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Amelia McNamara – Journal of Statistics and Data Science Education, 2024
When incorporating programming into a statistics course, there are many pedagogical considerations. In R, one consideration is the particular R syntax used. This article reports on a head-to-head comparison of a pair of introductory statistics labs, one conducted in the formula syntax, the other in tidyverse. Pre- and post-surveys show minimal…
Descriptors: Teaching Methods, Introductory Courses, Statistics Education, Programming Languages
UK Department for Education, 2024
From September 2023 to March 2024, Faculty AI, the National Institute of Teaching (NIoT) and ImpactEd Group (representing the AI in Schools Initiative) have worked with the Department for Education (DfE) to deliver the Use Cases for Generative Artificial Intelligence in Education project. The project explored potential applications for Generative…
Descriptors: Artificial Intelligence, Technology Uses in Education, Ethics, Computer Science
Lihui Sun; Junjie Liu – Education and Information Technologies, 2024
There has been a global consensus to develop computational thinking (CT) in primary education, but the biggest obstacle to promoting CT is teachers' lack of sufficient CT. This study explored the effects of micro: bit educational robotics (MER) programming activities on primary teachers' CT and programming attitudes (PA) while considering the…
Descriptors: Gender Differences, Elementary School Teachers, Robotics, Programming
Jiali Zheng; Melissa Duffy; Ge Zhu – Discover Education, 2024
Students in technology majors such as Computer Science and Information Technology need to take a series of computer programming courses to graduate. Yet, not all students will persist in taking programming courses as required, and little is known about the factors influencing their enrollment intentions. Research is needed to better understand…
Descriptors: Computer Science Education, Programming, Predictor Variables, Enrollment
Moritz M. Botts – Marketing Education Review, 2024
To provide the current student generation with an innovative online learning method, podcasts with science fiction short stories are introduced to marketing education. Findings from neurology and psychology point to positive effects of storytelling for gaining knowledge and developing interpersonal skills. Science fiction stories challenge common…
Descriptors: Business Administration Education, Marketing, Science Fiction, Literary Genres
Ulfia Rahmi; Bayu Ramadhani Fajri; Azrul Azrul – Journal of Learning for Development, 2024
The end of the pandemic era has brought new changes and challenges to lectures held in a blended learning environment, one of which is the use of interactive content. The objective of this study was to analyse, develop and evaluate the presentation of content using H5P in blended learning, its relevance to lecture topics, activities to achieve…
Descriptors: Learning Management Systems, Blended Learning, Educational Technology, Computer Assisted Instruction
Wuxue Jiang; Ying Zhan; Daner Sun; Jin Sun; Peiyao Tian – Interactive Learning Environments, 2024
Higher vocational education has been on a trajectory of rapid development. However, the challenge of fostering effective learning in students persists. In response to this, a study was undertaken to explore the impact of an optimized model of SPOC-based blended learning (SPOC-BL) on student presence, learning satisfaction, learning motivation, and…
Descriptors: Vocational Education, Higher Education, Vocational Schools, Blended Learning
Hanli Geyser – ACM Transactions on Computing Education, 2024
Like digital technologies themselves, programming education is embedded in the colonial matrix of power, and access to programming knowledge demands immersion in the epistemologies of the Global North. While there is a growing body of work exploring ways to decolonise programming education, far more needs to be done. Current research focuses on…
Descriptors: Computer Science Education, Decolonization, Programming, Power Structure
Yuhui Jing; Chengliang Wang; Yu Chen; Haoming Wang; Teng Yu; Rustam Shadiev – Education and Information Technologies, 2024
Bibliometric mapping is widely used in educational technology research to visualize research field development (e.g. the current status and trend). However, there has been limited research examining the present state, challenges, and potential applications of bibliometric mapping techniques in the field of educational technology. In an effort to…
Descriptors: Bibliometrics, Educational Technology, Information Technology, Online Courses
Rafael Mellado; Claudio Cubillos – Journal of Computer Assisted Learning, 2024
Background: Effective learning in computer programming courses has been a constant challenge for university teachers and has become a relevant competence for current professionals. The literature on gamification in learning presents mixed results, mainly due to problems in instructional design and inconsistency in gamification. Studies with…
Descriptors: Engineering Education, College Students, Computer Software, Technical Occupations
Dayae Yang – ProQuest LLC, 2024
This dissertation follows a manuscript-style format, beginning with an introduction and literature review, followed by three distinct studies and a concluding section. All three studies use "Lucky Codes," an educational board game designed to foster computational thinking skills in elementary students, as the intervention. The first…
Descriptors: Elementary Secondary Education, Educational Games, Game Based Learning, Computation
Ndudi Okechukwu Ezeamuzie; Mercy Noyenim Ezeamuzie – Review of Educational Research, 2025
Computer programming provides a framework for interdisciplinary learning in sciences, arts and languages. However, increasing integration of programming in K--12 shows that the block-based and text-based dichotomy of programming environments does not reflect the spectrum of their affordance. Hence, educators are confronted with a fundamental…
Descriptors: Kindergarten, Elementary Secondary Education, Computer Science Education, Programming
Rebeckah K. Fussell; Megan Flynn; Anil Damle; Michael F. J. Fox; N. G. Holmes – Physical Review Physics Education Research, 2025
Recent advancements in large language models (LLMs) hold significant promise for improving physics education research that uses machine learning. In this study, we compare the application of various models for conducting a large-scale analysis of written text grounded in a physics education research classification problem: identifying skills in…
Descriptors: Physics, Computational Linguistics, Classification, Laboratory Experiments
Meina Zhu – Journal of Computer Assisted Learning, 2025
Background: Computer programming learning and education play a critical role in preparing a workforce equipped with the necessary skills for diverse fields. ChatGPT and YouTube are technologies that support self-directed programming learning. Objectives: This study aims to examine the sentiments and primary topics discussed in YouTube comments…
Descriptors: Computer Science Education, Programming, Social Media, Video Technology
Erik Hombre Cuevas; Daniel Zaldivar; Marco Perez – International Journal of Information and Communication Technology Education, 2025
The integration of various programming languages into the undergraduate engineering curriculum often occurs without adequate evaluation of their effectiveness within specific disciplines. Recently, Python and MATLAB have garnered significant attention as preferred languages for teaching subjects such as image processing and computer vision.…
Descriptors: Influence of Technology, Technology Uses in Education, Programming Languages, Academic Achievement