Publication Date
| In 2026 | 0 |
| Since 2025 | 491 |
| Since 2022 (last 5 years) | 3207 |
| Since 2017 (last 10 years) | 7167 |
| Since 2007 (last 20 years) | 12802 |
Descriptor
Source
Author
Publication Type
Education Level
Audience
| Practitioners | 12382 |
| Teachers | 9793 |
| Students | 1842 |
| Parents | 475 |
| Administrators | 311 |
| Researchers | 204 |
| Media Staff | 184 |
| Counselors | 94 |
| Community | 73 |
| Policymakers | 60 |
| Support Staff | 17 |
| More ▼ | |
Location
| Australia | 586 |
| Canada | 574 |
| Turkey | 505 |
| United Kingdom | 340 |
| Indonesia | 294 |
| China | 280 |
| California | 263 |
| United Kingdom (England) | 263 |
| Florida | 241 |
| Texas | 231 |
| United States | 228 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards without Reservations | 9 |
| Meets WWC Standards with or without Reservations | 11 |
| Does not meet standards | 13 |
Tugrul Gökmen Sahin – International Journal of Contemporary Educational Research, 2023
The body is undoubtedly the first language of communication in human history. Body language, which dates back to the first human, was the first language with which humans communicated with each other. Human being is a social being; just as it needs nutrition, shelter, security, knowledge, respect and love, it also needs communication. Therefore,…
Descriptors: Drama, Learning Activities, Nonverbal Communication, Speech Skills
Patrick Ehrman; Alexa Ellis; David J. Purpura – Infant and Child Development, 2023
Research focusing on the home mathematics environment has shown mixed results across age groups. Using data from a large online survey, we explored parents' perceptions of the age appropriateness of home mathematics activities for their children. Children's ages ranged from one to 6 years old (N = 958). Activities spanned multiple domains of early…
Descriptors: Learning Activities, Parent Attitudes, Mathematics Instruction, Family Environment
Angela Pasqualotto; Fabio Filosofi – Research on Education and Media, 2023
Modern technology progresses at an incredibly fast pace. With personal computers, mobile phones, tablets, and the Internet, technology is used in all spheres, affecting our daily lives greatly. Educational games are also taking advantage of the technological process, for example, many useful apps are available for children. Gaming and educational…
Descriptors: Foreign Countries, Intellectual Disability, Elementary School Students, Elementary School Teachers
Jian-Wen Fang; Li-Yuan He; Gwo-Jen Hwang; Xiu-Wei Zhu; Chu-Nu Bian; Qing-Ke Fu – Interactive Learning Environments, 2023
STEM (Science, Technology, Engineering, and Mathematics) education is attracting increasing attention, but how to improve students' STEM learning achievement is still a big challenge. In the process of learning, students actively set learning goals, organize learning content, set learning standards, and independently adapt learning strategies and…
Descriptors: Students, STEM Education, Self Management, Concept Mapping
Guillermo Bautista Jr.; Mathias Tejera; Thierry Dana-Picard; Zsolt Lavicza – International Journal for Technology in Mathematics Education, 2023
On the one hand, mathematical software is ubiquitous in mathematics education. On the other hand, word problems are an important part of the curriculum, and they often require modelling skills. This is especially true with optimisation and extrema problems proposed to high school and undergraduate students. We propose two activities around extrema…
Descriptors: Word Problems (Mathematics), Secondary School Mathematics, College Mathematics, Computer Software
Pamela Donaghy; Chris Gillies; Niall McCann – Journal of Learning Development in Higher Education, 2023
Students on courses leading to professional registration are required to develop an understanding of how to find, appraise and integrate research to inform practice. An escape room activity was designed as part of the learning experience for a first-year academic module titled 'Introduction to evidence-based practice'. The learning module was…
Descriptors: Evidence Based Practice, Game Based Learning, Nursing Students, Learning Activities
Etienne Vallée; Carrie Fair – Knowledge Quest, 2023
This article discusses a quest-based approach to teaching catalog skills and getting to learn more about students reading interests. Quest-based activities are meaningful and can be quite engaging, not to mention entertaining and stimulating (Snelson 2022). They provide choice and differentiate the learning experience, as well as multiple pathways…
