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Duan, Haibin; Li, Pei; Shi, Yuhui; Zhang, Xiangyin; Sun, Changhao – IEEE Transactions on Education, 2015
This paper describes the development of BOLE, a MATLAB-based interactive learning environment, that facilitates the process of learning bio-inspired optimization algorithms, and that is dedicated exclusively to unmanned aerial vehicle path planning. As a complement to conventional teaching methods, BOLE is designed to help students consolidate the…
Descriptors: Mathematics, Biology, Planning, Aviation Technology
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Bajpai, Shrish; Khare, Sushant – Comparative Professional Pedagogy, 2015
Present paper aims to give an insight in the field of Mechatronics, specifically its standard of education in India. We have investigated this field right from its origin. We have analyzed how it expanded as a proper discipline of engineering and in which direction the development in this field is going now and, at the same time, its status of…
Descriptors: Engineering Education, Foreign Countries, Interdisciplinary Approach, Science Laboratories
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Cazorla, Miguel; Viejo, Diego – Journal of Technology and Science Education, 2015
Machine vision is an important subject in computer science and engineering degrees. For laboratory experimentation, it is desirable to have a complete and easy-to-use tool. In this work we present a Java library, oriented to teaching computer vision. We have designed and built the library from the scratch with emphasis on readability and…
Descriptors: Open Source Technology, Computer Software, Computer Science Education, Vision
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Payton, Jamie; Barnes, Tiffany; Buch, Kim; Rorrer, Audrey; Zuo, Huifang – Computer Science Education, 2015
This study is a follow-up to one published in computer science education in 2010 that reported preliminary results showing a positive impact of service learning on student attitudes associated with success and retention in computer science. That paper described how service learning was incorporated into a computer science course in the context of…
Descriptors: Undergraduate Students, Computer Science Education, Service Learning, Integrated Curriculum
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Griffiths, Barry J. – Clearing House: A Journal of Educational Strategies, Issues and Ideas, 2015
For countries to remain competitive in the global economy, it is important to cultivate the next generation of native mathematicians. However, this goal has been increasingly challenging in the United States where, despite the tremendous increase in university enrollment during recent decades, the number of students studying mathematics has…
Descriptors: Summer Programs, Mathematics Education, Program Effectiveness, Academically Gifted
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Ott, Claudia; Robins, Anthony; Haden, Patricia; Shephard, Kerry – Computer Science Education, 2015
In higher education, quality feedback for students is regarded as one of the main contributors to improve student learning. Feedback to support students' development into self-regulated learners, who set their own goals, self-monitor their actual performance according to these goals, and adjust learning strategies if necessary, is seen as an…
Descriptors: Computer Science Education, Learning Strategies, Introductory Courses, College Students
Fuwa, Minori; Kayama, Mizue; Kunimune, Hisayoshi; Hashimoto, Masami; Asano, David K. – International Association for Development of the Information Society, 2015
We have explored educational methods for algorithmic thinking for novices and implemented a block programming editor and a simple learning management system. In this paper, we propose a program/algorithm complexity metric specified for novice learners. This metric is based on the variable usage in arithmetic and relational formulas in learner's…
Descriptors: Integrated Learning Systems, Educational Technology, Technology Uses in Education, Mathematics
Mallios, Nikolaos; Vassilakopoulos, Michael Gr. – International Association for Development of the Information Society, 2015
One of the most intriguing objectives when teaching computer science in mid-adolescence high school students is attracting and mainly maintaining their concentration within the limits of the class. A number of theories have been proposed and numerous methodologies have been applied, aiming to assist in the implementation of a personalized learning…
Descriptors: Programming, Computer Science Education, Computer Literacy, Skill Development
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Santoso, Harry B.; Schrepp, Martin; Isal, R. Yugo Kartono; Utomo, Andika Yudha; Priyogi, Bilih – Journal of Educators Online, 2016
The aim of the current study is to develop an adapted version of User Experience Questionnaire (UEQ) and evaluate a learning management system. Although there is a growing interest on User Experience, there are still limited resources (i.e. measurement tools or questionnaires) available to measure user experience of any products, especially…
Descriptors: Student Centered Learning, Online Courses, Electronic Learning, Student Experience
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Rahaman, Mohammad Mizenur; Chowdhury, Mosaddak Ahmed – Journal of Education and Practice, 2016
Education builds a nation. National development highly depends on Education. Education is the main component to execute the vision of the nation. The Global scenario of socio-economic development is changing while knowledge supplants physical capital as the source of present (and future) wealth. Sylhet is far better that other division of the…
Descriptors: Foreign Countries, Educational Development, Educational Needs, Statistical Analysis
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Kuan, Wen-Hsuan; Tseng, Chi-Hung; Chen, Sufen; Wong, Ching-Chang – Journal of Science Education and Technology, 2016
We propose an integrated curriculum to establish essential abilities of computer programming for the freshmen of a physics department. The implementation of the graphical-based interfaces from Scratch to LabVIEW then to LabVIEW for Arduino in the curriculum "Computer-Assisted Instrumentation in the Design of Physics Laboratories" brings…
Descriptors: Science Instruction, Physics, Programming, Computer Science Education
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Genç, Zülfü; Tinmaz, Hasan – European Journal of Contemporary Education, 2016
This study focuses on prospective instructional designers' perception toward creating online courses including which elements are essential for developing such platforms. The study is significant for revealing what the prospective instructional designers focus on while they design certain learning opportunities. The participants of the study were…
Descriptors: Online Courses, Instructional Design, Feedback (Response), Computer Science Education
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Maratou, Vicky; Chatzidaki, Eleni; Xenos, Michalis – Interactive Learning Environments, 2016
This article presents a role-play game for software project management (SPM) in a three-dimensional online multiuser virtual world. The Opensimulator platform is used for the creation of an immersive virtual environment that facilitates students' collaboration and realistic interaction, in order to manage unexpected events occurring during the…
Descriptors: Computer Software, Computer Simulation, Program Development, Teaching Methods
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Dongo, Tendai; Reed, April H.; O'Hara, Margaret – Journal of Information Technology Education: Innovations in Practice, 2016
Pair programming is a collaborative programming practice that places participants in dyads, working in tandem at one computer to complete programming assignments. Pair programming studies with Computer Science (CS) and Software Engineering (SE) majors have identified benefits such as technical productivity, program/design quality, academic…
Descriptors: Management Information Systems, Majors (Students), Computer Software, Programming
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Martincic, Cynthia J. – Information Systems Education Journal, 2016
Mobile application development is currently an important component of CS/IS education. Because of the rapid rate of change in the mobile application field, there are many websites that provide instructional material in tutorial format, but it is difficult to find a textbook that includes mobile application programming assignments and exercises.…
Descriptors: Undergraduate Students, Computer Science Education, Introductory Courses, Programming
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