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Ardley, Jillian; Johnson, Jacqueline – Journal of Educational Technology Systems, 2019
Video recordings for student teaching field experiences have been utilized with student teachers (also known as teacher candidates) to (a) capture the demonstration of their lesson plans, (b) critique their abilities within the performance, and (c) share and rate experiences for internal and external evaluations by the state and other…
Descriptors: Video Technology, Educational Technology, Computer Software, Audiovisual Aids
Al-Haddad, Serina; Thorne, Betty; Ahmed, Vikram; Sause, William – Journal of Education for Business, 2019
Business analytics can be described as the statistical analysis of data to make decisions and meaningful conclusions. As the demand to advance the curriculum of undergraduate business education increases, courses in business analytics aim to provide students with fundamental skills in critical thinking. Educators have found that spreadsheet…
Descriptors: Case Studies, Computer Software, Teaching Methods, Data Analysis
Lindgren, Robb; Morphew, Jason; Kang, Jina; Junokas, Michael – Mind, Brain, and Education, 2019
Research from brain science and the learning sciences support the notion that human cognition is grounded in our sensorimotor engagement with the physical world and that processes of learning can be shaped by our movements and actions. Increasing recognition that effective educational interventions can be seeded with embodied actions is paralleled…
Descriptors: Neurosciences, Schemata (Cognition), Sensory Integration, Nonverbal Communication
Altiner, Cennet – Turkish Online Journal of Educational Technology - TOJET, 2019
The main goal of this study is to investigate the extent to which a computer-based flashcard program, Anki, can help college-level ESL learners improve their vocabulary as well as the learners' perceptions about the program. The vocabulary targeted for the study consisted of Coxhead's (2000) "Academic Word List", including the most…
Descriptors: Second Language Instruction, Second Language Learning, English (Second Language), Computer Assisted Instruction
Balbay, Seher; Kilis, Selcan – Contemporary Educational Technology, 2019
This cross-sectional survey study investigates students' perceptions of the effectiveness of Turnitin in detecting plagiarism in academic presentation slides. The data was collected online from 311 students studying at a prominent English-medium instruction university in Turkey. The findings indicated that more than half of them believed in the…
Descriptors: Program Effectiveness, Foreign Countries, Computer Software, Plagiarism
Bulut, Okan; Yavuz, Hatice Cigdem – International Journal of Assessment Tools in Education, 2019
Educational data mining (EDM) has been a rapidly growing research field over the last decade and enabled researchers to discover patterns and trends in education with more sophisticated methods. EDM offers promising solutions to complex educational problems. Given the rapid increase in the availability of big data in education and software…
Descriptors: Data Analysis, Educational Research, Educational Researchers, Computer Software
Muslaini, Fadel; Kristina, Diah; Sutomo, Ngadiso – International Online Journal of Education and Teaching, 2019
The present study reports the results of an exploration stage of research and development (RND) whose project is to develop an EFL [English as a foreign language] reading android application. At this exploration stage, this study aims at finding out the possible weaknesses of the existing EFL reading media (textbook) and the needs for an ideal EFL…
Descriptors: English (Second Language), Computer Software, Handheld Devices, Educational Technology
Bosnic, Ivana; Cavrak, Igor; Žagar, Mario – ACM Transactions on Computing Education, 2019
Various software engineering (SE) curricula in higher education have started including courses on global software engineering (GSE), carried out as internationally distributed project-based courses. These courses, known for their closeness to "real-world" work experience, emphasize the importance of involving industry partners as…
Descriptors: Computer Software, Higher Education, Student Projects, Experiential Learning
Pardoel, Bart; Papadima-Sophocleous, Salomi; Athanasiou, Androulla – Research-publishing.net, 2019
Although the use of games and game elements other than pure entertainment has been studied in several academic fields, studies on completely gamified courses for foreign language learning in secondary schools are still scarce. This exploratory research paper contributes to a better understanding of the affordances of mobile gamification in Foreign…
Descriptors: Computer Games, Second Language Learning, Second Language Instruction, German
Lander, Bruce; Morgana, Valentina; Selwood, Jaime; Knight, Tim; Gettings, Robert; Yamauchi, Mari; Van de Vyver, Julie; Delforge, Carole – Research-publishing.net, 2019
In 2013, Stockwell and Hubbard published an article on emerging principles in Mobile Assisted Language Learning (MALL). In that article, they mentioned three issues that could perhaps impede learning in the domains of the physical, pedagogical, and pyscho-social. The physical issue they imply, refers to the general size of screens, which at the…
Descriptors: Computer Assisted Instruction, Second Language Learning, Telecommunications, Handheld Devices
Noble, Harold Walter – ProQuest LLC, 2019
The purpose of this project was to determine if a self-directed, modern technology-based teaching method was as effective at teaching content as the traditional lecture and workbook teaching method. With the demographics of Living Word Baptist Church Elizabethtown being mostly Generation X and Millennials, it appeared prudent to tailor any teacher…
Descriptors: Teaching Methods, Age Groups, Churches, Teacher Education Programs
Angeli, Charoula; Xerou, Eftychia; Nicolau, Maria – International Association for Development of the Information Society, 2019
The main purpose of the study was to investigate K-2 children's development of computational thinking skills through an activity with Blue-Bot, a floor programmable robot. Twenty children between six and seven years old participated in the study. Children were engaged in problem-solving activities with the Blue-Bot to learn how to program it and…
Descriptors: Robotics, Thinking Skills, Water, Elementary School Students
Choi, Seongsook – Applied Linguistics, 2016
Computational techniques and software applications for the quantitative content analysis of texts are now well established, and many qualitative data software applications enable the manipulation of input variables and the visualization of complex relations between them via interactive and informative graphical interfaces. Although advances in…
Descriptors: Computer Software, Open Source Technology, Statistical Analysis, Content Analysis
Allen, Joshua; Boucher, Alex; Meggison, Dean; Hruby, Kate; Vesenka, James – Physics Teacher, 2016
Inexpensive alternatives to a number of classic introductory physics sound laboratories are presented including interference phenomena, resonance conditions, and frequency shifts. These can be created using earbuds, economical supplies such as Giant Pixie Stix® wrappers, and free software available for PCs and mobile devices. We describe two…
Descriptors: Physics, Science Education, Introductory Courses, Audio Equipment
Ogwu, Edna Nwanyiuzor; Ogwu, Francis Chibuzor – Journal of Education and Practice, 2016
Most school curriculum is thwarted at the implementation level as a result of poor utilization of innovative Microsoft packages (MSP) for learning. The purpose of this study therefore is to determine the extent of utilization of innovative MSP for learning between teacher trainee students (TTSs) from Botswana and Nigeria, as well as their…
Descriptors: Foreign Countries, Comparative Analysis, Computer Software, Computer Literacy