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Huhn, Karen – ProQuest LLC, 2011
Introduction: Clinical reasoning skills develop through repeated practice in realistic patient scenarios. Time constraints, declining availability of clinical education sites and patient safety are some of the factors that limit physical therapy educators' ability to expose students to realistic patient scenarios. Computerized simulations may be…
Descriptors: Quasiexperimental Design, Group Discussion, Transfer of Training, Physical Therapy
Lockwood, Nicholas S. – ProQuest LLC, 2011
Geographically dispersed teams rely on information and communication technologies (ICTs) to communicate and collaborate. Three ICTs that have received attention are audio conferencing (AC), video conferencing (VC), and, recently, 3D virtual environments (3D VEs). These ICTs offer modes of communication that differ primarily in the number and type…
Descriptors: Cues, Structural Equation Models, Statistical Analysis, Decision Making
Narayanaswamy, Balakrishnan – ProQuest LLC, 2011
This thesis deals with "large-scale" detection problems that arise in many real world applications such as sensor networks, mapping with mobile robots and group testing for biological screening and drug discovery. These are problems where the values of a large number of inputs need to be inferred from noisy observations and where the…
Descriptors: Group Testing, Measurement Techniques, Program Effectiveness, Mathematics
Courville, Keith – Online Submission, 2011
(Purpose) This article describes the basis for effective educational technology leadership and a few of the current initiatives and impacts that are a result of the aforementioned effective leadership. (Findings) Topics addressed in this paper include: (1) the role of the educational technology leader in an educational setting; (2) an examination…
Descriptors: Distance Education, Technology Integration, Leadership Effectiveness, Organizational Change
Deng, Nina – ProQuest LLC, 2011
Three decision consistency and accuracy (DC/DA) methods, the Livingston and Lewis (LL) method, LEE method, and the Hambleton and Han (HH) method, were evaluated. The purposes of the study were: (1) to evaluate the accuracy and robustness of these methods, especially when their assumptions were not well satisfied, (2) to investigate the "true"…
Descriptors: Item Response Theory, Test Theory, Computation, Classification
Timmerberg, Jean Fitzpatrick – ProQuest LLC, 2011
Despite the frequent use of joint mobilizations and the available evidence of its effectiveness as a treatment for various musculoskeletal disorders, it is a technique that has been shown to have great variability within and between raters. This variability is believed to occur because of differences between therapists' ability to perceive…
Descriptors: Biofeedback, Physiology, Physical Therapy, College Students
Witt, Karl Jerome – ProQuest LLC, 2011
This study explores the perceptions of professional counselors who provide avatar-based services in multi-user virtual environments (MUVEs) and their descriptions of those services. Using a virtual micro-ethnographic design, the principal investigator interviewed counselors (N=5) licensed or certified to practice in their geographic location about…
Descriptors: Foreign Countries, Therapy, Counselors, Whites
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Herreid, Clyde Freeman – New Directions for Teaching and Learning, 2011
This chapter describes the history of case study teaching, types of cases, and experimental data supporting their effectiveness. It also describes a model for comparing the efficacy of the various case study methods. (Contains 1 figure.)
Descriptors: Case Method (Teaching Technique), Case Studies, Instructional Effectiveness, Lecture Method
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Muldoon, Nona; Kofoed, Jennifer – International Journal on E-Learning, 2011
The research reported in this paper is part of an ongoing investigation into the design of a technology-enhanced learning environment that draws from approaches embodied in the situated learning theory. In this learning context, Second Life machinima (animated artefact filmed in a 3D virtual environment) is used as an anchor to mediate authentic…
Descriptors: Electronic Learning, Virtual Classrooms, Computer Simulation, Internet
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Murayama, Kou; Elliot, Andrew J.; Yamagata, Shinji – Journal of Educational Psychology, 2011
In the literature on achievement goals, performance-approach goals (striving to do better than others) and performance-avoidance goals (striving to avoid doing worse than others) tend to exhibit a moderate to high correlation, raising questions about whether the 2 goals represent distinct constructs. In the current article, we sought to examine…
Descriptors: Evidence, Achievement Need, Genetics, Educational Research
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Tala, Suvi – Science & Education, 2011
In physics, the borderline between pure science and technology is increasingly diffuse. Physics can be seen as technoscience, a merged scientific and technological enterprise. The notion of technoscience has emerged from studies in the philosophy of science and sociology of science, and also seems to arise quite naturally in discussions with…
Descriptors: Expertise, Scientific Methodology, Physics, Intellectual Disciplines
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Baayen, R. Harald; Milin, Petar; Durdevic, Dusica Filipovic; Hendrix, Peter; Marelli, Marco – Psychological Review, 2011
A 2-layer symbolic network model based on the equilibrium equations of the Rescorla-Wagner model (Danks, 2003) is proposed. The study first presents 2 experiments in Serbian, which reveal for sentential reading the inflectional paradigmatic effects previously observed by Milin, Filipovic Durdevic, and Moscoso del Prado Martin (2009) for unprimed…
Descriptors: Foreign Countries, Models, Discrimination Learning, Visual Discrimination
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Steck, Laura West; Engler, Jennifer N.; Ligon, Mary; Druen, Perri B.; Cosgrove, Erin – Teaching Sociology, 2011
This article discusses an application of the Lewinian/Kolb experiential learning model in the context of undergraduate participation in the Missouri Community Action Poverty Simulation (CAPS) program. CAPS is designed to simulate common, everyday experiences among people living in poverty as participants take on the roles of family members working…
Descriptors: Poverty, Low Income Groups, Simulation, Community Action
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Koponen, Jonna; Pyorala, Eeva; Isotalus, Pekka – Health Education, 2011
Purpose: This study aims to compare Finnish medical students' perceptions of the suitability of three experiential methods in learning interpersonal communication competence (ICC). The three methods it seeks to explore are: theatre in education; simulated patient interview with amateur actors; and role-play with peers. The methods were introduced…
Descriptors: Medical Students, Student Attitudes, Comparative Analysis, Medical Education
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Liu, Han-Chin; Su, I-Hsien – British Journal of Educational Technology, 2011
Multimedia learning environments such as computer simulations are widely accepted as tools for supporting science learning. Although the design of multimedia learning environments can be domain specific, few studies have focused on the use of computer simulations for learning residential electrical wiring. This study aimed to determine whether…
Descriptors: Control Groups, Research Design, Computer Simulation, Computer Assisted Instruction
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