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Oya Ertugruloglu; Nur Yeliz Gulcan; Ülkü Piskin Abidoglu – Online Submission, 2024
The whole, consisting of interconnected and interacting parts that come together for a purpose, is called a system. Every system has subsystems, vitally connected to each other and interacting. However, each of them forms a whole within itself. Generally, entities in nature are grouped into three main categories: natural systems, mechanical…
Descriptors: Cultural Influences, Educational Practices, Learning Processes, Social Systems
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Sabrina Barakat; MaryKay Orgill – Chemistry Education Research and Practice, 2024
Resonance is a fundamental chemistry concept first introduced to students in General Chemistry I (GCI), reintroduced in Organic Chemistry I (OCI), and then utilized throughout other higher-level chemistry courses. Student difficulties with resonance are well documented. Instruction is one potential source of student difficulties. What instructors…
Descriptors: Organic Chemistry, Science Instruction, Teaching Methods, Scientific Concepts
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Eveline Boers-Visker – Language Teaching Research, 2024
Sign language learners with a spoken language background face the challenge of acquiring a second language in a different modality. In the course of this endeavor, one of the modality-specific phenomena they encounter is the use of classifier predicates, also known as depicting signs. Classifier predicates contain a meaningful hand configuration…
Descriptors: Sign Language, Form Classes (Languages), Foreign Countries, Second Language Learning
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Gerard Beenen; Shaun Pichler; Jenny Zhang – Journal of Education for Business, 2024
Student teams are routine in business education, yet instructors lack research-based strategies to promote personal learning in teams. Our study's purpose therefore is to investigate how a dual emphasis on social identity and individual autonomy in teams may enhance students' personal learning. In a study of 557 business undergrads in 215 teams,…
Descriptors: Self Concept, Business Administration Education, Teamwork, Personal Autonomy
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Jinbo Tan; Lei Wu; Shanshan Ma – British Journal of Educational Technology, 2024
The purpose of this study was to investigate the collaborative dialogue patterns of pair programming and their impact on programming self-efficacy and coding performance for both slow- and fast-paced students. Forty-six postgraduate students participated in the study. The students were asked to solve programming problems in pairs; those pairs'…
Descriptors: Coding, Programming, Computer Science Education, Self Efficacy
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Jina Chang; Joonhyeong Park; Kok-Sing Tang; David F. Treagust; Mihye Won – Journal of the Learning Sciences, 2024
Background: To support collaborative drawing, it is essential to investigate how students make collaborative drawings and how these contribute to elaborating their ideas. This study examines how 5th and 6th grade students' group drawings contributed to increased levels of explanations of their drawings about sound transmission. Methods: We…
Descriptors: Cooperative Learning, Freehand Drawing, Scientific Concepts, Science Education
Orlando Fernandez – ProQuest LLC, 2024
This study aimed to learn the subjective experiences of higher education business students pursuing intercultural development goals. As part of their academic programs students completed the Intercultural Development Inventory (IDI) assessment and received intercultural competency scores. Subsequently, they created personal goals to further…
Descriptors: Business Administration Education, Intercultural Communication, Cultural Awareness, Measures (Individuals)
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Jaya Shukla; Ram Manohar Singh – Metacognition and Learning, 2024
Knowledge exploration refers to actively seeking information, ideas, and experiences, often beyond immediate task requirements. Previous research on exploratory behaviour has predominantly focused on visual and perceptual forms of exploration, overlooking the academic aspect, where the aim is to bridge knowledge gaps. To test the effect of task…
Descriptors: Feedback (Response), Self Esteem, Student Motivation, Student Behavior
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Mikkel Godsk; Pernille Risør Elving – Journal of Interactive Learning Research, 2024
The article provides an answer to the question: 'How can ChatGPT be used as an educational technology for learning?' by identifying its educational benefits and downsides for teaching and learning as seen from the educators' perspective. To answer this question a mixed methods case study was carried out in the context of two workshops involving a…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Learning Processes
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Thirusellvan Vandeyar; Oyebimpe Oluwatoyin Adegoke – Education and Information Technologies, 2024
The rapid expansion of the knowledge society, due mainly to the ubiquity and access of information and communication technology (ICT), places a professional demand on teachers to acquire relevant knowledge to make use of technology in their classrooms. Thus, for teachers to effectively integrate ICT into their teaching repertoire, they must…
Descriptors: Mentors, Technology Integration, Information Technology, Educational Change
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Tracey E. Recigno; Alison Bell; M. Ferraro – Journal of Occupational Therapy Education, 2024
Teaching intervention planning is enhanced with an intentional course design that incorporates critical thinking in order to prepare the next generation of occupational therapy practitioners. The context for this study was a physical disabilities intervention course for an entry-level occupational therapy program that used Fink's Taxonomy of…
Descriptors: Occupational Therapy, Physical Disabilities, Intervention, Formative Evaluation
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Chih-Hung Lin; Dadan Sumardani – Interactive Learning Environments, 2024
Virtual Reality (VR) has been widely adopted in educational research; however, its implementation in the classroom is still not as well known as in the research field. In other words, there is a gap between researchers and practitioners regarding the pedagogical issue. This study aimed to explore how VR could be applied in science classrooms using…
Descriptors: Computer Simulation, Teaching Methods, Science Education, Authentic Learning
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Imme Lammertink; Eliane Segers; Annette Scheper; Loes Wauters; Constance Vissers – Language Learning and Development, 2024
It has been proposed that an implicit learning deficit explains the difficulties with grammar commonly observed in children with Developmental Language Disorder (DLD). The present study further investigates this link in two ways. Firstly, we investigate whether kindergartners with DLD have more difficulties with preposition understanding and…
Descriptors: Kindergarten, Young Children, Language Impairments, Foreign Countries
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Achmad Hidayatullah; Ratno Abidin; Abdul Muqit – Journal on Efficiency and Responsibility in Education and Science, 2024
The primary objective of this study is to explore the interrelation between motivation, self-efficacy, and behavioral engagement in primary school mathematics learning. This study also examines the mediating role of self-efficacy in the relationship between motivation and behavioral engagement. The research involved 660 fifth and sixth grade…
Descriptors: Student Motivation, Self Efficacy, Elementary School Students, Teaching Methods
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Anisha Gupta; Dan Carpenter; Wookhee Min; Jonathan Rowe; Roger Azevedo; James Lester – International Journal of Artificial Intelligence in Education, 2024
Reflection plays a critical role in learning. Game-based learning environments have significant potential to elicit and support student reflection by prompting learners to think critically about their own learning processes and performance. Stealth assessment models, used for unobtrusively assessing student competencies from evidence of game…
Descriptors: Bias, Reflection, Evaluation Methods, Game Based Learning
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