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Yimer, Sirak Tsegaye; Feza, Nosisi Nellie – International Electronic Journal of Mathematics Education, 2020
This study examined the influence of the jigsaw co-operative learning strategy integrated with GeoGebra (JCLGS), on Ethiopian undergraduate statistics and chemistry learners' conceptual knowledge development and attitudinal change towards calculus. The post-positivism quantitative methods approach employed in a non-equivalent pre-and post-test…
Descriptors: Attitude Change, Mathematics Instruction, Calculus, Cooperative Learning
Rabin, Eyal; Kalman, Yoram M.; Kalz, Marco – Open Learning, 2020
Will open education replace traditional higher education, or augment it? Digital innovation in the higher education sector is fuelling speculation about the transformation of higher education and the future role of universities. Much of the speculation makes questionable implicit assumptions about current and future business models in the higher…
Descriptors: Open Education, Educational Innovation, Higher Education, Models
Fellers, Pamela S.; Kuiper, Shonda – Journal of Statistics Education, 2020
Increasingly students, particularly those in the social sciences, work with survey data collected through a more complex sampling method than a simple random sample. Failing to understand how to properly approach survey data can lead to inaccurate results. In this article, we describe a series of online data visualization applications and…
Descriptors: Statistics, Introductory Courses, Teaching Methods, Concept Formation
Woods, David M. – Journal of Information Systems Education, 2020
Professionals working in technology fields face continuing challenges, not only to remain current with the latest technologies but also to understand the complex problems their company and IT organization faces. These challenges constantly change as technology evolves, and they are dependent on organizational factors. Lectures and discussions of…
Descriptors: Active Learning, Debate, Information Technology, Problem Solving
Avcu, Yunus Emre; Er, Kemal Oguz – International Journal of Educational Methodology, 2020
This study aimed to develop an instructional design that focuses on programming teaching for gifted and talented students and to investigate its effects on the teaching process. During the development of the instructional design; the steps of Morrison, Ross and Kemp Instructional Design Model were followed. Embedded experimental design, one of the…
Descriptors: Foreign Countries, Instructional Design, Information Technology, Computer Software
Yallihep, Mirac; Kutlu, Birgul – Education and Information Technologies, 2020
The purpose of this study was to measure the impacts of mobile serious games on fifth grade students' attitudes towards "Information Technology and Software" course and understanding of programming concepts. For this purpose, a five weeks long study was conducted in a private primary school in Turkey with randomly selected 36 fifth grade…
Descriptors: Computer Games, Computer Software, Student Attitudes, Programming
Theodorou, Paraskevi; Meliones, Apostolos – Education Sciences, 2020
The development of mobile apps, which are either suitably adapted or especially designed for use by sensory-deprived people, have contributed significantly to the continuously increasing adoption of digital assistive technologies by people with disabilities. Throughout the design of two assistive navigation mobile apps for blind and visually…
Descriptors: Visual Impairments, Assistive Technology, Computer Software, Telecommunications
Yin, Qinghua; Satar, Müge – International Online Journal of Education and Teaching, 2020
Chatbots, whose potential for language learning have caused controversy among Second Language Acquisition (SLA) researchers (Atwell, 1999; Fryer & Carpenter, 2006; Fryer & Nakao, 2009; Parker, 2005, Coniam, 2014; Jia, 2004; Chantarotwong, 2005) are intelligent conversational systems stimulating human interlocutors with voice or text. In…
Descriptors: English (Second Language), Second Language Learning, Computer Mediated Communication, Content Analysis
Ahmad, Samah Zakareya – International Education Studies, 2020
This study has devoted itself to examining the effect of using cloud-based collaborative writing on EFL students' writing quantity and quality. Twenty-one EFL students studying at Jubail College of Education, IAU University participated in the study. They were pretested in writing quantity and quality before the treatment then they practiced…
Descriptors: Second Language Learning, Second Language Instruction, English (Second Language), Computer Software
Paul John; Nina Wolf – CALICO Journal, 2020
Our study examines written corrective feedback generated by two online grammar checkers (GCs), Grammarly and Virtual Writing Tutor, and by the grammar checking function of Microsoft Word. We tested the technology on a wide range of grammatical error types from two sources: a set of authentic ESL compositions and a series of simple sentences we…
Descriptors: English (Second Language), Feedback (Response), Automation, Grammar
Wanda Colon – ProQuest LLC, 2020
The effectiveness of workplace learning programs is linked to employee/learner motivation. However, our current understanding of workplace learning does not always acknowledge the importance of learner motivation to acquire new skills. In this study, I proposed that to obtain learning success and engage employees to learn on- the- job, employers…
Descriptors: Workplace Learning, Learning Motivation, Skill Development, Job Skills
Aguilera-Venegas, Gabriel; Galán-García, José L.; Galán-García, María Á.; Lobillo-Mora, Gema; Martínez-del-Castillo, Javier; Merino-Córdoba, Salvador; Padilla-Domínguez, Yolanda; Rodríguez-Cielos, Pedro; Rodríguez-Cielos, Ricardo – International Journal for Technology in Mathematics Education, 2017
Programming with Computer Algebra Systems (CAS) has become an important tool as a support in Computer lectures in Mathematics subjects aimed at Engineering degrees. In this paper, the authors present their teaching experience within the concept "Line Integration" with the help of two specific CAS: DERIVE and MAXIMA. When introducing the…
Descriptors: Educational Technology, Technology Uses in Education, Programming, Computer Software
Boot, Roeland – Physics Teacher, 2017
There is a relatively simple way of using radioactive material in classroom experiments: uranium glass, which provides teachers with a suitable substance. By using the right computer software and a radiation sensor, it can be demonstrated that uranium glass emits radiation at a greater rate than the background radiation and with the aid of UV…
Descriptors: Science Education, Science Experiments, Computer Software, Radiation
Walter-Laager, Catherine; Brandenberg, Kathrin; Tinguely, Luzia; Schwarz, Jürg; Pfiffner, Manfred R.; Moschner, Barbara – British Journal of Educational Technology, 2017
The intervention study investigated the effects of an interactive word-learning app Learning apps are developed to achieve certain aims. In our case, the intention was to enrich the vocabulary acquisition of young children. Many other apps, such as games, are developed mainly for entertainment. The intention of games apps is to hold the attention…
Descriptors: Second Language Learning, Computer Software, Vocabulary Development, Visual Aids
Formby, Sam K.; Medlin, B. Dawn; Ellington, Virginia – Information Systems Education Journal, 2017
Several studies have found that a large percentage of middle-skilled jobs require at least a basic understanding of spreadsheets, and some even advanced level skills. A study was conducted at a four-year university to identify Excel skill sets that were determined as necessary by employers of the university's current students, advisory boards,…
Descriptors: Computer Software, Spreadsheets, Job Skills, College Graduates