Publication Date
In 2025 | 225 |
Since 2024 | 796 |
Since 2021 (last 5 years) | 2287 |
Since 2016 (last 10 years) | 3991 |
Since 2006 (last 20 years) | 6010 |
Descriptor
Source
Author
Barnes, Tiffany | 22 |
Armoni, Michal | 18 |
Yadav, Aman | 17 |
Gal-Ezer, Judith | 16 |
Malmi, Lauri | 15 |
Xinogalos, Stelios | 15 |
Soh, Leen-Kiat | 14 |
Frydenberg, Mark | 13 |
Hazzan, Orit | 13 |
Kafai, Yasmin B. | 13 |
Howe, Richard D. | 12 |
More ▼ |
Publication Type
Education Level
Audience
Practitioners | 722 |
Teachers | 398 |
Researchers | 149 |
Policymakers | 95 |
Administrators | 71 |
Students | 66 |
Media Staff | 11 |
Parents | 9 |
Community | 6 |
Counselors | 1 |
Support Staff | 1 |
More ▼ |
Location
Turkey | 247 |
Australia | 164 |
United Kingdom | 153 |
Canada | 127 |
Taiwan | 117 |
California | 112 |
China | 112 |
United States | 95 |
Germany | 86 |
Spain | 78 |
Finland | 75 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Meets WWC Standards with or without Reservations | 2 |
Does not meet standards | 1 |
Scott, Kimberly A.; Sheridan, Kimberly M.; Clark, Kevin – Learning, Media and Technology, 2015
Despite multiple efforts and considerable funding, historically marginalized groups (e.g., racial minorities and women) continue not to enter or persist in the most lucrative of fields--technology. Understanding the potency of culturally responsive teaching (CRT), some technology-enrichment programs modified CRP principles to establish a…
Descriptors: Computer Science Education, Culturally Relevant Education, Technology Education, Educationally Disadvantaged
Börstler, Jürgen; Hilburn, Thomas B. – ACM Transactions on Computing Education, 2015
Team projects are a way to expose students to conflicting project objectives, and "[t]here should be a strong real-world element … to ensure that the experience is realistic" [ACM/IEEE-CS 2015b]. Team projects provide students an opportunity to put their education into practice and prepare them for their professional careers. The aim of…
Descriptors: Teamwork, Computer Science Education, Instructional Design, Teaching Methods
Young, Jeffrey R. – Chronicle of Higher Education, 2012
When VCRs became affordable, the film industry worried that people would stop going to the movies. Theaters have not gone away, but they have changed, with many now focused on delivering spectacles that can be seen only in a grand setting, with a big screen and booming sound. Traditional colleges now face a similar challenge, thanks to free or…
Descriptors: Films, Video Technology, Theaters, Technological Advancement
Evaluating the Effect of Arabic Engineering Students' Learning Styles in Blended Programming Courses
Al-Azawei, Ahmed; Al-Bermani, Ali; Lundqvist, Karsten – Journal of Information Technology Education: Research, 2016
This study investigated the complex relationship among learning styles, gender, perceived satisfaction, and academic performance across four programming courses supported by an e-learning platform. A total of 219 undergraduate students from a public Iraqi university who recently experienced e-learning voluntarily took place in the study. The…
Descriptors: Cognitive Style, Programming, Foreign Countries, Undergraduate Students
Capacho, Jose – Turkish Online Journal of Distance Education, 2016
The main objective of this paper is to show a set of new methodologies applied in the teaching of Computer Science using ICT. The methodologies are framed in the conceptual basis of the following sciences: Psychology, Education and Computer Science. The theoretical framework of the research is supported by Behavioral Theory, Gestalt Theory.…
Descriptors: Teaching Methods, Information Technology, Computer Science Education, Games
Liew, Tze Wei; Tan, Su-Mae – Educational Technology & Society, 2016
The Cognitive-Affective Theory of Learning with Media framework posits that the multimedia learning process is mediated by the learner's mood. Recent studies have shown that positive mood has a facilitating effect on multimedia learning. Though literature has shown that negative mood encourages an individual to engage in a more systematic,…
Descriptors: Schemata (Cognition), Transfer of Training, Psychological Patterns, Programming
Yagci, Mustafa – Turkish Online Journal of Educational Technology - TOJET, 2016
High-level thinking and problem solving skill is one requirement of computer programming that most of the students experience problems with. Individual differences such as motivation, attitude towards programming, thinking style of the student, and complexity of the programming language have influence on students' success on programming. Thus,…
