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Miller, Richard J.; Maellaro, Rosemary – Journal of Management Education, 2016
Experiential learning alone does not guarantee that students will accurately conceptualize content, or meet course outcomes in subsequent active experimentation stages. In an effort to more effectively meet learning objectives, the experiential learning cycle was modified with a unique combination of the 5 Whys root cause problem-solving tool and…
Descriptors: Experiential Learning, Cooperative Learning, Problem Solving, Reflection
Burkett, Vent Curtis; Smith, Clinton – Electronic Journal of Science Education, 2016
Virtual reality software has evolved to create ever more realistic virtual environments. Sophisticated virtual education laboratory experiments are now possible. Some educators and researchers question the value of hands-on laboratories relative to virtual laboratories. Researchers have investigated students' acceptance of virtual laboratories and…
Descriptors: Computer Simulation, Simulated Environment, Science Laboratories, Hands on Science
Franzen, Marissa Marie Sloan – ProQuest LLC, 2016
The purpose of this research study was to determine if trial and error learning was an effective, practical, and efficient learning method for Technology, Engineering, and Design Education students at the post-secondary level. A mixed methods explanatory research design was used to measure the viability of the learning source. The study sample was…
Descriptors: Engineering Education, Design, Learning Processes, Statistical Analysis
Castillo, Maria Iliana – ProQuest LLC, 2016
This dissertation addressed the question of how the virtual world of Second Life used in combination with a distance learning course platform contributed to improving the oral communication skills of adult learners in an English as a second language context. Over recent years, research in the field has attempted to explore the different classroom…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Computer Simulation
Enfield, Jacob – ProQuest LLC, 2012
Few instructional design (ID) models exist which are specific for developing educational games. Moreover, those extant ID models have not been rigorously evaluated. No ID models were found which focus on educational games with complex learning objectives. "Ten Steps to Complex Learning" (TSCL) is based on the four component instructional…
Descriptors: Educational Games, Instructional Design, Simulation, Formative Evaluation
Beheshti, Behzad; Desmarais, Michel C.; Naceur, Rhouma – International Educational Data Mining Society, 2012
Identifying the skills that determine the success or failure to exercises and question items is a difficult task. Multiple skills may be involved at various degree of importance, and skills may overlap and correlate. In an effort towards the goal of finding the skills behind a set of items, we investigate two techniques to determine the number of…
Descriptors: Prediction, Evaluation, Algebra, Mathematics
von Eye, Alexander; DeShon, Richard P. – International Journal of Behavioral Development, 2012
In this rejoinder, von Eye and DeShon discuss the decision strategies proposed in their original article ("Directional Dependence in Developmental Research," this issue), as well as the ones proposed by the authors of the commentary (Pornprasertmanit and Little, "Determining Directional Dependency in Causal Associations," this issue). In addition,…
Descriptors: Human Body, Decision Making, Simulation, Probability
Ruscio, John; Roche, Brendan – Psychological Assessment, 2012
Exploratory factor analysis (EFA) is used routinely in the development and validation of assessment instruments. One of the most significant challenges when one is performing EFA is determining how many factors to retain. Parallel analysis (PA) is an effective stopping rule that compares the eigenvalues of randomly generated data with those for…
Descriptors: Factor Analysis, Simulation, Sampling, Correlation
Youngstrom, Isaac A.; Strowbridge, Ben W. – Learning & Memory, 2012
Because many different sensory modalities contribute to spatial learning in rodents, it has been difficult to determine whether spatial navigation can be guided solely by visual cues. Rodents moving within physical environments with visual cues engage a variety of nonvisual sensory systems that cannot be easily inhibited without lesioning brain…
Descriptors: Animals, Navigation, Spatial Ability, Computer Simulation
Fosso, Kurt; Harp, Jerry – College English, 2012
We set out to investigate Miller's curious assertion--curious for a deconstructionist committed to a critique of the old metaphysics of presence--that literary works preexist their being written down. We find a basis for this sense of the preexistence of the literary work in Miller's insights about the performative dynamics of reading and writing.…
Descriptors: Literature, Theories, Literary Criticism, Reader Text Relationship
Han, Kyung T.; Wells, Craig S.; Sireci, Stephen G. – Applied Measurement in Education, 2012
Item parameter drift (IPD) occurs when item parameter values change from their original value over time. IPD may pose a serious threat to the fairness and validity of test score interpretations, especially when the goal of the assessment is to measure growth or improvement. In this study, we examined the effect of multidirectional IPD (i.e., some…
Descriptors: Item Response Theory, Test Items, Scaling, Methods
Mulder, Yvonne G.; Lazonder, Ard W.; de Jong, Ton; Anjewierden, Anjo; Bollen, Lars – Journal of Science Education and Technology, 2012
Model progression denotes the organization of the inquiry learning process in successive phases of increasing complexity. This study investigated the effectiveness of model progression in general, and explored the added value of either broadening or narrowing students' possibilities to change model progression phases. Results showed that…
Descriptors: Inquiry, Active Learning, Simulation, Models
McKenzie, Brian A. – History Teacher, 2014
Born-digital sources are, in fact, already old enough to fall into the domain of traditional, albeit recent, history. Bulletin Board Systems date from the 1980s. The European Organization for Nuclear Research (CERN) launched the first website and server in 1990. Websites and the new digital media are cultural artefacts. Archivists and librarians…
Descriptors: Social Media, History Instruction, Computer Simulation, Primary Sources
Loy, Jennifer – Education Sciences, 2014
This article considers the potential of 3D printing as an eLearning tool for design education and the role of eMaking in bringing together the virtual and the physical in the design studio. eLearning has matured from the basics of lecture capture into sophisticated, interactive learning activities for students. At the same time, laptops and…
Descriptors: Electronic Learning, Blended Learning, Computer Simulation, Printing
Guo, Yi; Zhang, Shubo; Ritter, Arthur; Man, Hong – IEEE Transactions on Education, 2014
Despite the increasing importance of robotics, there is a significant challenge involved in teaching this to undergraduate students in biomedical engineering (BME) and other related disciplines in which robotics techniques could be readily applied. This paper addresses this challenge through the development and pilot testing of a bio-microrobotics…
Descriptors: Robotics, Case Studies, Undergraduate Study, Biomedicine

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