies have been utilized in student software projects, yet one of the more challenging roles to…
Descriptors: Computer Software, Student Projects, Educational Technology, Technology Uses in Education
Hosseini, Roya; Akhuseyinoglu, Kamil; Brusilovsky, Peter; Malmi, Lauri; Pollari-Malmi, Kerttu; Schunn, Christian; Sirkiä, Teemu – International Journal of Artificial Intelligence in Education, 2020
This research is focused on how to support students' acquisition of program construction skills through worked examples. Although examples have been consistently proven to be valuable for student's learning, the learning technology for computer science education lacks program construction examples with interactive elements that could engage…
Descriptors: Programming, Computer Science Education, Problem Solving, Learner Engagement
Navarre, Edward C. – Journal of Chemical Education, 2020
A simple computer interface for controlling a compact spectrograph for use as a spectrophotometer in an undergraduate teaching laboratory was developed. The project was implemented on a Raspberry Pi computer which permits the integration of a light source into the software. The interface was written in Python to facilitate modification by the user…
Descriptors: Chemistry, Science Instruction, College Science, Undergraduate Students
Alling, Sean; Knoesen, André – Advances in Engineering Education, 2020
The onset of COVID-19 required drastic changes on how students interacted in EE-Emerge, a course where the students design and build exhibits demonstrating engineering to the public. COVID-19 was used as an opportunity to expose students on how teams in industry collaborate effectively on a project remotely across time zones, and how to…
Descriptors: Engineering Education, Teaching Methods, COVID-19, Pandemics
Jameson, Greg; Brüschweiler, Rafael – Journal of Chemical Education, 2020
The Boltzmann distribution lies at the heart of essentially all of statistical thermodynamics. In most textbooks, this distribution is introduced either "ad hoc" or it is mathematically derived by constrained entropy optimization using the method of Lagrange multipliers. Unfortunately, when students enroll in a statistical thermodynamics…
Descriptors: Computer Simulation, Science Instruction, Thermodynamics, Statistics
Lundmark, Anders Mattias; Augland, Lars Eivind; Jørgensen, Simen Varkøy – Journal of Geography in Higher Education, 2020
Third year geoscience students were introduced to digital tools for fieldwork, Fieldmove on iPads, in a capstone field mapping course at Oslo University, Norway. Despite little prior experience with digital tools for fieldwork, they became independent Fieldmove users in a few hours. They self-report positive cognitive impacts, including positive…
Descriptors: Geography Instruction, Teamwork, Foreign Countries, Maps
Gandra, Ana Paula; Aires, Ana Paula; Catarino, Paula – International Journal for Technology in Mathematics Education, 2020
This paper reports a study developed with twenty-six students from a 7th-grade class and was carried in the context of teaching experience in the school year of 2016/2017, using an applet, Equation Buster, on the learning of solving single-variable linear equations. The research objectives are to assess how this applet can help students to see the…
Descriptors: Mathematics Instruction, Teaching Methods, Generalization, Grade 7
Bourekkache, Samir; Kazar, Okba – International Journal of Information and Communication Technology Education, 2020
Mobile learning is considered a new phase of e-learning which gives the opportunity to learn more effectively and efficiently. In addition, the use of mobile devices for leaning is more sophisticated and more useful. The m-learning has become available anywhere and anytime for all students and professors. Moreover, the features of these mobile…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Computer Software
Xenofontos, Nikoletta A.; Hovardas, Tasos; Zacharia, Zacharias C.; Jong, Ton – Journal of Computer Assisted Learning, 2020
We examined student performance in a computer-supported learning environment after students undertook, among others, a graphing task within an inquiry context. Students were assigned in two conditions: (a) Students were given one variable, and they had to select the second one to construct their graph; (b) students were given four variables, and…
Descriptors: Active Learning, Inquiry, Computer Uses in Education, Graphs
Ball, Doug; Tofel-Grehl, Colby – Physics Teacher, 2020
Electric potential is one of the most challenging concepts taught in high school physics classes due to the abstract nature of the concept. When taught, electric potential is often taught using a poorly triangulated set of instructional analogies, each possessing different strengths and limitations. Within this paper we share our learning from a…
Descriptors: High School Students, Physics, Science Instruction, Energy