Descriptors: Blended Learning, Programming Languages, Success, Student Motivation
Durak, Gürhan; Ataizi, Murat – Universal Journal of Educational Research, 2016
The purpose of this study was to design the course of Programming Languages-I online, which is given on face-to-face basis at undergraduate level. It is seen in literature that there is no detailed research on the preparation of a fully-online course directly based on an instructional design model. In this respect, depending on the ADDIE design…
Descriptors: Online Courses, Instructional Design, Programming Languages, Computer Science Education
Tegos, Stergios; Demetriadis, Stavros; Papadopoulos, Pantelis M.; Weinberger, Armin – International Journal of Computer-Supported Collaborative Learning, 2016
Conversational agents that draw on the framework of academically productive talk (APT) have been lately shown to be effective in helping learners sustain productive forms of peer dialogue in diverse learning settings. Yet, literature suggests that more research is required on how learners respond to and benefit from such flexible agents in order…
Descriptors: Interpersonal Communication, Computer Mediated Communication, Academic Discourse, Peer Relationship
Jumaat, Nurul Farhana; Tasir, Zaidatun – Journal of Educational Computing Research, 2016
Scaffolding refers to a guidance that helps students during their learning sessions whereby it makes learning easier for them. This study aims to develop a framework of metacognitive scaffolding (MS) to guide students in learning Authoring System through Facebook. Thirty-seven master degree students who were enrolled in Authoring System course…
Descriptors: Metacognition, Scaffolding (Teaching Technique), Programming, Computer Science Education
Corrales, Kathleen Anne; Paba Rey, Lourdes A.; Santiago Escamilla, Nazira – Latin American Journal of Content and Language Integrated Learning, 2016
Internationalization of higher education aims to develop foreign language and intercultural and international competences (IIC). To achieve this, universities worldwide have implemented strategies such as teaching content subjects in English, also known as English mediated instruction (EMI). However, there is scant research on the positive and…
Descriptors: Language of Instruction, Second Language Learning, Course Content, Foreign Countries
Liu, Huaping; Xiao, Wei; Zhao, Hongyan; Sun, Fuchun – IEEE Transactions on Education, 2014
System stability is a basic concept in courses on dynamic system analysis and control for undergraduate students with computer science backgrounds. Typically, this was taught using a simple simulation example of an inverted pendulum. Unfortunately, many difficult issues arise in the learning and understanding of the concepts of stability,…
Descriptors: Computer Science Education, Undergraduate Students, Systems Analysis, Simulation
Vahrenhold, Jan; Paul, Wolfgang – Computer Science Education, 2014
We report on the development, validation, and implementation of a collection of test items designed to detect misconceptions related to first-year computer science courses. To this end, we reworked the development scheme proposed by Almstrum et al. ("SIGCSE Bulletin" 38(4):132-145, 2006) to include students' artifacts and to…
Descriptors: Computer Science Education, Introductory Courses, Test Items, Evaluation Methods
Lockridge, Rochelle; Levine, Alan; Funes, Mariana – Journal of Interactive Media in Education, 2014
This case study illustrates how DS106, a computer science course in Digital Storytelling from the University of Mary Washington (UMW) and accessible as an open course on the web, is being explored in a corporate environment at 3M, an American multinational corporation based in St. Paul, Minnesota, to build community, collaboration, and more…
Descriptors: Case Studies, Corporate Education, Computer Science Education, Story Telling
Zendler, Andreas; Klaudt, Dieter; Seitz, Cornelia – Journal of Educational Computing Research, 2014
The authors discuss empirically determined competence areas to K-12 computer science education, emphasizing the cognitive level of competence. The results of a questionnaire with 120 professors of computer science serve as a database. By using multi-dimensional scaling and cluster analysis, four competence areas to computer science education…
Descriptors: Elementary Secondary Education, Computer Science Education, Competence, Cognitive Processes