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Lennon, Jeffrey L. – Simulation & Gaming, 2010
This study sought to evaluate the utility of a Web-based game on the topic of immunity, based upon the work of Nobel Prize winner Ileya Mechnikov. This was accomplished through postgame written debriefing with an oral debriefing follow-up. A qualitative case study was conducted in a nonformal home setting. The participant learned new information,…
Descriptors: Educational Games, Learning Strategies, Learning Experience, Internet
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Bin Hassan, Isham Shah; Ismail, Mohd Arif; Mustafa, Ramlee – Journal of Educational Technology, 2011
The purpose of this research is to examine the effect of integrating the mobile and CAD technology on teaching architectural design process for Malaysian polytechnic architectural students in producing a creative product. The website is set up based on Caroll's minimal theory, while mobile and CAD technology integration is based on Brown and…
Descriptors: Technology Integration, Building Design, Architectural Education, Creative Activities
Demissie, Tesfaye; Ochonogor, Chukunoye E.; Engida, Temechegn – Online Submission, 2011
Many students have difficulty in learning abstract and complex lessons of chemistry. This study investigated how students develop their understandings of abstract and complex lessons in chemistry with the aid of visualizing tools: animation, simulation and video that allow them to build clear concepts. Animation, simulation and video enable…
Descriptors: Foreign Countries, Developing Nations, Computer Assisted Instruction, Computer Simulation
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Baki, Adnan; Kosa, Temel; Guven, Bulent – British Journal of Educational Technology, 2011
The study compared the effects of dynamic geometry software and physical manipulatives on the spatial visualisation skills of first-year pre-service mathematics teachers. A pre- and post-test quasi-experimental design was used. The Purdue Spatial Visualisation Test (PSVT) was used for the pre- and post-test. There were three treatment groups. The…
Descriptors: Control Groups, Quasiexperimental Design, Computer Software, Comparative Analysis
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Burton, Erin Peters; Frazier, Wendy; Annetta, Leonard; Lamb, Richard; Cheng, Rebecca; Chmiel, Margaret – Journal of Technology and Teacher Education, 2011
Cell phones are ever-present in daily life, yet vastly underused in the formal science classroom. The purpose of this study was to implement a novel learning tool on cell phones, Augmented Reality Games, and determine how the interaction influenced preservice teachers' content knowledge and self-efficacy of cell phone use in schools. Results show…
Descriptors: Preservice Teachers, Self Efficacy, Science Teachers, Pedagogical Content Knowledge
Johri, Aditya – Research in Learning Technology, 2011
Although the use of digital information technologies in education has become commonplace, there are few, if any, central guiding frameworks or theories that explicate the relationship between technology and learning practices. In this paper, I argue that such a theoretical framework can assist scholars and practitioners alike by working as a…
Descriptors: Information Technology, Educational Technology, Informal Education, Case Studies
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Mathieu, John E.; Rapp, Tammy L. – Journal of Applied Psychology, 2009
This study examined the influences of team charters and performance strategies on the performance trajectories of 32 teams of master's of business administration students competing in a business strategy simulation over time. The authors extended existing theory on team development by demonstrating that devoting time to laying a foundation for…
Descriptors: Teamwork, Team Training, Competition, Simulation
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Oakes, Malcolm – Education in Science, 2009
Science is a wonderful subject to teach. Often characterised as "hard", it is a subject that has evolved constantly over the years by adopting new practices. In recent years, these have included many aspects of ICT, which was the starting point for the author and his team's project. The basic principles of the project were that: (1) subject…
Descriptors: Case Studies, Teaching Methods, Information Technology, Science Education
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Ellis, Nick C. – Language Learning, 2009
This article presents an analysis of interactions in the usage, structure, cognition, coadaptation of conversational partners, and emergence of linguistic constructions. It focuses on second language development of English verb-argument constructions (VACs: VL, verb locative; VOL, verb object locative; VOO, ditransitive) with particular reference…
Descriptors: Verbs, Second Language Learning, Computational Linguistics, Statistical Distributions
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Ersoy, Gulhan; Tekin-Iftar, Elif; Kircaali-Iftar, Gonul – Education and Training in Developmental Disabilities, 2009
Although menstrual care is among the most important skill areas for females with mild to moderate developmental disabilities to facilitate their independence, there is limited research examining this issue. The present study was designed to analyze the acquisition and maintenance effects of antecedent prompt and test procedure on teaching changing…
Descriptors: Maintenance, Females, Mental Retardation, Developmental Disabilities
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Azen, Razia; Traxel, Nicole – Journal of Educational and Behavioral Statistics, 2009
This article proposes an extension of dominance analysis that allows researchers to determine the relative importance of predictors in logistic regression models. Criteria for choosing logistic regression R[superscript 2] analogues were determined and measures were selected that can be used to perform dominance analysis in logistic regression. A…
Descriptors: Regression (Statistics), Predictor Variables, Measurement, Simulation
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Li, Deping; Oranje, Andreas; Jiang, Yanlin – Journal of Educational and Behavioral Statistics, 2009
To find population proficiency distributions, a two-level hierarchical linear model may be applied to large-scale survey assessments such as the National Assessment of Educational Progress (NAEP). The model and parameter estimation are developed and a simulation was carried out to evaluate parameter recovery. Subsequently, both a hierarchical and…
Descriptors: Computation, National Competency Tests, Measurement, Regression (Statistics)
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Burgess, Melissa L.; Caverly, David C. – Journal of Developmental Education, 2009
In our previous two columns, we discussed the potential for using blogs and wikis with developmental education (DE) students. Another Web 2.0 technology, virtual environments like "Second Life", provides a virtual world where residents create avatars (three-dimensional [3-D] self-representations) and navigate around an online environment (Caverly,…
Descriptors: Web Sites, Electronic Publishing, Distance Education, Virtual Classrooms
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Prakash, Edmond; Brindle, Geoff; Jones, Kevin; Zhou, Suiping; Chaudhari, Narendra S.; Wong, Kok-Wai – Simulation & Gaming, 2009
Games technology has undergone tremendous development. In this article, the authors report the rapid advancement that has been observed in the way games software is being developed, as well as in the development of games content using game engines. One area that has gained special attention is modeling the game environment such as terrain and…
Descriptors: Artificial Intelligence, Games, Video Technology, Technological Advancement
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Forero, Carlos G.; Maydeu-Olivares, Alberto – Psychological Methods, 2009
The performance of parameter estimates and standard errors in estimating F. Samejima's graded response model was examined across 324 conditions. Full information maximum likelihood (FIML) was compared with a 3-stage estimator for categorical item factor analysis (CIFA) when the unweighted least squares method was used in CIFA's third stage. CIFA…
Descriptors: Factor Analysis, Least Squares Statistics, Computation, Item Response Theory
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