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Educational Product Report Number 32, 1971
A brief review of a book on simulation games and a description of an actual game. (JF)
Descriptors: Educational Games, Game Theory, Instructional Materials, Simulation
Peer reviewedHumphrey, Doris J. – Simulation and Games, 1970
Descriptors: Game Theory, Informal Organization, Power Structure, Simulation
Joseph, Myron L. – J Econ Educ, 1970
Descriptors: Computer Assisted Instruction, Economics, Educational Games, Simulation
Calkins, Ralph N. – J Econ Educ, 1970
Descriptors: Computer Assisted Instruction, Economics, Educational Games, Simulation
Whaley, Don – Ind Arts Vocat Educ, 1970
Descriptors: Industrial Arts, Industrial Education, Mass Production, Simulation
Jones, James R. – Ind Arts Vocat Educ, 1970
Describes how the new bindery procedures in commercial bindery work can be simulated in the industrial arts laboratory. (GR)
Descriptors: Graphic Arts, Industrial Arts, Laboratory Procedures, Laboratory Training
Peer reviewedVan Horn, Richard L. – Management Science, 1971
One of the major problems in simulation is knowing how accurately the simulation corresponds to the actual. This paper discusses the problems of validation -- the process of measuring the accuracy of simulation. (RA)
Descriptors: Administration, Data Processing, Game Theory, Management Games
Green, Thad B.; Cotlar, Morton – Training and Development Journal, 1970
Descriptors: Audiovisual Aids, Management Development, Role Playing, Simulation
Moskovis, L. Michael – Balance Sheet, 1970
Descriptors: Behavioral Objectives, Coordination, Integrated Activities, Planning
Lavin, Richard – Sch Libr J, 1969
A media planning game promotes creative group thinking and avoids costly mistakes. The gaming - simulation technique, designed by a team of experienced school planners led by Dr. Lavin, has been used with success. (Editor)
Descriptors: Games, Learning Resources Centers, Library Planning, Library Standards
Ochoa, Anna – Peabody J Educ, 1969
Descriptors: Comparative Analysis, Game Theory, Games, Models
Peer reviewedSmit, Peter H. – Simulation and Games, 1982
Examines the use of simulation gaming as a research tool in the early assessment of proposed planning procedures in urban renewal projects. About one-half of the citations in the 36-item bibliography are in Dutch; the remainder are in English. (Author/JJD)
Descriptors: Evaluation Methods, Research Needs, Research Tools, Simulation
Peer reviewedHorsley, Doyne – Journal of Geography, 1982
Described is a successfully field tested simulation which will help high school or college level students become familiar with flood hazards. Students assume the roles of members of the Jonah's Basin planning commission and plan solutions to the area's flood problems. (RM)
Descriptors: Environmental Education, Geography Instruction, High Schools, Higher Education
Fetsch, Robert J.; Quick, Samuel – Illinois Teacher of Home Economics, 1983
Describes "Pioneers of the '80s," a simulation exercise that can help people experience one of the worst possible outcomes of our economic problems and then devise creative ways of response and prevention. (JOW)
Descriptors: Economics Education, Home Economics, Problem Solving, Simulation
Peer reviewedBalaban, Richard – Social Studies, 1982
Sixth-grade students relive the history of the fall of Rome in a simulation game. An example of student comparisons of Roman and Barbarian strategic advantages indicates how the game increased their understanding of the causes of the fall of the Roman Empire. (AM)
Descriptors: Ancient History, Educational Games, Elementary Education, Grade 6


