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Huijuan Fu; Yangcai Xiao; Isaac Kofi Mensah; Rui Wang – Education and Information Technologies, 2024
The nation's explosive growth in Massive Open Online Courses (MOOCs) is likely to lead to low effectiveness of MOOCs, therefore, it is necessary to promote the high-quality and long-term development of MOOCs through understanding learner satisfaction. The present research adopted the Latent Dirichlet Allocation (LDA) to derive factors affecting…
Descriptors: Student Satisfaction, MOOCs, Computer Science Education, Curriculum Design
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Felix Winkelnkemper; Lukas Höper; Carsten Schulte – Informatics in Education, 2024
When it comes to mastering the digital world, the education system is more and more facing the task of making students competent and self-determined agents when interacting with digital artefacts. This task often falls to computing education. In the traditional fields of computing education, a plethora of models, guidelines, and principles exist,…
Descriptors: Digital Literacy, Computer Uses in Education, Models, Computer Science Education
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Drew Hwang; Hui Shi; Larisa Preiser-Houy – Information Systems Education Journal, 2024
Modern digital technologies are advancing rapidly, driving transformative changes. For Information Systems (IS) educators, maintaining curricula that prepare graduates for the digital economy is imperative. This study developed a knowledge pool of 121 common keywords in digital transformation through literature review and investigated their…
Descriptors: Information Systems, Computer Science Education, Course Descriptions, Undergraduate Study
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Khalia Braswell; Simone Smarr; Jamie Payton – ACM Transactions on Computing Education, 2024
Several studies have reported the positive benefits of informal Computer Science learning programs for Black girls, which include staff, mentors, and peers reflective of the girls in the program; however, we do not know enough about what motivates Black women to sign up to teach in such programs, or how representation in mentoring affects future…
Descriptors: Mentors, African American Students, Females, Computer Science Education
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Nontachai Samngamjan; Pakawat Phettom; Kajohnsak Sa-ngunsat; Wudhijaya Philuek – Shanlax International Journal of Education, 2024
In the realm of education, the integration of AI literacy into computer science teaching is becoming increasingly crucial (Walsh et al., 2023; Voulgari et al., 2022; Velander et al., 2023). Teachers play a pivotal role in bridging the gap between research and practical knowledge transfer of AIrelated skills, necessitating a solid foundation in…
Descriptors: Artificial Intelligence, Technological Literacy, Foreign Countries, Student Teachers
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Ishaq, Muhammad; Abid, Adnan; Farooq, Muhammad Shoaib; Manzoor, Muhammad Faraz; Farooq, Uzma; Abid, Kamran; Helou, Mamoun Abu – Education and Information Technologies, 2023
Fundamentals of Database Systems is a core course in computing disciplines as almost all small, medium, large, or enterprise systems essentially require data storage component. Database System Education (DSE) provides the foundation as well as advanced concepts in the area of data modeling and its implementation. The first course in DSE holds a…
Descriptors: Databases, Computer Science Education, Required Courses, Information Storage
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Szabo, Claudia; Sheard, Judy – ACM Transactions on Computing Education, 2023
The use of established and discipline-specific theories within research and practice is an indication of the maturity of a discipline. With computing education research as a relatively young discipline, there has been recent interest in investigating theories that may prove foundational to work in this area, with discipline-specific theories and…
Descriptors: Learning Theories, Computer Science Education, Educational Research, Research and Development
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Ngac, Brian K.; Boicu, Mihai – Innovations in Education and Teaching International, 2023
The cyber security environment, its threats, and its defence strategies are constantly changing. Educational programmes and their curriculum are known to be slow changing and at times out-of-date, resulting in content that may not be as relevant to their students and the industry. This research paper will 1 -- present an overview of the curriculum…
Descriptors: Expertise, Curriculum Development, Computer Security, Computer Science Education
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Dai, Yun; Liu, Ang; Qin, Jianjun; Guo, Yanmei; Jong, Morris Siu-Yung; Chai, Ching-Sing; Lin, Ziyan – Journal of Engineering Education, 2023
Background: The recent discussion of introducing artificial intelligence (AI) knowledge to K-12 students, like many engineering and technology education topics, has attracted a wide range of stakeholders and resources for school curriculum development. While teachers often have to directly interact with external stakeholders out of the public…
Descriptors: Artificial Intelligence, Technology Education, Curriculum Development, Computer Science Education
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Karnalim, Oscar; Simon; Chivers, William – IEEE Transactions on Learning Technologies, 2023
We have recently developed an automated approach to reduce students' rationalization of programming plagiarism and collusion by informing them about the matter and reporting uncommon similarities to them for each of their submissions. Although the approach has benefits, it does not greatly engage students, which might limit those benefits. To…
Descriptors: Gamification, Programming, Plagiarism, Cooperative Learning
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OConnor, T. J.; Brown, Dane; Jackson, Jasmine; Payne, Bryson; Schmeelk, Suzanna – Journal of Cybersecurity Education, Research and Practice, 2023
To support the workforce gap of skilled cybersecurity professionals, gamified pedagogical approaches for teaching cybersecurity have exponentially grown over the last two decades. During this same period, e-sports developed into a multi-billion dollar industry and became a staple on college campuses. In this work, we explore the opportunity to…
Descriptors: Computer Security, Computer Science Education, Gamification, Competition
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Tuba Ketenci; Brendan Calandra; Jonathan Cohen; Maggie Renken; Nurjamal Chonoeva – Journal of Research on Technology in Education, 2023
The goal of this study was to examine how two groups of middle school students' self-efficacy, interest, goal orientation, and prior experience related to evidence of their building upon existing ideas and code in digital artifacts they created using MIT's App Inventor, a computational practice that Brennan and Resnick (2012) identified as…
Descriptors: Middle School Students, Coding, Computer Science Education, Self Efficacy
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Fujiko Robledo Yamamoto; Lecia Barker; Amy Voida – ACM Transactions on Computing Education, 2023
The benefits of service learning in computer and information science (CIS) are believed to be significant, ranging from providing students with real-world experiences to retaining students to positively impacting community partners. Although there are many benefits of service learning, the CIS domain does impose unique costs for integrating…
Descriptors: College Students, Computer Science Education, Information Science, Service Learning
Mercy Jaiyeola – ProQuest LLC, 2021
Efforts to increase the participation of groups historically underrepresented in computing studies, and in the computing workforce, are well documented. It is a national effort with funding from a variety of sources being allocated to research in broadening participation in computing (BPC). Many of the BPC efforts are funded by the National…
Descriptors: Computer Science, Computers, Career Pathways, Minority Groups
Joe Michael Allen – ProQuest LLC, 2021
A well-run introductory CS1 course is essential for all students within CS education. CS1 is necessary to keep students in the major and important to attract non-majors to the CS field. Unfortunately, there are many well-known issues that most CS1 courses have in common: high drop rates, low retention, high student stress, student struggle,…
Descriptors: Undergraduate Students, Computer Science Education, Computer Science, Required Courses
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