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Webber, Douglas A.; Ehrenberg, Ronald G. – National Bureau of Economic Research, 2009
During the last two decades, median instructional spending per full-time equivalent (FTE) student at American 4-year colleges and universities has grown at a slower rate than median spending per FTE student in a number of other expenditure categories including academic support, student services and research. Our paper uses institutional level…
Descriptors: Undergraduate Students, Expenditure per Student, Full Time Equivalency, Graduation Rate
Terband, Hayo; Maassen, Ben; Guenther, Frank H.; Brumberg, Jonathan – Journal of Speech, Language, and Hearing Research, 2009
Purpose: Childhood apraxia of speech (CAS) has been associated with a wide variety of diagnostic descriptions and has been shown to involve different symptoms during successive stages of development. In the present study, the authors attempted to associate the symptoms of CAS in a particular developmental stage with particular…
Descriptors: Articulation (Speech), Speech Impairments, Children, Developmental Stages
Davis, Marian G.; Smith, Carol E. – Journal of Library & Information Services In Distance Learning, 2009
Embedded librarianship in distance learning courses taught within virtual environments such as Second Life is an emerging, leading-edge practice. This paper describes the experiences of librarians embedded in undergraduate English composition courses taught entirely in Second Life and presents the results of an empirical research study to assess…
Descriptors: Library Instruction, Distance Education, Virtual Classrooms, Computer Simulation
Brown, Abbie; Hodge, Elizabeth; Kisling, Eric; Collins, Sharon – Educational Technology, 2009
East Carolina University recently hosted the first Virtual Worlds in Education Conference, a meeting held entirely in Second Life. The conference provided 135 faculty and administrators from around the world the ability to communicate and share their experiences on teaching, learning, and technology support in an online, multi-user virtual…
Descriptors: Conferences (Gatherings), Peer Evaluation, College Administration, Program Development
Wiebe, Eric N.; Minogue, James; Jones, M. Gail; Cowley, Jennifer; Krebs, Denise – Computers & Education, 2009
While there has been extensive experimental research on haptics, less has been conducted on cross-modal interactions between visual and haptic perception and even less still on cross-modal applications in instructional settings. This study looks at a simulation on the principles of levers using both visual and haptic feedback: one group received…
Descriptors: Feedback (Response), Eye Movements, Attention, Tactual Perception
Edlund, Jens; Beskow, Jonas – Language and Speech, 2009
Evaluation of methods and techniques for conversational and multimodal spoken dialogue systems is complex, as is gathering data for the modeling and tuning of such techniques. This article describes MushyPeek, an experiment framework that allows us to manipulate the audiovisual behavior of interlocutors in a setting similar to face-to-face…
Descriptors: Interpersonal Communication, Internet, Computer Mediated Communication, Computer Simulation
Hewitt, Anne M.; Spencer, Susan; Mirliss, Danielle; Twal, Riad – Innovate: Journal of Online Education, 2009
Anne M. Hewitt, Susan Spencer, Danielle Mirliss, and Riad Twal report on a collaborative team initiative to create a virtual world emergency preparedness simulation that focuses on crisis and emergency risk communication (CERC). CERC is a key competency for students enrolled in Seton Hall University's (SHU) Master of Healthcare Administration…
Descriptors: On Campus Students, Graduate Students, Emergency Programs, Higher Education
Evagorou, Maria; Korfiatis, Kostas; Nicolaou, Christiana; Constantinou, Costas – International Journal of Science Education, 2009
The purpose of this study was to investigate the impact of a simulation-based learning environment on elementary school students' (11-12 years old) development of system thinking skills. The learning environment included interactive simulations using the Stagecast Creator software to simulate the ecosystem of a marsh. Simulations are an important…
Descriptors: Feedback (Response), Elementary School Students, Student Attitudes, Ecology
Plass, Jan L.; Homer, Bruce D.; Hayward, Elizabeth O. – Journal of Computing in Higher Education, 2009
This paper reviews research on learning from dynamic visual representations and offers principles for the design of animations and simulations that assure their educational effectiveness. In addition to established principles, new and revised design principle are presented that have been derived from recent research. Our review focuses on the…
Descriptors: Higher Education, Educational Technology, Instructional Effectiveness, Instructional Design
Hannes Kaufmann; Bernd Meyer – Themes in Science and Technology Education, 2009
We present an immersive virtual reality (VR) application for physics education. It utilizes a recent physics engine developed for the PC gaming market to simulate physical experiments correctly and accurately. Students are enabled to actively build their own experiments and study them. A variety of tools are provided to analyze forces, mass, paths…
Descriptors: Physics, Science Instruction, Simulated Environment, Computer Simulation
Tezer, Murat – Online Submission, 2007
At universities in the faculties of Engineering, Sciences, Business and Economics together with higher education in Computing, it is stated that because of the difficulty, calculators and computers can be used in Numerical Analysis (NA). In this study, the learning computer supported NA will be discussed together with important usage of the…
Descriptors: Mathematics Education, Calculators, Computer Simulation, Computer Uses in Education
Kelly, Jonathan W.; Avraamides, Marios N.; Loomis, Jack M. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2007
Four experiments investigated the conditions contributing to sensorimotor alignment effects (i.e., the advantage for spatial judgments from imagined perspectives aligned with the body). Through virtual reality technology, participants learned object locations around a room (learning room) and made spatial judgments from imagined perspectives…
Descriptors: Computer Simulation, Memory, Imagery, Testing
De Leon, Nelson; De Leon, Matthew N. – European Journal of Physics, 2007
We develop a two-dimensional flight simulator for lightweight (less than 10 g) indoor planes. The simulator consists of four coupled time differential equations describing the plane CG, plane pitch and motor. The equations are integrated numerically with appropriate parameters and initial conditions for two planes: (1) Science Olympiad and (2)…
Descriptors: Simulation, Aerospace Education, Equations (Mathematics), Science Instruction
Singh, Abhay; Jayaraman, Arul; Hahn, Juergen – Chemical Engineering Education, 2007
Cell signaling pathways often contain feedback loops where proteins are produced that regulate signaling. While feedback regulatory mechanisms are commonly found in signaling pathways, there is no example available in the literature that is simple enough to be presented in an undergraduate control class. This paper presents a simulation study of…
Descriptors: Cytology, Molecular Biology, Feedback (Response), Human Body
Tettegah, Sharon; Bailey, Brian P.; Taylor, Kona – Journal of Negro Education, 2007
A newly developed software application (Clover) is presented for constructing animated narrative vignette. The results have indicated that Clover is a viable tool for providing the process of self discovery, cognitions and identity by using animated narrative vignette simulations.
Descriptors: Computer Software, Computer Simulation, Animation, Educational Technology

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