Descriptors: School Libraries, Learning Activities, Middle School Students, High School Students
Ottenad, Autumn H. – ProQuest LLC, 2023
This research endeavors to investigate the factors that influence satisfaction with online learning among secondary students in hybrid or blended environments in the United States. With a focus on social-emotional learning and digital citizenship, the study begins the exploration and the impact of teacher interactions, teaching presence,…
Descriptors: Predictor Variables, Secondary School Students, Student Satisfaction, Electronic Learning
Fisher, William R. – ProQuest LLC, 2023
Christian schools seek to educate students from a biblical worldview to produce graduates who know God and can discover their unique role in furthering God's kingdom. To achieve this goal, Christian schools need teachers steeped in a biblical worldview. However, studies have shown that many Christian school teachers trained in secular educational…
Descriptors: Christianity, World Views, Kindergarten, Elementary Secondary Education
Scott R. Bartholomew; Nathan Pehrson – Technology and Engineering Teacher, 2023
A group of adults, dressed in authentic medieval costumes, organize and stage a full-scale battle at a local park; weapons (made from foam), roles, and medieval speech are all part of the event. This is known as "Live Action Role Play" -- more commonly referred to as "LARP." Although many settings and scenarios have been used…
Descriptors: Role Playing, Learning Activities, Engineering Education, Design
Mohammad Ali Heidari-Shahreza – Australian Journal of Environmental Education, 2023
This article strives to open a window on 'eco-humour', an umbrella term for diverse forms of humour targeting ecological and environmental issues. It encourages readers to consider eco-humour as a valuable, pedagogical toolkit for environmental education and communication. To this aim, eco-humour is, first, put into perspective of humour…
Descriptors: Environmental Education, Teaching Methods, Humor, Foreign Countries
Brian J. Esselman; Nicholas J. Hill; Kimberly S. DeGlopper; Aubrey J. Ellison; Ryan L. Stowe; Cara E. Schwarz; Niall J. Ellias – Journal of Chemical Education, 2023
We have developed a curriculum for the organic chemistry laboratory in which students draw on authentic usage of spectroscopy, spectrometry, and computational chemistry to explain chemical phenomena. This curriculum, which has been continuously refined over a decade, has been explored by many thousands of students and is scalable to small and…
Descriptors: Organic Chemistry, Science Education, Science Laboratories, Authentic Learning
Robert L. Moore; Woorin Hwang; Jennifer D. Moses – Educational Technology & Society, 2024
This systematic review examines the empirical literature published between 2015 and 2021 on mobile-based microlearning in adult learning contexts. The rapid shift to online learning in 2020 in response to the global COVID-19 pandemic has emphasized the need to explore flexible learning options for adult learners. The convenience of mobile-based…
Descriptors: Adult Students, Handheld Devices, Learning Activities, Electronic Learning
Vanessa P. Dennen; Ömer Arslan; Jiyae Bong – Educational Technology & Society, 2024
In higher education, learners often look to instructors to guide their learning process along a prescribed path. This case study explores how 85 students, and their 5 instructors, experienced a microlearning system consisting of microlearning challenges and corresponding micro-credentials. These microlearning challenges were embedded in a higher…
Descriptors: Independent Study, Learning Activities, Higher Education, Electronic Learning
K. P. J. Fortuin; Judith T. M. Gulikers; Nynke C. Post Uiterweer; Carla Oonk; Cassandra W. S. Tho – European Journal of Engineering Education, 2024
The competence to work together and co-create with others outside one's own scientific domain, culture or professional practice is a critical competence for engineers to respond to global challenges. In this context, boundary crossing (BC) competence is crucial. We reflect on a university-wide participatory action research educational innovation…
Descriptors: Learning Trajectories, Engineering Education, Cooperative Learning, Interdisciplinary Approach

Peer reviewed
Direct link
