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Scorgie, Kate – International Journal of Inclusive Education, 2010
Transformative learning occurs when students engage in activities that challenge formative assumptions about the world and how it works. The "Family Collaboration Portfolio" was designed as an interactive simulation exercise in which preservice professionals critically examined their assumptions of parenting a child with a disability through…
Descriptors: Preservice Teacher Education, Graduate Study, Student Attitudes, Parent School Relationship
Ncube, Lisa B. – Simulation & Gaming, 2010
This article discusses the functions and effectiveness of games and simulations in the learning processes, in particular as an experiential learning methodology. The application of the game Lemonade Tycoon in the development of lean manufacturing concepts is described. This article addresses the use of the game to teach the principles of lean…
Descriptors: Experiential Learning, Cooperative Learning, Learning Processes, Teaching Methods
Bellotti, Francesco; Berta, Riccardo; De Gloria, Alessandro; Primavera, Ludovica – British Journal of Educational Technology, 2010
Serious virtual worlds (SVWs) represent a great opportunity for learning and should embed a lot of high-quality contextualised information so that the player can take the most from his or her exploration of the environment. This requires defining new methodologies and tools for effective production. We have investigated this issue in implementing…
Descriptors: Foreign Countries, Cultural Background, Educational Games, Learning Theories
Schwienhorst, Klaus – Themes in Science and Technology Education, 2009
When looking at virtual environments and language learning we can take our pick where to begin. Should it be technology or pedagogy? I will use the pedagogical concept of learner autonomy to approach virtual environments in different ways. First, there is a need to look at interaction and online interaction; second, reflection as an essential…
Descriptors: Second Language Learning, Educational Benefits, Second Language Instruction, Computer Simulation
Fazio, Claudio; Guastella, Ivan; Tarantino, Giovanni – European Journal of Physics, 2009
A problem-based approach to the teaching of mechanical wave propagation, focused on observation and measurement of wave properties in solids and on modelling of these properties, is presented. In particular, some experimental results, originally aimed at measuring the propagation speed of sound waves in metallic rods, are used in order to deepen…
Descriptors: Problem Based Learning, Science Instruction, Scientific Principles, Mechanics (Physics)
Yip, Chi Kwong; Man, David W. K. – International Journal of Rehabilitation Research, 2009
This study investigates the validity of a newly developed computerized cognitive assessment system (CCAS) that is equipped with rich multimedia to generate simulated testing situations and considers both test item difficulty and the test taker's ability. It is also hypothesized that better predictive validity of the CCAS in self-care of persons…
Descriptors: Test Items, Content Validity, Predictive Validity, Patients
Assaad, R. S.; Silva-Martinez, J. – IEEE Transactions on Education, 2009
Current methods of teaching basic amplifier design at the undergraduate level need further development to match today's technological advances. The general class approach to amplifier design is analytical and heavily based on mathematical manipulations. However, the students mathematical abilities are generally modest, creating a void in which…
Descriptors: Undergraduate Study, Engineering Education, Engineering, Electronics
Stoddard, Jeremy – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2009
In the current state of social studies education, field trips are being cut from many schools' curriculum. While not a true substitution, today's technologies provide some opportunities through virtual field trips (VFTs) to simulate these experiences, engage students in knowledge production and disciplined inquiry, and have interactions with the…
Descriptors: Field Trips, Historic Sites, Distance Education, Social Studies
Lee, Yang-Im; Trim, Peter; Upton, Julia; Upton, David – Simulation & Gaming, 2009
Exercises, drills, or simulations are widely used, by governments, agencies and commercial organizations, to simulate serious incidents and train staff how to respond to them. International cooperation has led to increasingly large-scale exercises, often involving hundreds or even thousands of participants in many locations. The difference between…
Descriptors: Trust (Psychology), International Cooperation, Psychotherapy, Drills (Practice)
Bisagni, Francesco – Journal of Child Psychotherapy, 2009
Through clinical vignettes taken from the analytic treatment of an autistic child, the paper explores Bion's notion of "selected fact" in relation to the post-Jungian theoretical speculation on the "emergent mind". The issue of the subjectivity of the analyst is considered and explored in this light. A review of some neuroscience research…
Descriptors: Autism, Empathy, Vignettes, Children
Salemi, Michael K. – Journal of Economic Education, 2009
One of the most important challenges facing college instructors of economics is helping students engage. Engagement is particularly important in a large-enrollment Principles of Economics course, where it can help students achieve a long-lived understanding of how economists use basic economic ideas to look at the world. The author reports how…
Descriptors: Economics Education, Technology Uses in Education, Feedback (Response), Learner Engagement
Nehring, Wendy M.; Lashley, Felissa R. – Simulation & Gaming, 2009
Simulation, in its many forms, has been a part of nursing education and practice for many years. The use of games, computer-assisted instruction, standardized patients, virtual reality, and low-fidelity to high-fidelity mannequins have appeared in the past 40 years, whereas anatomical models, partial task trainers, and role playing were used…
Descriptors: Nursing Education, Simulation, Teaching Methods, Role Perception
Jamaludin, Azilawati; Chee, Yam San; Ho, Caroline Mei Lin – Computers & Education, 2009
This paper examines how pre-university students shared and constructed knowledge in the context of GP (general paper) by interacting through individual virtual characters across five cycles of enactive role play sessions. Contextualized scenarios on the topic of euthanasia were developed in "Second Life". Role-playing the virtual characters…
Descriptors: Death, Data Analysis, Virtual Classrooms, Ethics
Hermens, Antoine; Clarke, Elizabeth – Education & Training, 2009
Purpose: The purpose of this paper is to explore the role of computer based business simulations in higher education as innovative tools of teaching and learning to enhance students' practical understanding of real business problems. Whether the integration of business simulation technologies will enable significant innovation in teaching and…
Descriptors: Business Administration Education, Teacher Effectiveness, Teaching Methods, Blended Learning
Pfeil, Ulrike; Ang, Chee Siang; Zaphiris, Panayiotis – Educational Media International, 2009
We aimed to study the characteristics and usage patterns of 3D virtual worlds in the context of teaching and learning. To achieve this, we organised a full-day workshop to explore, discuss and investigate the educational use of 3D virtual worlds. Thirty participants took part in the workshop. All conversations were recorded and transcribed for…
Descriptors: Workshops, Case Studies, Performance Factors, Use Studies

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