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Masterman, Elizabeth; Craft, Brock – Research in Learning Technology, 2013
This article presents the case for a theory-informed approach to designing and evaluating representations for implementation in digital tools to support Learning Design, using the framework of epistemic efficacy as an example. This framework, which is rooted in the literature of cognitive psychology, is operationalised through dimensions of fit…
Descriptors: Instructional Design, Electronic Learning, Cognitive Processes, Epistemology
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Stupans, Ieva – International Journal of Teaching and Learning in Higher Education, 2013
The Internet has emerged as a mainstream communication medium, resulting in the development of new educational opportunities for teaching and learning. This article describes and evaluates a learning opportunity which used a Wiki technology to support an aligned assessment activity which was focused around teamwork and students construction of…
Descriptors: Teamwork, Online Courses, Internet, Educational Technology
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Vrasidas, Charalambos; Solomou, Maria – Educational Media International, 2013
The purpose of this research was to examine the affordances and opportunities from using online games in teacher professional development. Following an educational design research approach, we developed an environment to provide opportunities for in-service teachers to engage in-game-based activities. Our work presented in this manuscript was of…
Descriptors: Computer Games, Inservice Teacher Education, Computer Uses in Education, Student Attitudes
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Roussinos, Dimitrios; Jimoyiannis, Athanassios – Educational Media International, 2013
The educational applications of wikis are becoming very popular among instructors and researchers and they have captured their attention and imagination. This paper reports on the investigation of a wiki project designed to support university students' collaborative authoring and learning. The design framework of the wiki-based project is outlined…
Descriptors: Student Participation, Web 2.0 Technologies, Collaborative Writing, Cooperative Learning
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Kerawalla, Lucinda; Littleton, Karen; Scanlon, Eileen; Jones, Ann; Gaved, Mark; Collins, Trevor; Mulholland, Paul; Blake, Canan; Clough, Gill; Conole, Gráinne; Petrou, Marilena – Interactive Learning Environments, 2013
Student engagement in the design and implementation of inquiries is an effective way for them to learn about the inquiry process and the domain being studied. However, inquiry learning in geography can be challenging for teachers and students due to the complexity of scientific inquiry and the diversity of pupils' and teachers' knowledge and…
Descriptors: Inquiry, Active Learning, Geography Instruction, Computer Uses in Education
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Kreijns, Karel; Kirschner, Paul A.; Vermeulen, Marjan – Educational Psychologist, 2013
Although there are research findings supporting the positive effects of computer-supported collaborative learning (CSCL), problems have been reported regarding the learning process itself, group formation, and group dynamics. These problems can be traced back to impeded social interaction between group members. Social interaction is necessary (a)…
Descriptors: Computer Uses in Education, Cooperative Learning, Interpersonal Relationship, Interpersonal Competence
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Lagerlöf, Pernilla; Wallerstedt, Cecilia; Pramling, Niklas – International Journal of Early Years Education, 2013
This article concerns children's engagement and participation in a musical dialogue, with the adult taking the role of the more-experienced participant and frames the activity as a musical play activity (in both senses of the word "play"). It presents an analysis of empirical data from a session with two six-year-old children interacting…
Descriptors: Learner Engagement, Student Participation, Foreign Countries, Music Activities
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Halpern, Arthur M.; Glendening, Eric D. – Journal of Chemical Education, 2013
A project for students in an upper-level course in quantum or computational chemistry is described in which they are introduced to the concepts and applications of a high quality, ab initio treatment of the ground-state potential energy curve (PEC) for H[subscript 2] and D[subscript 2]. Using a commercial computational chemistry application and a…
Descriptors: Science Instruction, College Science, Undergraduate Study, Chemistry
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Flanagan, Sara; Bouck, Emily C.; Richardson, Jennifer – Assistive Technology, 2013
In this research the authors examined middle school special education teachers' perceptions of assistive technology during literacy instruction with students with high incidence disabilities. A survey explored the use, effectiveness, and factors impacting use or effectiveness of assistive technology for literacy teaching and learning. Results…
Descriptors: Educational Technology, Assistive Technology, Special Education, Literacy Education
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Bigger, Stephen W.; Bigger, Andrew S. – Journal of Chemical Education, 2013
The FluAnisot educational software package is a fully contained tutorial on the technique of fluorescence anisotropy measurement as well as a simulator on which two experiments can be performed. The procedure for each of the experiments is also contained within the package along with example analyses of results that were obtained using the…
Descriptors: Computer Software, Computer Uses in Education, Educational Technology, Science Instruction
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Maurer, L. – Physics Education, 2013
Studies have shown that standard lectures and instructional laboratory experiments are not effective at teaching interference and diffraction. In response, the author created an interactive computer program that simulates interference and diffraction effects using the finite difference time domain method. The software allows students to easily…
Descriptors: Science Instruction, Physics, Science Laboratories, Scientific Concepts
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Khot, Zaid; Quinlan, Kaitlyn; Norman, Geoffrey R.; Wainman, Bruce – Anatomical Sciences Education, 2013
There is increasing use of computer-based resources to teach anatomy, although no study has compared computer-based learning to traditional. In this study, we examine the effectiveness of three formats of anatomy learning: (1) a virtual reality (VR) computer-based module, (2) a static computer-based module providing Key Views (KV), (3) a plastic…
Descriptors: Anatomy, Electronic Learning, Instructional Effectiveness, Computer Simulation
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Tully, Shane P.; Stitt, Thomas M.; Caldwell, Robert D.; Hardock, Brian J.; Hanson, Robert M.; Maslak, Przemyslaw – Journal of Chemical Education, 2013
A Monte Carlo method is used to generate interactive pointillist displays of electron density in hydrogenic orbitals. The Web applet incorporating Jmol viewer allows for clear and accurate presentation of three-dimensional shapes and sizes of orbitals up to "n" = 5, where "n" is the principle quantum number. The obtained radial…
Descriptors: Visual Aids, Monte Carlo Methods, Interactive Video, Computer Uses in Education
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Solman, Grayden J. F.; Cheyne, J. Allan; Smilek, Daniel – Journal of Experimental Psychology: Human Perception and Performance, 2013
Laboratory studies of visual search are generally conducted in contexts with a static observer vantage point, constrained by a fixation cross or a headrest. In contrast, in many naturalistic search settings, observers freely adjust their vantage point by physically moving through space. In two experiments, we evaluate behavior during free vantage…
Descriptors: Foreign Countries, Information Seeking, Human Body, Navigation
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Isotani, Seiji; Mizoguchi, Riichiro; Isotani, Sadao; Capeli, Olimpio M.; Isotani, Naoko; de Albuquerque, Antonio R. P. L.; Bittencourt, Ig. I.; Jaques, Patricia – Computers & Education, 2013
When the goal of group activities is to support long-term learning, the task of designing well-thought-out collaborative learning (CL) scenarios is an important key to success. To help students adequately acquire and develop their knowledge and skills, a teacher can plan a scenario that increases the probability for learning to occur. Such a…
Descriptors: Foreign Countries, Semantics, Vignettes, Cooperative Learning
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