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Ritchie, William J.; Fornaciari, Charles J.; Drew, Stephen A. W.; Marlin, Dan – Journal of Management Education, 2013
Many capstone strategic management courses use computer-based simulations as core pedagogical tools. Simulations are touted as assisting students in developing much-valued skills in strategy formation, implementation, and team management in the pursuit of superior strategic performance. However, despite their rich nature, little is known regarding…
Descriptors: Computer Simulation, Business Administration Education, Strategic Planning, Teamwork
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Brennan, Ross; Vos, Lynn – Journal of Marketing Education, 2013
The need to endow marketing graduates with skills relevant to employability grows ever more important. Marketing math and elementary financial understanding are essential employability skills, particularly given the contemporary emphasis on marketing metrics, but the evidence is that marketing graduates are often relatively weak in such skills.…
Descriptors: Marketing, College Students, Simulation, Educational Games
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Eckhardt, Marc; Urhahne, Detlef; Conrad, Olaf; Harms, Ute – Instructional Science: An International Journal of the Learning Sciences, 2013
The study examined the effects of two different instructional interventions as support for scientific discovery learning using computer simulations. In two well-known categories of difficulty, data interpretation and self-regulation, instructional interventions for learning with computer simulations on the topic "ecosystem water" were developed…
Descriptors: Difficulty Level, Cognitive Processes, Academic Support Services, Discovery Learning
Reardon, Sean; Unlu, Fatih; Zhu, Pei; Bloom, Howard – Society for Research on Educational Effectiveness, 2011
The proposed paper studies the bias in the two-stage least squares, or 2SLS, estimator that is caused by the compliance-effect covariance (hereafter, the compliance-effect bias). It starts by deriving the formula for the bias in an infinite sample (i.e., in the absence of finite sample bias) under different circumstances. Specifically, it…
Descriptors: Least Squares Statistics, Bias, Compliance (Psychology), Context Effect
Herman, Joan; Dai, Yunyun; Htut, Aye Mon; Martinez, Marcela; Rivera, Nichole – National Center for Research on Evaluation, Standards, and Student Testing (CRESST), 2011
This evaluation report addresses the implementation, utility, and feasibility of SimScientists' simulation-based assessments for middle school science classrooms, with particular attention to the use of accommodations available in the program. Data were collected from a convenience sample of five schools and eight teachers across three states…
Descriptors: Science Instruction, Middle Schools, Simulation, Classrooms
Carvajal-Espinoza, Jorge E. – ProQuest LLC, 2011
The Non-Equivalent groups with Anchor Test equating (NEAT) design is a widely used equating design in large scale testing that involves two groups that do not have to be of equal ability. One group P gets form X and a group of items A and the other group Q gets form Y and the same group of items A. One of the most commonly used equating methods in…
Descriptors: Sample Size, Equated Scores, Psychometrics, Measurement
Dobria, Lidia – ProQuest LLC, 2011
Performance assessments rely on the expert judgment of raters for the measurement of the quality of responses, and raters unavoidably introduce error in the scoring process. Defined as the tendency of a rater to assign higher or lower ratings, on average, than those assigned by other raters, even after accounting for differences in examinee…
Descriptors: Simulation, Performance Based Assessment, Performance Tests, Scoring
Duong, Minh Quang – ProQuest LLC, 2011
Testing programs often use multiple test forms of the same test to control item exposure and to ensure test security. Although test forms are constructed to be as similar as possible, they often differ. Test equating techniques are those statistical methods used to adjust scores obtained on different test forms of the same test so that they are…
Descriptors: Equated Scores, Statistical Analysis, Item Response Theory, Evaluation Criteria
Warachan, Boonyasit – ProQuest LLC, 2011
The objective of this research was to determine the robustness and statistical power of three different methods for testing the hypothesis that ordinal samples of five and seven Likert categories come from equal populations. The three methods are the two sample t-test with equal variances, the Mann-Whitney test, and the Kolmogorov-Smirnov test. In…
Descriptors: Statistical Analysis, Likert Scales, Hypothesis Testing, Data
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Mayrath, Michael C.; Nihalani, Priya K.; Robinson, Daniel H. – Journal of Educational Psychology, 2011
In 2 experiments, 241 undergraduates with low domain knowledge viewed a tutorial on how to use Packet Tracer (PT), a computer-networking training simulation developed by the Cisco Networking Academy. Participants were then tested on retention of tutorial content and transfer using PT. Tutorial modality (text, narration, or narration plus text) was…
Descriptors: Narration, Multimedia Instruction, Epistemology, Undergraduate Students
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Loeys, T.; Rosseel, Y.; Baten, K. – Psychometrika, 2011
In the psycholinguistic literature, reaction times and accuracy can be analyzed separately using mixed (logistic) effects models with crossed random effects for item and subject. Given the potential correlation between these two outcomes, a joint model for the reaction time and accuracy may provide further insight. In this paper, a Bayesian…
Descriptors: Reaction Time, Psycholinguistics, Simulation, Word Recognition
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Kane, Kathleen R.; Goldgehn, Leslie A. – Journal of Management Education, 2011
This simulation is designed to help students understand the complexity of organizational life and learn how to navigate a work world of chaos, conflict, and uncertainty. This adaptation and update of an exercise by Cohen, Fink, Gadon, and Willits has been a successful addition to MBA and EMBA courses. The participants must self-organize, choose…
Descriptors: Business Administration Education, Figurative Language, Team Training, Simulation
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Pricer, Wayne F. – Community College Enterprise, 2011
In this second installment of a two-part feature on immersive education a webliography will provide resources discussing the use of various types of computer simulations including: (a) augmented reality, (b) virtual reality programs, (c) gaming resources for teaching with technology, (d) virtual reality lab resources, (e) virtual reality standards…
Descriptors: Computer Simulation, Educational Technology, Educational Games, Academic Achievement
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Choopan, W.; Ketpichainarong, W.; Laosinchai, P.; Panijpan, B. – Physics Education, 2011
We constructed a simple demonstration setup to simulate an extrasolar planet and its star revolving around the system's centre of mass. Periodic dimming of light from the star by the transiting planet and the star's orbital revolution simulate the two major ways of deducing the presence of an exoplanet near a distant star. Apart from being a…
Descriptors: Visual Aids, Astronomy, Simulation, Science Instruction
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Scott, Alan C.; Barlow, Janet M.; Guth, David A.; Bentzen, Billie Louise; Cunningham, Christopher M.; Long, Richard – Journal of Visual Impairment & Blindness, 2011
Five cues were evaluated with respect to their usefulness in directing the headings of pedestrians who were blind during street crossings. The study was conducted at a simulated crosswalk, with the angle of the crosswalk varied relative to the approach and direction of the slope of the ramp. Three cues worked well over the distance equivalent to…
Descriptors: Cues, Visual Impairments, Blindness, Travel Training
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