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Huneycutt, Richy; Callahan, Barbara; Welch, Alexis – Community College Journal of Research and Practice, 2008
Code Blue addresses the capacity challenges in healthcare training. This pilot, grant funded project, focuses on a holistic approach to selecting and educating career ready and capable students and training them to be confident and competent healthcare workers. Lessons learned from this project will be assessed and reviewed for replication.
Descriptors: Community Colleges, Allied Health Occupations Education, College Programs, Training
Spellman, Joy – Community College Journal of Research and Practice, 2008
Immediately after 9/11, Burlington County College (BCC) realized that the focus of emergency preparedness must change. BCC responded by identifying community needs, developing customized simulation training using high-fidelity human patient simulators and laptop/desktop technology; developing partnerships, and securing outside funding. Over 8,500…
Descriptors: Community Colleges, Emergency Programs, Training, Simulation
Remtulla, Karim A. – Learning Inquiry, 2008
Current research on e-learning that focuses predominantly on instructional programming, and on various hardware and software, essentially neglects the more socio-cultural perspectives on e-learning. With this in mind, this article proceeds from a social theory perspective with a more socio-culturally engaged look at e-learning for workplace…
Descriptors: Figurative Language, Social Theories, Models, Simulation
Shaw, Keith – British Journal of Educational Technology, 2008
This paper compares and contrasts the use of AI principles in industrial training with more normal computer-based training (CBT) approaches. A number of applications of CBT are illustrated (for example simulations, tutorial presentations, fault diagnosis, management games, industrial relations exercises) and compared with an alternative approach…
Descriptors: Industrial Training, Artificial Intelligence, Computer Assisted Instruction, Computer Simulation
Foster, Andrea L. – Chronicle of Higher Education, 2008
Forget the pills, hypnosis, and meditation. Losing weight or boosting self-confidence can be achieved by adopting an avatar and living in virtual reality, says Jeremy N. Bailenson, an assistant professor of communications at Stanford University. As the director of Stanford's Virtual Human Interaction Lab, Mr. Bailenson has explored ways that…
Descriptors: Computer Simulation, Interpersonal Relationship, Interaction, Cartoons
Kim, Seonghoon; Feldt, Leonard S. – Journal of Educational Measurement, 2008
This article extends the Bonett (2003a) approach to testing the equality of alpha coefficients from two independent samples to the case of m [greater than or equal] 2 independent samples. The extended Fisher-Bonett test and its competitor, the Hakstian-Whalen (1976) test, are illustrated with numerical examples of both hypothesis testing and power…
Descriptors: Tests, Comparative Analysis, Hypothesis Testing, Error of Measurement
Wolfe, Joseph; Luethge, Denise J. – Journal of Education for Business, 2003
Some game users have contended that students can be successful in games even if they "know little" about the rules and the underlying business theories driving them. Thus, if teams are uninvolved, it is possible that successful game play may not impart the learning typically found in experiential exercises nor that designed into games by their…
Descriptors: Games, Hypothesis Testing, Simulation, Computer Simulation
Downey, Steve; Mohler, Jill; Morris, Joan; Sanchez, Rene – Australasian Journal of Educational Technology, 2012
Online learning critically relies upon good communication between engaged parties in order to convey ideas, meanings, and values. Emerging technologies in collaborative virtual environments are providing new affordances in establishing greater online presence and, in turn, greater abilities to communicate and learn. This study examines how…
Descriptors: Synchronous Communication, Computer Simulation, Simulated Environment, Virtual Classrooms
Bellflower, Julie V. – ProQuest LLC, 2012
Any student seeking a high school diploma from the public school system in one U.S. state must pass the state's high school graduation test. In 2009, only 88% of students at one high school in the state met the basic proficiency requirements on the science portion of the test. Because improved science education has been identified as an explicit…
Descriptors: High Stakes Tests, Science Achievement, Exit Examinations, Statistical Analysis
Ahmad, Khuloud Nasser – ProQuest LLC, 2012
A reexamination of the traditional instruction of introductory computer science (CS) courses is becoming a necessity. Introductory CS courses tend to have high attrition rates and low success rates. In many universities, the CS department suffered from low enrollment for several years compared to other majors. Multiple studies have linked these…
Descriptors: Computer Oriented Programs, Computer Science Education, Introductory Courses, Nonmajors
Chen, Li-Chiou; Tao, Lixin – Educational Technology & Society, 2012
We have developed a tool called Secure WEb dEvelopment Teaching (SWEET) to introduce security concepts and practices for web application development. This tool provides introductory tutorials, teaching modules utilizing virtualized hands-on exercises, and project ideas in web application security. In addition, the tool provides pre-configured…
Descriptors: Internet, Computer Security, Information Security, Computer Science Education
Ansoms, An; Geenen, Sara – Simulation & Gaming, 2012
This article considers how the simulation game of DEVELOPMENT MONOPOLY provides insight into poverty and inequality dynamics in a development context. It first discusses how the game is rooted in theoretical and conceptual frameworks on poverty and inequality. Subsequently, it reflects on selected playing experiences, with special focus on the…
Descriptors: Foreign Countries, Educational Games, Simulation, College Instruction
Olson, K. S. – Journal on Excellence in College Teaching, 2012
Even seasoned public relations (PR) practitioners can find it difficult to handle communications during a crisis situation when the consequences of making poor decisions may seem overwhelming. This article shares results from using a collaborative simulation to teach college students about crisis communications in an advanced-level PR course.…
Descriptors: Public Relations, Communications, Crisis Management, Teaching Methods
Zitter, Ilya; de Bruijn, Elly; Simons, Robert-Jan; ten Cate, Olle – Interactive Learning Environments, 2012
We study project-based, technology-enhanced learning environments in higher education, which should produce, by means of specific mechanisms, learning outcomes in terms of transferable knowledge and learning-, thinking-, collaboration- and regulation-skills. Our focus is on the role of objects from professional practice serving as boundary objects…
Descriptors: Foreign Countries, Educational Technology, Instructional Design, Computer Mediated Communication
De Lucia, A.; Francese, R.; Passero, I.; Tortora, G. – International Journal of Distance Education Technologies, 2012
Mobile devices are changing the way people work and communicate. Most of the innovative devices offer the opportunity to integrate augmented reality in mobile applications, permitting the combination of the real world with virtual information. This feature can be particularly useful to enhance informal and formal didactic actions based on student…
Descriptors: Foreign Countries, Photography, Student Participation, Cooperative Learning

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