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Allen, Christopher – Research-publishing.net, 2013
In recent years, virtual learning environments (VLEs) or course management systems (CMSs) have become commonplace in European higher education as well as making inroads into primary and secondary schools. VLEs such as "Moodle," "Blackboard" and "It's Learning" offer educational institutions standardised packages in…
Descriptors: Foreign Countries, English (Second Language), Second Language Learning, Second Language Instruction
Scarlatos, Tony – Journal of Educational Technology Systems, 2013
Exploring the Solar System in the elementary school curriculum has traditionally involved activities, such as building scale models, to help students visualize the vastness of space and the relative size of the planets and their orbits. Today, numerous websites provide a wealth of information about the sun and the planets, combining text, photos,…
Descriptors: Multimedia Instruction, Computer Software, Computer Simulation, Educational Games
Reinicke, Bryan A.; Yaylacicegi, Ulku – Information Systems Education Journal, 2010
Undergraduate students often have difficulty understanding the way in which data moves across a TCP/IP network, such as the Internet. From the initial data request, to larger files being packetized and transmitted via multiple routes, the students can become lost in the details. These are important concepts for both introductory Management…
Descriptors: Undergraduate Students, Internet, Management Information Systems, Telecommunications
Tusing, Jennifer; Berge, Zane L. – Journal of Educational Technology, 2010
This paper examines a number of theoretical principles governing second language teaching and learning and the ways in which these principles are being applied in 3D virtual worlds such as Second Life. Also examined are the benefits to language learning afforded by the Second Life interface, including access, the availability of native speakers of…
Descriptors: Second Language Learning, Second Language Instruction, Computer Simulation, Native Speakers
Bhukuvhani, Crispen; Kusure, Lovemore; Munodawafa, Violet; Sana, Abel; Gwizangwe, Isaac – International Journal of Education and Development using Information and Communication Technology, 2010
This research surveyed 11 purposely sampled Bindura University of Science Education (Zimbabwe) Bachelor of Science Education Honours Part III pre-service science teachers' use of improvised and virtual laboratory experimentation in science teaching. A self-designed four-point Likert scale twenty-item questionnaire was used. SPSS Version 10 was…
Descriptors: Foreign Countries, Preservice Teachers, Computer Simulation, Laboratory Experiments
Hamilton, Chuck; Langlois, Kristen; Watson, Henry – International Journal of Virtual and Personal Learning Environments, 2010
Informal learning is the biggest undiscovered treasure in today's workplace. Marcia Conner, author and often-cited voice for workplace learning, suggests that "Informal learning accounts for over 75% of the learning taking place in organizations today" (1997). IBM understands the value of the hyper-connected informal workplace and…
Descriptors: Informal Education, Workplace Learning, Mentors, Case Studies
Richter-Gebert, Jürgen; Kortenkamp, Ulrich – Acta Didactica Napocensia, 2010
In this article we demonstrate how the combination of a system for dynamic geometry with a freely programmable scripting environment can be advantageously used in teaching and research. We explain the reasons behind various design decisions that were made by us when designing the language "CindyScript" and give examples that proof how…
Descriptors: Geometry, Programming Languages, Programming, Teaching Methods
McGuire, Michael Patrick – ProQuest LLC, 2010
Spatial or temporal data mining tasks are performed in the context of the relevant space, defined by a spatial neighborhood, and the relevant time period, defined by a specific time interval. Furthermore, when mining large spatio-temporal datasets, interesting patterns typically emerge where the dataset is most dynamic. This dissertation is…
Descriptors: Intervals, Research Methodology, Hypothesis Testing, Statistical Significance
Chen, Trevor H. – ProQuest LLC, 2010
While the auditory-only aspects of Mandarin speech are heavily-researched and well-known in the field, this dissertation addresses its lesser-known aspects: The visual and audio-visual perception of Mandarin segmental information and lexical-tone information. Chapter II of this dissertation focuses on the audiovisual perception of Mandarin…
Descriptors: Identification, Visual Perception, Mandarin Chinese, Information Processing
Burden, Kevin John – Campus-Wide Information Systems, 2010
Purpose: This paper seeks to identify and develop an exploratory framework for conceptualising how teachers might use the affordances of Web 2.0 technologies to support their own professional learning. Design/methodology/approach: The paper draws on a large corpus of literature and recent research evidence to identify the principal elements and…
Descriptors: Foreign Countries, Web Sites, Electronic Publishing, Computer Mediated Communication
Jennings, Susan Evans – Business Communication Quarterly, 2010
Business communication educators need to realize that as technology changes and evolves, they must also change and evolve their teaching methods and content. Cell phones, email, blogs, wikis, and text messaging are just a few examples of business communication technologies that not so long ago were viewed as entertainment for teens or techies, but…
Descriptors: Web Sites, Business Communication, Assignments, Undergraduate Study
Wittman, William – EDUCAUSE Quarterly, 2010
Students in information technology (IT) need realistic, hands-on experience to master IT skills. When students have the opportunity to train with a hands-on curriculum and prepare to certify in the IT field, they become more deeply engaged in both their education and their career path. This article discusses LabSim, an IT certification training…
Descriptors: Information Technology, Hands on Science, Science Process Skills, Science Course Improvement Projects
Barnett, Joshua H.; Archambault, Leanna – TechTrends: Linking Research and Practice to Improve Learning, 2010
Games have always been a part of the human experience. Even the earliest of civilizations created games for enjoyment and entertainment. However, the educational value of those games is a relatively recent consideration. Over the previous fifty years, scholars have questioned the potential positive lessons learned from games such as Monopoly[R],…
Descriptors: Economics, Theories, Instructional Effectiveness, Computer Simulation
Podolefsky, Noah S.; Perkins, Katherine K.; Adams, Wendy K. – Physical Review Special Topics - Physics Education Research, 2010
This paper extends prior research on student use of computer simulations (sims) to engage with and explore science topics, in this case wave interference. We describe engaged exploration; a process that involves students actively interacting with educational materials, sense making, and exploring primarily via their own questioning. We analyze…
Descriptors: Learning Strategies, Science Activities, Computer Simulation, Computer Uses in Education
Neumann, David L. – International Journal for Technology in Mathematics Education, 2010
Interactive computer-based simulations have been applied in several contexts to teach statistical concepts in university level courses. In this report, the use of interactive simulations as part of summative assessment in a statistics course is described. Students accessed the simulations via the web and completed questions relating to the…
Descriptors: Feedback (Response), Statistics, Internet, Computer Simulation