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Editorial Projects in Education, 2023
Artificial Intelligence (AI) is transforming traditional learning landscapes. This Spotlight will empower you with steps educators can take to be prepared for teaching in an AI-powered world; tips for using AI to plan lessons, email parents, and help struggling students; insights on principles to consider when crafting AI guidance; a guide to the…
Descriptors: Artificial Intelligence, Natural Language Processing, Computer Software, Educational Change
Sarah Elaine Eaton – Online Submission, 2023
If you think academic integrity is only about student conduct, you may be living in the past. In this opening keynote, Dr. Sarah Elaine Eaton, provides insights from the latest research around the world that shows how academic and research integrity include, and extend student conduct. She'll bring insights from the "Handbook of Academic…
Descriptors: Guides, Ethics, Integrity, Plagiarism
Fridge, Evorell; Bagui, Sikha – International Journal of Information and Communication Technology Education, 2016
The goal of this research was to investigate the effects of automated testing software on levels of student reflection and student performance. This was a self-selecting, between subjects design that examined the performance of students in introductory computer programming classes. Participants were given the option of using the Web-CAT…
Descriptors: Computer Assisted Testing, Computer Software, Computer Software Evaluation, Reflection
Kadyjrova, Lyajsan Habibulhakovna; Shamsutdinov, Rustem Nailevich – International Journal of Higher Education, 2020
In current conditions, without the ability to think outside the box, without the formed artistic-design competency that identifies the ability to create a design idea based on conceptual and creative approaches to solve the design problem, a specialist cannot be in demand, competitive in the professional field. The content of education in the…
Descriptors: Graphic Arts, Creativity, Thinking Skills, Skill Development
Celen, Yeliz – Turkish Online Journal of Educational Technology - TOJET, 2020
Mathematics as a discipline requires abstract operations under many sub-learning areas is considered hard by students to learn. In this respect, it has become indispensable to make mathematics teaching processes fun and to structure teaching procedures by using different teaching methods, techniques or materials. In this context, the purpose of…
Descriptors: Foreign Countries, Mathematics Instruction, Teaching Methods, Student Attitudes
Wang, Liyan; Chiang, Feng-Kuang – British Journal of Educational Technology, 2020
Science, technology, engineering, and mathematics (STEM) education has become an international priority. STEM education provides students with interdisciplinary knowledge and promotes the cultivation of high-level skills. However, STEM training opportunities for teachers are rare, which results in fewer opportunities for primary and secondary…
Descriptors: Technology Integration, Engineering Education, Methods, STEM Education
Kumar, Jeya Amantha; Bervell, Brandford; Osman, Sharifah – Education and Information Technologies, 2020
Google Classroom (GC) has provided affordances for blended learning in higher education. Given this, most institutions, including Malaysian higher educational institutions, are adopting this learning management system (LMS) technology for supporting out of classroom pedagogical. Even though quantitative evidence exists to confirm the usefulness of…
Descriptors: Blended Learning, Teaching Methods, Higher Education, Management Systems
Buonviri, Nathan O.; Paney, Andrew S. – International Journal of Music Education, 2020
In this study, we investigated the use of digital technology for aural skills instruction in Advanced Placement Music Theory (APMT) classes in the United States. Our research questions focused on which technologies teachers use for aural skills, how they incorporate them, and what influences their decisions to use them. We created, piloted, and…
Descriptors: Technology Integration, Music Theory, Web Sites, Computer Software
Guinibert, Matthew – Australasian Journal of Educational Technology, 2020
Based on the presupposition that visual literacy skills are not usually learned unaided by osmosis, but require targeted learning support, this article explores how everyday encounters with visuals can be leveraged as contingent learning opportunities. The author proposes that a learner's environment can become a visual learning space if…
Descriptors: Visual Literacy, Telecommunications, Handheld Devices, Informal Education
Mahowald, Kyle; Kachergis, George; Frank, Michael C. – First Language, 2020
Ambridge calls for exemplar-based accounts of language acquisition. Do modern neural networks such as transformers or word2vec -- which have been extremely successful in modern natural language processing (NLP) applications -- count? Although these models often have ample parametric complexity to store exemplars from their training data, they also…
Descriptors: Models, Language Processing, Computational Linguistics, Language Acquisition
Teichrew, Albert; Erb, Roger – Physics Education, 2020
Real situations are overlaid with virtual information using augmented reality technology. In a learning environment, this technology could give everyday relevance to abstract concepts. In this paper, we will show how physical structures in typical experiments can be simply augmented by virtual objects in physics classes. This is achieved by…
Descriptors: Science Instruction, Computer Software, Educational Technology, Telecommunications
Ison, David C. – Online Learning, 2020
"Contract cheating," instances in which a student enlists someone other than themselves to produce coursework, has been identified as a growing problem within academic integrity literature and in news headlines. The percentage of students who have used this type of cheating has been reported to range between 6% and 15.7%. Generational…
Descriptors: Cheating, Contracts, Language Styles, Computational Linguistics
Sen, Ceylan; Ay, Zeynep Sonay; Kiray, Seyit Ahmet – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2020
This study involves the development and implementation of a STEM activity containing 3 D printer technology, which is commonly used in STEM education. Out of school STEM courses were organized with seven middle school students studying in the 7th grade and the activities in the course were carried out with a 3D printer. One of the activities in…
Descriptors: Learning Activities, Middle School Students, STEM Education, Computer Peripherals
Shaw, Olivia R.; Hadden-Perilla, Jodi A. – Journal of Science Education for Students with Disabilities, 2020
Scientific disciplines spanning biology, biochemistry, and biophysics involve the study of proteins and their functions. Visualization of protein structures represents a barrier to education and research in these disciplines for students who are blind or visually impaired. Here, we present a software plugin for readily producing variable-height…
Descriptors: Visualization, Biochemistry, Molecular Structure, Students with Disabilities
Ye, Pinghao; Liu, Liqiong; Gao, Linxia; Mei, Quanjun – International Journal of Information and Communication Technology Education, 2020
The article finds the main factors affecting women's continuance intention for mobile games, and analyze how and to what extent these factors affect women's continuance intention for mobile games in a research model. In this study, a Model of Factors Affecting Women's continued interest in mobile gaming is comprised of eight variables and relevant…
Descriptors: Females, Computer Games, Telecommunications, Handheld Devices