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Jiang, Xiangying; Rollinson, Joseph; Plonsky, Luke; Gustafson, Erin; Pajak, Bozena – Foreign Language Annals, 2021
Duolingo is a commercial language-teaching platform that offers free courses on the web and on mobile apps. This study reports the ACTFL listening and reading proficiency levels of adult Duolingo learners who had completed beginning-level courses in Spanish or French. The participants (n = 225) were learners residing in the United States, had…
Descriptors: Computer Assisted Instruction, Teaching Methods, Second Language Learning, Second Language Instruction
Daud, Wan Ab Aziz Wan; Ghani, Mohammad Taufiq Abdul; Rahman, Ahmad Abdul; Yusof, Mohd Akashah Bin Mohamad; Amiruddin, Ahmad Zaki – Journal of Language and Linguistic Studies, 2021
This research focuses on the production and creation of educational materials for Arabic vocabulary learning using Augmented Reality Technology, namely ARabic-Kafa, which can support both teachers and students. The Marker Based Tracking tool is used in this Augmented Reality application. This method was employed because it can read objects and…
Descriptors: Semitic Languages, Vocabulary Development, Computer Simulation, Computer Software
Sorenson, Rachel – Update: Applications of Research in Music Education, 2021
The purpose of this study was to examine the perceptions of undergraduate music education majors regarding the skills needed to teach popular music classes, and their comfort level with those skills. Preservice music educators (N = 81) completed a researcher-designed questionnaire describing their previous experiences with popular music, their…
Descriptors: Undergraduate Students, Music Education, Majors (Students), Popular Culture
Yeh, Shu Fen – Advances in Language and Literary Studies, 2021
In the past two decades, the growing rage of computer mediated environments (CMC) affords new literacies and new opportunities for language learners to experience, construct, communicate, and access knowledge (Ware, Kern & Warschauer, 2016). Also, it suggests that writing in multimodal in the digital ear contributes to its production and…
Descriptors: Collaborative Writing, Computer Software, Computer Mediated Communication, Second Language Learning
Wibawanto, Wandah; Triyanto; Cahyono, Agus; Rohendi, Tjetjep R. – International Journal of Higher Education, 2021
Implementing short courses on the complex process of batik creation for foreign students, which have to be conducted online due to the COVID-19 pandemic, presents a challenge. Therefore, this research aims to explore the implementation of batik art practices that involve online learning and digital technology. This study entails an online course…
Descriptors: Handicrafts, Art Products, Art Activities, Art Education
Mackay, Jessica; Andria, Maria; Tragant, Elsa; Pinyana, Àngels – ELT Journal, 2021
This study examines the results of an intervention conducted with adult EFL learners in Barcelona, Spain, to foster engagement with the target language outside class time. As part of the programme, the messaging service WhatsApp was used to carry out a range of voluntary communicative tasks, in learners' own time. Familiarity with this tool made…
Descriptors: Computer Software, Second Language Learning, Second Language Instruction, English (Second Language)
de Hoyos, Maria – Mathematics Teacher: Learning and Teaching PK-12, 2021
The challenges experienced by schools as a result of the COVID-19 pandemic led to numerous changes and forced teachers to rethink the way teachers use technology, both to communicate with students and to support their mathematics learning. To illustrate these changes in curriculum, teaching, and assessment, the author uses the topic of rational…
Descriptors: Mathematics Instruction, Teaching Methods, Graphing Calculators, Educational Change
Schulz-Heidorf, Katrin; Jernes, Margrethe; Hoel, Trude; Mangen, Anne – European Early Childhood Education Research Journal, 2021
This article presents findings from a study carried out with groups of children (N = 72; M = 57.2 months) in early childhood education and care (ECEC) institutions in Norway. Twelve teachers read two stories, once in a print book format and once in a picture book app, with groups of children. Children's and teachers' verbal engagement was coded…
Descriptors: Computer Software, Norwegian, Early Childhood Education, Preschool Teachers
Giampieri, Patrizia – Language Learning in Higher Education, 2021
The World Wide Web has often been considered too vast to be consulted for linguistic purposes or for language learning. This paper will explore whether second language learners can be taught how to navigate the web (i.e., how to perform Google linguistic research, or "Googleology"), in order to improve their language skills. To this aim,…
Descriptors: Syntax, Computer Software, Search Engines, Phrase Structure
Liu, Guan-Chen; Ko, Chih-Hsiang – E-Learning and Digital Media, 2021
The present study aimed at exploring the effects of integrating social media (instant messaging through Line App and Facebook) and design thinking into a vocational education course on corporate identity design in Taiwan. Corporate identity helps organizations achieve competitive advantage. This benefit is even more pronounced in Taiwan, where…
Descriptors: Social Media, Teaching Methods, Design, Comparative Education
Limniou, Maria – Education Sciences, 2021
The aim of this investigation was to explore student behaviour when students brought their own digital devices into a lecture theatre. A total of 361 undergraduate psychology students from the University of Liverpool who used at least one digital device during lecture time fully completed an online questionnaire (159 first-, 124 second- and 78…
Descriptors: Academic Achievement, Handheld Devices, Telecommunications, Laptop Computers
Chang, Wei-Lun; Yeh, Yu-chu – Technology, Pedagogy and Education, 2021
This study proposed a game-based instruction approach by using bingo games and a mobile application to investigate its effects on motivation, knowledge sharing and critical thinking ability during the learning of information management. The participants were 86 undergraduate students who participated in an 18-week experimental instruction of…
Descriptors: Blended Learning, Game Based Learning, Teaching Methods, Computer Software
Kamis, Mohd Sham; Alias, Muhammad Nazir; Lubis, Maimun Aqsha; Damien Mikeng; Abidin, Syahrul Ghani Zainal; Ismail, Md.Jais; Yusof, Rorlinda – Journal of Language and Linguistic Studies, 2021
This study is related to learning styles and technology; for example, the use of telegram in the laptop among Malaysian Gifted Learners (MGL) at Pusat GENIUS@Pintar Negara, UKM. This study aims to investigate the three research questions. The first research question, what is the visual-level of Arabic language learning- style using telegram in the…
Descriptors: Semitic Languages, Second Language Learning, Second Language Instruction, Laptop Computers
Quaid, Ethan; Barrett, Alex – Language Education & Assessment, 2021
Research examining test taker fluency in simulated and face-to-face oral proficiency interview performances has primarily focused on quantitative spoken utterance fluency data alone, with further qualitative investigation of test taker processing fluency's effect being neglected. This study compared four test takers' spoken utterance and…
Descriptors: Speech Communication, Oral Language, Language Proficiency, Comparative Analysis
Ahmad, Khalil; Khan, Abdul Qadir – Eurasian Journal of Applied Linguistics, 2021
The use of English articles is the most challenging task for the EFL learners particularly when there is no articles in their native language (L1). The purpose of this study is to investigate the underlying reasons for the difficulties in using English articles by analyzing the learners' own experiences. The data was collected in the form of…
Descriptors: Difficulty Level, English (Second Language), Second Language Instruction, Second Language Learning