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Mirman, Daniel; Yee, Eiling; Blumstein, Sheila E.; Magnuson, James S. – Brain and Language, 2011
We used eye-tracking to investigate lexical processing in aphasic participants by examining the fixation time course for rhyme (e.g., "carrot-parrot") and cohort (e.g., "beaker-beetle") competitors. Broca's aphasic participants exhibited larger rhyme competition effects than age-matched controls. A re-analysis of previously reported data (Yee,…
Descriptors: Eye Movements, Perceptual Impairments, Aphasia, Competition
Boles, Stephanie Reeve – Science Scope, 2011
The author describes how she has come to use technology in her classroom over the years. Her main topics include using the internet, experiencing podcasts, using technology for assessment, and recording results from science research. (Contains 3 online resources and 5 figures.)
Descriptors: Educational Technology, Technology Integration, Teaching Methods, Internet
Welsh, Megan E. – Journal of Advanced Academics, 2011
States and districts are under increasing pressure to evaluate the effectiveness of their teachers and to ensure that all students receive high-quality instruction. This article describes some of the challenges associated with current effectiveness approaches, including paper-and-pencil tests of pedagogical content knowledge, classroom observation…
Descriptors: Teacher Effectiveness, Gifted, Teacher Evaluation, Computer Simulation
Sokolowski, Andrzej; Rackley, Robin – Australian Senior Mathematics Journal, 2011
In this article, the authors present a lesson whose goal is to utilise a scientific environment to immerse a trigonometry student in the process of mathematical modelling. The scientific environment utilised during this activity is a physics simulation called "Wave on a String" created by the PhET Interactive Simulations Project at…
Descriptors: Mathematics Curriculum, Mathematical Models, Physics, Trigonometry
Fominykh, Mikhail; Prasolova-Forland, Ekaterina; Morozov, Mikhail; Gerasimov, Alexey – Journal of Interactive Learning Research, 2011
This paper is focused on virtual campuses, i.e. virtual worlds representing real educational institutions that are based on the metaphor of a university and provide users with different learning tools. More specifically, the idea of integrating a virtual campus into the context of a virtual city is suggested. Such a virtual city, where students…
Descriptors: Foreign Countries, Guidelines, Educational Technology, College Students
Rudner, Lawrence M.; Guo, Fanmin – Journal of Applied Testing Technology, 2011
This study investigates measurement decision theory (MDT) as an underlying model for computer adaptive testing when the goal is to classify examinees into one of a finite number of groups. The first analysis compares MDT with a popular item response theory model and finds little difference in terms of the percentage of correct classifications. The…
Descriptors: Adaptive Testing, Instructional Systems, Item Response Theory, Computer Assisted Testing
van der Meij, J.; de Jong, T. – Journal of Computer Assisted Learning, 2011
Processing of multiple representations in multimedia learning environments is considered to help learners obtain a more complete overview of the domain and gain deeper knowledge. This is based on the idea that relating and translating different representations leads to reflection beyond the boundaries and details of the separate representations.…
Descriptors: Test Items, Computer Assisted Instruction, Learning Processes, Cues
Shirazi, Mandana; Sadeghi, Majid; Emami, A.; Kashani, A. Sabouri; Parikh, Sagar; Alaeddini, F.; Arbabi, Mohammad; Wahlstrom, Rolf – Academic Psychiatry, 2011
Objective: Standardized patients (SPs) have been developed to measure practitioner performance in actual practice settings, but results have not been fully validated for psychiatric disorders. This study describes the process of creating reliable and valid SPs for unannounced assessment of general-practitioners' management of depression disorders…
Descriptors: Medical Education, Acting, Patients, Role Playing
Hai-Jew, Shalin – EDUCAUSE Quarterly, 2011
This article showcases a virtual interactive participatory design activity for building a digital entomology lab. Conceptualized as a virtual complement to a general entomology course at Kansas State University, the lab would allow learners to explore morphological aspects of insects--their various forms and functions--in order to understand…
Descriptors: Instructional Design, Entomology, Lighting, Science Instruction
Bennett, Sue; Oliver, Martin – Research in Learning Technology, 2011
Research into learning technology has developed a reputation for being driven by rhetoric about the revolutionary nature of new developments, for paying scant attention to theories that might be used to frame and inform research, and for producing shallow analyses that do little to inform the practice of education. Although there is…
Descriptors: Foreign Countries, Educational Technology, Instructional Design, Multimedia Instruction
Baylor, Amy L. – Educational Technology Research and Development, 2011
While the addition of an anthropomorphic interface agent to a learning system generally has little direct impact on learning, it potentially has a huge impact on learner motivation. As such agents become increasingly ubiquitous on the Internet, in virtual worlds, and as interfaces for learning and gaming systems, it is important to design them to…
Descriptors: Nonverbal Communication, Self Efficacy, Motivation Techniques, Instructional Design
Mikropoulos, Tassos A.; Natsis, Antonis – Computers & Education, 2011
This study is a ten-year critical review of empirical research on the educational applications of Virtual Reality (VR). Results show that although the majority of the 53 reviewed articles refer to science and mathematics, researchers from social sciences also seem to appreciate the educational value of VR and incorporate their learning goals in…
Descriptors: Constructivism (Learning), Computer Simulation, Research Methodology, Virtual Classrooms
Jacka, Lisa; Booth, Kate – International Journal of Virtual and Personal Learning Environments, 2012
Integrating Information Technology Communications in the classroom has been an important part of pre-service teacher education for over a decade. The advent of virtual worlds provides the pre-service teacher with an opportunity to study teaching and learning in a highly immersive 3D computer-based environment. Virtual worlds also provide a place…
Descriptors: Preservice Teachers, Preservice Teacher Education, Student Developed Materials, Virtual Classrooms
Payette, Dennis L.; Libertella, Anthony F. – American Journal of Business Education, 2012
This paper reports on the introduction of a curricular innovation in a required capstone course: namely the Business Policy and Strategy course in the School of Business at Adelphi University. The curriculum capstone courses have tended to primarily include business related case studies and business simulation exercises. Consequently, curriculum…
Descriptors: Instructional Innovation, Required Courses, Assignments, Curriculum Enrichment
Mayrose, James – American Journal of Engineering Education, 2012
Immersive Virtual Reality (VR) has seen explosive growth over the last decade. Immersive VR attempts to give users the sensation of being fully immersed in a synthetic environment by providing them with 3D hardware, and allowing them to interact with objects in virtual worlds. The technology is extremely effective for learning and exploration, and…
Descriptors: Active Learning, Educational Technology, Technology Uses in Education, Computer Simulation

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