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Klopfer, Eric – MIT Press (BK), 2008
New technology has brought with it new tools for learning, and research has shown that the educational potential of video games resonates with scholars, teachers, and students alike. In "Augmented Learning", Eric Klopfer describes the largely untapped potential of mobile learning games--games played on such handheld devices as cell phones, Game…
Descriptors: Electronic Learning, Video Games, Educational Games, Lifelong Learning
Dahl, Gordon; Lochner, Lance – National Bureau of Economic Research, 2008
Past estimates of the effect of family income on child development have often been plagued by endogeneity and measurement error. In this paper, we use two simulated instrumental variables strategies to estimate the causal effect of income on children's math and reading achievement. Our identification derives from the large, non-linear changes in…
Descriptors: Taxes, Family Income, Tax Credits, Reading Achievement
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Barrett, James E. – Journal of the Experimental Analysis of Behavior, 2008
The contributions of Joseph V. Brady to behavioral pharmacology span more than 50 years and range from early studies using the Estes-Skinner ("conditioned emotional response") procedure to examine drug effects and various physiological processes in experimental animals to the implementation of mobile methadone treatment services and to small group…
Descriptors: Pharmacology, Drug Therapy, Behavior Modification, Physiology
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Emons, Wilco H. M. – Applied Psychological Measurement, 2008
Person-fit methods are used to uncover atypical test performance as reflected in the pattern of scores on individual items in a test. Unlike parametric person-fit statistics, nonparametric person-fit statistics do not require fitting a parametric test theory model. This study investigates the effectiveness of generalizations of nonparametric…
Descriptors: Simulation, Nonparametric Statistics, Item Response Theory, Goodness of Fit
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Khan, S. – Educational Technology Research and Development, 2008
This research assessed the value of case study methodology in the design of an educational computer simulation. Three sources of knowledge were compared to assess the value of case study: practitioner and programmer knowledge, disciplinary knowledge, and knowledge obtained from a case study of teacher practice. A retrospective analysis revealed…
Descriptors: Computer Simulation, Computer Software, Case Studies, Case Method (Teaching Technique)
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O'Brien, Mary Grantham; Levy, Richard M. – Canadian Modern Language Review, 2008
This paper presents the results of a study on the use of a virtual reality (VR) world in a German language classroom. After participating in a lesson on the use of commands, students experienced the language and culture through navigation in a VR world. It is argued that this new medium allows for students to be immersed in the target culture and…
Descriptors: Computer Simulation, German, Second Language Learning, Second Language Instruction
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Trey, L.; Khan, S. – Computers & Education, 2008
A novel instructional computer simulation that incorporates a dynamic analogy to represent Le Chatelier's Principle was designed to investigate the contribution of this feature to students' understanding. Two groups of 12th grade Chemistry students (n=15) interacted with the computer simulation during the study. Both groups did the same…
Descriptors: Computer Simulation, Chemistry, Statistical Analysis, Grade 12
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Cao, Jing; Stokes, S. Lynne – Psychometrika, 2008
According to the recent Nation's Report Card, 12th-graders failed to produce gains on the 2005 National Assessment of Educational Progress (NAEP) despite earning better grades on average. One possible explanation is that 12th-graders were not motivated taking the NAEP, which is a low-stakes test. We develop three Bayesian IRT mixture models to…
Descriptors: Test Items, Simulation, National Competency Tests, Item Response Theory
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Argoti, A.; Fan, L. T.; Cruz, J.; Chou, S. T. – Chemical Engineering Education, 2008
The stochastic simulation of chemical reactions, specifically, a simple reversible chemical reaction obeying the first-order, i.e., linear, rate law, has been presented by Martinez-Urreaga and his collaborators in this journal. The current contribution is intended to complement and augment their work in two aspects. First, the simple reversible…
Descriptors: Chemistry, Equations (Mathematics), Probability, Science Instruction
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Yi, Qing; Zhang, Jinming; Chang, Hua-Hua – Applied Psychological Measurement, 2008
Criteria had been proposed for assessing the severity of possible test security violations for computerized tests with high-stakes outcomes. However, these criteria resulted from theoretical derivations that assumed uniformly randomized item selection. This study investigated potential damage caused by organized item theft in computerized adaptive…
Descriptors: Test Items, Simulation, Item Analysis, Safety
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Foster, Aroutis – Journal of Interactive Learning Research, 2008
Game-based learning and designing has become a hot topic in educational technology. It is believed that video gaming is one way to get students engaged in learning complex and ill-structured material, holistic learning, and preparing learners for 21st century jobs. However, beyond engagement, games may also be used for learning and developing…
Descriptors: Educational Games, Science Interests, Learning Motivation, Educational Technology
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Bernstein, Jeffrey L. – Journal of Political Science Education, 2008
I examine the impact of simulations on student learning and on the growth of civic competence in an introductory American government class. By civic competence, I refer to an individual's skill and ability to make sense of vast amounts of political information; to work with others (and in civil opposition to other people's ideas) where…
Descriptors: United States Government (Course), Civics, Skill Development, Simulation
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Freund, Barbara; Petrakos, Davithoula – Gerontology & Geriatrics Education, 2008
We developed driving restrictions that are linked to specific driving errors, allowing cognitively impaired individuals to continue to independently meet mobility needs while minimizing risk to themselves and others. The purpose of this project was to evaluate the efficacy and duration expectancy of these restrictions in promoting safe continued…
Descriptors: Traffic Safety, Safety Education, Gerontology, Geriatrics
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Powell, Martine B.; Fisher, Ronald P.; Hughes-Scholes, Carolyn H. – Child Abuse & Neglect: The International Journal, 2008
Objective: A single study tested the hypothesis that simulated practice interviews for investigative interviewers of children are more effective when the role of the child respondent is played by trained actors (i.e., postgraduate psychology students) than untrained fellow participants (i.e., child protection workers). Method: The interviewers…
Descriptors: Child Abuse, Program Effectiveness, Teaching Methods, Interviews
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Stark-Wroblewski, Kim; Kreiner, David S.; Boeding, Christopher M.; Lopata, Ashley N.; Ryan, Joseph J.; Church, Tina M. – Teaching of Psychology, 2008
We examined whether using virtual reality (VR) technology to provide students with direct exposure to evidence-based psychological treatment approaches would enhance their understanding of and appreciation for such treatments. Students enrolled in an abnormal psychology course participated in a VR session designed to help clients overcome the fear…
Descriptors: Computer Simulation, Psychopathology, Therapy, Fear
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