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Lee Siew Hui, Anna – ProQuest LLC, 2022
The threats of the COVID-19 pandemic in January 2020 resulted in schools moving to online learning and impacted programs with cocurricular activities, especially band programs. Student retention, low enrollment, loss of interest, and lower motivation became liabilities for band programs during the pandemic. Therefore, having an engaging online…
Descriptors: Music Education, Music Activities, COVID-19, Pandemics
Johnson, Andy; Miller, Shawn – Advanced Distributed Learning Initiative, 2022
The founding goal of using standards within acquisition of distributed learning content and technology is to reduce cost in both current and future acquisitions and collaborative efforts across organizations. This document explores existing successful acquisitions and supplies that language as well as successful ways to implement best practices of…
Descriptors: Standards, Course Content, Information Technology, Cost Effectiveness
Hansen, Benjamin; Sabia, Joseph J.; Schaller, Jessamyn – National Bureau of Economic Research, 2022
This study explores the effect of in-person schooling on youth suicide. We document three key findings. First, using data from the National Vital Statistics System from 1990-2019, we document the historical association between teen suicides and the school calendar. We show that suicides among 12-to-18-year-olds are highest during months of the…
Descriptors: School Closing, Pandemics, COVID-19, Suicide
Bers, Marina Umaschi – MIT Press, 2022
Today, schools are introducing STEM education and robotics to children in ever-lower grades. In "Beyond Coding," Marina Umaschi Bers lays out a pedagogical roadmap for teaching code that encompasses the cultivation of character along with technical knowledge and skills. Presenting code as a universal language, she shows how children…
Descriptors: Programming, Computer Science Education, Teaching Methods, Moral Values
Brook E. Sawyer; Carol Scheffner Hammer; Julie K. Santoro; Julie C. Smith; Edward G. Feil – Grantee Submission, 2022
In this article, we describe the development and investigation of the social validity of Parents Plus, a parent-implemented intervention for preschool children with developmental language disorder. Parents Plus is a fully online intervention that is delivered through three components: (a) training delivered through an app that educates parents on…
Descriptors: Coaching (Performance), Parent Child Relationship, Videoconferencing, Distance Education
Karrie A. Shogren; Valerie L. Mazzotti; Tyler A. Hicks; Sheida K. Raley; Daria Gerasimova; Jesse R. Pace; Stephen M. Kwiatek; Darcy Fredrick; Jared H. Stewart-Ginsburg; Richard Chapman; Danielle C. Wysenski – Grantee Submission, 2022
Promoting self-determination is essential to effective transition services and supports. The Goal Setting Challenge App (GSC App) was developed to deliver self-determination instruction via technology, building on the evidence-based Self-Determined Learning Model of Instruction (SDLMI). This paper presents data on goal attainment outcomes for…
Descriptors: Goal Orientation, COVID-19, Pandemics, Computer Software
Brook E. Sawyer; Carol Scheffner Hammer; Julie K. Santoro; Julie C. Smith; Edward G. Feil – Infants and Young Children, 2022
In this article, we describe the development and investigation of the social validity of Parents Plus, a parent-implemented intervention for preschool children with developmental language disorder. Parents Plus is a fully online intervention that is delivered through three components: (a) training delivered through an app that educates parents on…
Descriptors: Coaching (Performance), Parent Child Relationship, Videoconferencing, Distance Education
Sonia Renee Alvarado – ProQuest LLC, 2022
The purpose of this design-based research study was to provide a holistic perspective on the pedagogical and contextual factors of interactive mobile technology on English learners and investigate the theoretical potential of audio-video software interventions for second language acquisition. Specifically, the study explored current virtual…
Descriptors: Electronic Learning, Handheld Devices, Holistic Approach, Interaction
Jeremy Stoddard; Jais Brohinsky; Derek Behnke; David Shaffer; Codu Marquart; M. Shane Tutweiler; Jason Chen – Grantee Submission, 2022
In this paper, we describe the design for PurpleState, an internship simulation that applies the epistemic game model for informed civic learning. PurpleState places students in the role of interns at a political media firm and asks them to design a media campaign on a state level policy issue. Unlike the use of these models in STEM education,…
Descriptors: Citizenship Education, Educational Games, Teaching Methods, Persuasive Discourse
Dandan Yang – ProQuest LLC, 2022
With authentic English input and multimedia features, English storybook apps have the potential to be used as an effective learning tool for parent-child shared reading practice in families in English as a second or foreign language settings. This cost-effective educational technology may be particularly beneficial for those children from low…
Descriptors: Bilingual Instructional Materials, Computer Software, Computer Assisted Instruction, Story Reading
Pambayun, Bima; Wirjawan, Johanes V. D.; Herwinarso, Herwinarso; Wijaya, Anthony; Untung, Budijanto; Pratidhina, Elisabeth – International Journal on Social and Education Sciences, 2019
The tremendous development of information and communication technology, especially the existence of smartphone, has a huge impact on people lifestyle. Smartphone technology allows several of applications to make life easier. Most of teenagers in Indonesia have been familiar with smartphone technology which can be potentially used on educational…
Descriptors: High School Students, Teaching Methods, Physics, Science Instruction
Kang, Haijun; Lin, Xi – New Directions for Adult and Continuing Education, 2019
As China is playing an active role in the World's politics, economy, and cultural circles, being able to communicate in English has become one of the basic life and work skills and a key for global access and integration. High mobile technology penetration, together with the proliferation of mobile learning applications, have made it possible for…
Descriptors: Lifelong Learning, English (Second Language), Telecommunications, Handheld Devices
Wang, Jinghui; Wang, Dongshuo; Xing, Minjie – International Journal of Computer-Assisted Language Learning and Teaching, 2019
This study reported on a flipped classroom approach used in a Business Chinese (BC) course in the UK. The research methods were 36 hours of classroom observation, two focused-group interviews (n = 6, 50 minutes each), triangulated with students' feedback from National Student Survey (NSS). The class observation revealed that the…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Video Technology
Kumar, S. Aravindh; Karthikeyan, C. – International Journal of Education and Development using Information and Communication Technology, 2019
Smart phones can be regarded as one of the greatest invention of this century and have become inseparable gadgets from everyone's pocket. The diffusion of smartphones has been widening more rapidly due to its means for communication, gaming, education, entertainment, technical support, information, day to day news coverage, and trading and…
Descriptors: Telecommunications, Handheld Devices, Computer Software, Agricultural Occupations
Roseler, Katrina; Park, Elizabeth; Coleman, Valerie; Carlson, Brooke; Kendal-Wright, Claire – Journal of the Scholarship of Teaching and Learning, 2019
An interdisciplinary team of university faculty members collaborated to develop an intervention to address a deficiency in student information literacy skills. The team developed video modules that instruct users how to create, use and maintain a ProQuest RefWorks account; a citation management software (CMS) tool that is compatible with Google…
Descriptors: Case Studies, Information Literacy, Citations (References), College Students