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Dinesiriy Indiran; Hanita Hanim Ismail; Radzuwan Ab Rashid – International Society for Technology, Education, and Science, 2024
When COVID-19 paralyzed national state of health, the Malaysian government enforced the Movement Control Order to flatten the curve of spreading the virus. Although home-based learning is perceived as the best solution, the realities concerning Internet and electronic access remains a challenge to many, including teachers. This can be observed…
Descriptors: COVID-19, Pandemics, Foreign Countries, English (Second Language)
Francheska M. Garcia – ProQuest LLC, 2024
Healthcare professionals and individuals underutilize substance use screenings, driving exploration of innovative approaches like virtual agent-guided screening. This study assessed the virtual counselor app's equivalence to in-person evaluation for substance use screening. Participants also completed a user experience questionnaire and a…
Descriptors: Intervention, Screening Tests, Substance Abuse, Health Services
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Hanieh Shafiee Rad – Innovation in Language Learning and Teaching, 2024
The emergence of artificial intelligence (AI) and AI-based applications has become increasingly significant due to its transformative potential in various fields including language learning. These applications have the potential to enhance second language (L2) learners' speaking proficiency, willingness to communicate (WTC), and perception,…
Descriptors: English (Second Language), Second Language Learning, College Students, Required Courses
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Garett, Renee; Young, Sean D. – Technology, Knowledge and Learning, 2019
Internet users are searching for healthcare-related information at unprecedented rates. However, health researchers and providers have only just begun to utilize new technologies to deliver medical education online and through smartphone-based applications. Gamification, an increasingly popular method to produce positive behavioral change, has…
Descriptors: Internet, Information Seeking, Health Education, Educational Games
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Arndt, Henriette L.; Granfeldt, Jonas; Gullberg, Marianne – Language Learning, 2023
This paper introduces the Lang-Track-App, a smartphone application and backend system to aid second language acquisition researchers in implementing the experience sampling method (ESM). Surveying research participants with the Lang-Track-App multiple times per day can yield exceptionally rich data that can be analyzed in multiple ways. This…
Descriptors: Computer Oriented Programs, Handheld Devices, Second Language Learning, Second Language Instruction
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Alam, Sabrina Shajeen; Dubé, Adam Kenneth – Journal of Research in Childhood Education, 2023
There is little empirical data on the extent of home numeracy practice using technology, though previous research shows that home numeracy activities are linked with children's mathematics abilities. This study describes the process of constructing an inventory of digital home numeracy practice (DHNP-i). Parents (n = 126) of elementary children…
Descriptors: Elementary School Students, Digital Literacy, Numeracy, Family Literacy
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Grimsby, Rachel – Journal of General Music Education, 2023
There are many barriers to collaborative planning between music educators and special education paraprofessionals (SEPs). While allocated collaborative planning time would be best, the reality for many music educators and SEPs is that they are not given this time. I provide three alternatives to collaborative planning that were suggested by music…
Descriptors: Educational Cooperation, Music Teachers, Special Education, Paraprofessional School Personnel
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Prana Dwija Iswara; J. Julia; Tedi Supriyadi; Enjang Yusuf Ali – Pegem Journal of Education and Instruction, 2023
Early reading skills at elementary school age have implications for reading performance at a later stage. The use of representative application-based learning media in the digital era has become a necessity. It was discovered that the learning practices implemented by the teachers did not stimulate students' motivation as the learning media tended…
Descriptors: Elementary School Students, Foreign Countries, Computer Oriented Programs, Handheld Devices
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Sun He; Thosporn Sangsawang – Turkish Online Journal of Educational Technology - TOJET, 2023
The objectives of this study were to (1) investigate the efficiency of blended teaching online according to the Super Star Learning Pass model on Basic computer application for Shunde Technical Vocational College, (2) compare students' achievements before and after learning through blended teaching online according to the Super Star Learning Pass…
Descriptors: Blended Learning, Electronic Learning, Vocational Education, Technical Education
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Faith Micah Abenes; Dennis G. Caballes; Samuel A. Balbin; Xides Leonore P. Conwi – Journal of Information Technology Education: Research, 2023
Aim/Purpose: This research project aims to create a gamified instructional material tailored for Grade 8 students that includes a partially deaf student attending mainstream science classes. The developed gamified mobile application underwent expert review and was used as an intervention tool to enhance academic performance in physics among these…
Descriptors: Gamification, Handheld Devices, Computer Oriented Programs, Educational Technology
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Adefila, Arinola; Graham, Sean; Patel, Ashok – Technology, Knowledge and Learning, 2020
In an age of increasing digital reading it is interesting that University students' are not adapting innovative technologies for academic study. This is even more surprising because today's university students are purportedly digitally native keen to use new technologies in comfortable personal spaces but adhere to traditional paper when studying.…
Descriptors: Undergraduate Students, Technology Uses in Education, Speed Reading, Computer Oriented Programs
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Bracken, Madison L.; Waite, Bradly M. – Health Education & Behavior, 2020
Mobile health applications (apps) are increasing in popularity to assist in health behavior change and maintenance. Drawing from constructs outlined within the social cognitive theory by Bandura, we explored how frequently users of a popular health app achieved their health-related goals. Participants reportedly used the MyFitnessPal (MFP) app…
Descriptors: Self Efficacy, Nutrition, Success, Handheld Devices
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Ingalls, Victoria – Technology, Knowledge and Learning, 2020
One way to use formative feedback to increase student engagement is through a student response system (SRS). Originally appearing as classroom "clickers," very little literature exists concerning the ease of use, usefulness and integration, and overall satisfaction of current SRS software smartphone applications. Using the technology…
Descriptors: Undergraduate Students, Statistics, Audience Response Systems, Formative Evaluation
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Taherian Kalati, Atefeh; Kim, Mi Song – Education and Information Technologies, 2022
This systematic review provides an overview of existing evidence regarding the effect of touchscreen technology on young children's learning. Using PRISMA principles, we identified 53 studies in our review. The literature generally advocated positive effects of touchscreen devices on young children's learning with 34 studies reporting positive…
Descriptors: Educational Technology, Handheld Devices, Manipulative Materials, Young Children
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Lau, Poh Nguk; Chan, Wen Loong; Li, Yuxuan – Journal of Chemical Education, 2022
As part of COVID-19 preparedness, a student-developed, Android-based app was used as a pre-laboratory learning aid for a molecular modeling laboratory in a first-year general chemistry course. A worksheet activity with trigger codes and questions related to spatial features of transition metal complexes was designed. Using the Transition Metal…
Descriptors: Visualization, Computer Oriented Programs, Organic Chemistry, Molecular Structure
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