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Zimmerle, Joanna C.; Wall, Anne S. – Computers in the Schools, 2019
Although the Children's Online Privacy Protection Act (COPPA) was enacted 20 years ago, the recently updated General Data Protection Regulation (GDPR) has renewed public interest in privacy policies. Under both COPPA and GDPR, companies must abide by strict regulations protecting children's personal data. Lengthy and oftentimes ambiguous policies…
Descriptors: Privacy, Computer Security, Computer Oriented Programs, Web Sites
Squires, David R. – Journal of Educational Technology, 2019
This study details the second iterative data collection cycle of an Augmented Reality mobile application platform for three months at an Art Museum in the Southern United States. Data was collected utilizing a mobile Augmented Reality application implementation within the informal learning environment. The immersive experience campaign tracked…
Descriptors: Learning Experience, Technology Uses in Education, Educational Technology, Physical Environment
Gómez-García, Salvador; Gil-Torres, Alicia; Carrillo-Vera, José-Agustín; Navarro-Sierra, Nuria – Comunicar: Media Education Research Journal, 2019
This paper explores the creation and content of apps about Donald Trump (n=412) published in Google Play between June 2015 and January 2018. The relevance of the study stems from both its objectives and its methodology. On the one hand, the aim was to characterise the profile, motivations and purposes of the developers of Donald Trump apps; and on…
Descriptors: Presidents, Current Events, Computer Oriented Programs, Handheld Devices
Jeno, Lucas M.; Adachi, Paul J. C.; Grytnes, John-Arvid; Vandvik, Vigdis; Deci, Edward L. – British Journal of Educational Technology, 2019
From the lens of Self-Determination Theory, this study investigated the effects of a mobile application tool for identifying species on biology students' achievement and well-being. It was hypothesized that the mobile application, compared to a textbook, would enhance feelings of competence and autonomy and, in turn, intrinsic motivation, positive…
Descriptors: Electronic Learning, Student Motivation, Academic Achievement, Well Being
Lowrie, Tom; Logan, Tracy – Mathematics Education Research Group of Australasia, 2019
The Early Learning STEM Australia (ELSA) pilot was a year-long investigation involving 300 educators and 4 500 four-year old children in one hundred learning centres across Australia. This paper reports on a pedagogical and design framework that was constructed to promote children's STEM engagement across digital and non-digital learning…
Descriptors: STEM Education, Early Childhood Education, Foreign Countries, Learner Engagement
Pinyo Wongthong – Journal of Educators Online, 2025
This study investigated the influence of synchronous online learning on students' and parents' perceptions of online learning. The research design was a mixed method approach that utilized survey questions administered to teachers, students, and parents at a demonstration school in Thailand. The findings revealed that Microsoft Teams and Zoom were…
Descriptors: Electronic Learning, Student Attitudes, Parent Attitudes, Synchronous Communication
Fernandes, Jacks; Teles, Ariel; Teixeira, Silmar – Education Sciences, 2020
Health education is one of the knowledge areas in which augmented reality (AR) technology is widespread, and it has been considered as a facilitator of the learning process. In literature, there are still few studies detailing the role of mobile AR in neuroanatomy. Specifically, for the spinal cord, the teaching-learning process may be hindered…
Descriptors: Health Education, Computer Simulation, Telecommunications, Handheld Devices
Fokides, Emmanuel; Chachlaki, Foteini – Technology, Knowledge and Learning, 2020
The study presents the results from a project in which a 3D multi-user virtual environment was used for informing students on issues related to the protection of the Mediterranean monk seal. The target group was 326, 10-12-years old students divided into three groups. The first one was taught using printed material, the second used a web-based…
Descriptors: Computer Simulation, Simulated Environment, Environmental Education, Conservation (Environment)
Jennifer Gingerich; Michelle Adler – Kansas English, 2020
Research continues to demonstrate that motivated readers read more, yet too often students are not exposed to genres that might motivate them to continue reading. Further, students might not be encouraged to read outside their preferred reading genre. When students are unmotivated to read, they often do not read or do not finish the books they…
Descriptors: Literary Genres, Reading Motivation, Reading Achievement, Student Motivation
Jones, Janine M.; Lee, Lisa H. – Psychology in the Schools, 2022
As schools are increasingly tasked with improving student outcomes related to both academic and social and emotional wellbeing, digital interventions are becoming utilized as viable tools for successful outcomes. This study aimed to measure the effectiveness of a culturally responsive, art-based mindfulness intervention called L.A.U.G.H.® (Let Art…
Descriptors: Culturally Relevant Education, Educational Technology, Computer Oriented Programs, Handheld Devices
Mallory, Patrick J.; Hampshire, Patricia K. – Preventing School Failure, 2022
With a growing number of students with disabilities participating in online distance education, there is a need to explore support strategies that promote their academic success in these virtual environments. For students with autism spectrum disorders (ASDs), this type of learning environment often lacks the structure and support for them to…
Descriptors: Distance Education, Online Courses, Academic Achievement, Educational Environment
Al-Jarf, Reima – Online Submission, 2022
The present study proposes the integration of mobile fiction Apps (MFAs) in reading instruction to help EFL college students understand the form and content of literary works. It will give examples of fiction Apps that can be downloaded from the Google Play and iPhone App Stores, give the advantages of using MFAs, literary appreciation skills that…
Descriptors: Computer Oriented Programs, Fiction, Second Language Learning, English (Second Language)
Ekoç, Arzu – Shanlax International Journal of Education, 2021
Mobile language learning applications have changed how language is learned and have opened new windows for potential learners. At the convenience of our time, place, comfort and pace, we can learn or revise a language through our mobile gadgets. From the reviewed literature, it is evident that more data is needed to understand the users' views…
Descriptors: Foreign Countries, Telecommunications, Handheld Devices, Computer Oriented Programs
Roberto Enrique Rojas Alfaro – ProQuest LLC, 2021
This study draws on user-driven, design-based collaborative research with participants to research, create, deploy, and measure user-experiences with a mobile App-delivered English for Occupational Purposes (EOP) training prototype that supports workplace adult second language (L2) language learners in three phases. Phase I consisted of a needs…
Descriptors: English for Special Purposes, Second Language Learning, Adult Learning, English (Second Language)
Alison M. C. Lucas – ProQuest LLC, 2021
The academic achievement gap has been present in the United States since the start of public education. Different factors have been noted as key contributors to the achievement gap, including the lack of parent involvement. This study investigates the impact that parental involvement has on student achievement, with specific focus on how a parent…
Descriptors: High Schools, Parent Participation, Achievement Gap, Online Systems